Player Matchup

Horus
Horus
BlackGundam
Horus
Level 86
God Stats
5W - 1L
1,504 SR
Queue Stats
199W - 186L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
HGAME
Sun Wukong
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 163L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperxXxTanuki
Gilgamesh
Level 14
God Stats
14W - 14L
1,500 SR
Queue Stats
199W - 180L
1,518 Elo+
Party 2
Osiris
Osiris
Tankgrp8
Osiris
Level 101
God Stats
1W - 0L
1,456 SR
Queue Stats
9W - 8L
1,491 Elo+
Solo
Odin
Odin
Xuyiwei520
Odin
Level 146
God Stats
7W - 2L
1,737 SR
Queue Stats
340W - 328L
1,478 Elo+
Solo
Team Averages
Level 78
1,539 SR
1,502 Elo+

VS

Team Averages
Level 41
1,445 SR
1,464 Elo+
Ne Zha
Ne Zha
ChernobylMiku
Ne Zha
Level 47
God Stats
2W - 4L
1,236 SR
Queue Stats
135W - 143L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Thompas90
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,457 Elo+
Party 3
Hou Yi
Hou Yi
gummyaries
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,484 Elo+
Party 1
Hel
Hel
mste2022
Hel
Level 62
God Stats
9W - 9L
1,596 SR
Queue Stats
301W - 379L
1,456 Elo+
Solo
Anubis
Anubis
rezurrection69
Anubis
Level 16
God Stats
6W - 7L
1,390 SR
Queue Stats
6W - 13L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 16
10,843
986
7,897
13,651
18,166
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
HGAME
Sun Wukong
19
7 / 2 / 21
12,084
1,099
19,056
16,749
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
SuperxXxTanuki
Gilgamesh
19
6 / 2 / 21
11,994
1,090
17,122
15,044
14,683
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
Tankgrp8
Osiris
19
14 / 3 / 8
12,992
1,181
22,066
19,290
16,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 0 / 19
11,015
1,001
17,655
12,774
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

277

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
10,301
936
15,125
19,047
8,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Thompas90
Sun Wukong
16
3 / 4 / 4
10,748
977
12,500
21,189
20,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
gummyaries
Hou Yi
17
3 / 7 / 4
10,844
986
15,073
16,959
6,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 12 / 3
9,455
860
13,144
17,087
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 7 / 4
9,734
885
10,664
14,206
12,092
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
34
Kills
7
8
Deaths
34
85
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
L
1
4
6
1
W
Sun Wukong
HGAME
Sun Wukong
7
2
21
8.75
W
Gilgamesh
SuperxXxTanuki
Gilgamesh
6
2
21
8.25
W
Osiris
Tankgrp8
Osiris
14
3
8
6
L
Sun Wukong
Thompas90
Sun Wukong
3
4
4
1.25
W
2
0
19
11.5
L
Hou Yi
gummyaries
Hou Yi
3
7
4
0.71
L
0
12
3
0.13
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,796
Damage
66,506
77,508
Taken
88,488
77,777
Mitigated
53,166
19,892
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,897
3,713
4,487
4,416
13,651
18,166
0
3,937
9,664
191
10,548
L
15,125
5,982
0
3,132
19,047
8,137
0
773
17,633
0
34,441
W
Sun Wukong
HGAME
Sun Wukong
19,056
2,860
0
2,892
16,749
17,018
0
5,957
9,346
10,779
22,099
W
Gilgamesh
SuperxXxTanuki
Gilgamesh
17,122
4,004
269
430
15,044
14,683
0
3,654
9,937
0
31,930
W
Osiris
Tankgrp8
Osiris
22,066
13,182
0
4,051
19,290
16,056
0
4,966
14,160
0
52,232
L
Sun Wukong
Thompas90
Sun Wukong
12,500
1,830
28
1,209
21,189
20,627
0
1,067
19,349
0
23,704
W
17,655
2,431
1,190
2,157
12,774
11,854
0
4,482
8,142
0
38,229
L
Hou Yi
gummyaries
Hou Yi
15,073
8,742
0
1,392
16,959
6,409
0
851
15,702
0
27,192
L
13,144
1,796
0
1,124
17,087
5,901
0
1,240
15,351
28,149
0
L
10,664
422
0
1,293
14,206
12,092
0
867
12,929
29,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,928
Gold Earned
51,082
183
Minions Killed
166
11
Camps Cleared
3
1,117,107
Distance Traveled
930,924
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,843
986
7
1
1
196,215
0
L
Ne Zha
10,301
936
38
3
1
228,548
0
W
Sun Wukong
12,084
1,099
27
2
2
229,363
0
W
Gilgamesh
11,994
1,090
26
2
0
219,385
0
W
Osiris
12,992
1,181
57
5
6
221,994
0
L
Sun Wukong
10,748
977
29
3
0
199,527
0
W
Odin
11,015
1,001
66
6
2
250,150
1
L
Hou Yi
10,844
986
11
1
0
171,315
0
L
Hel
9,455
860
42
4
2
161,402
0
L
Anubis
9,734
885
46
4
0
170,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role