Player Matchup

Hel
Hel
Destr4
Hel
Level 129
God Stats
1W - 0L
1,606 SR
Queue Stats
226W - 77L
1,859 Elo+
Party 1
Gilgamesh
Gilgamesh
FrasTexx_Kriix
Gilgamesh
Level 147
God Stats
9W - 2L
1,681 SR
Queue Stats
153W - 39L
1,787 Elo+
Party 1
Artemis
Artemis
korcanich
Artemis
Level 27
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 5L
1,626 Elo+
Solo
Team Averages
Level 101
1,667 SR
1,758 Elo+

VS

Team Averages
Level 131
1,728 SR
1,684 Elo+
Hel
Hel
AHawky
Hel
Level 108
God Stats
3W - 2L
1,960 SR
Queue Stats
271W - 224L
1,721 Elo+
Solo
Bacchus
Bacchus
SewuhaS
Bacchus
Level 145
God Stats
21W - 20L
1,583 SR
Queue Stats
1,342W - 934L
1,667 Elo+
Party 2
Anhur
Anhur
ВладиSlаve
Anhur
Level 141
God Stats
105W - 62L
1,640 SR
Queue Stats
1,128W - 733L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Destr4
Hel
18
3 / 7 / 16
14,065
670
16,871
21,403
15,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FrasTexx_Kriix
Gilgamesh
19
12 / 2 / 8
15,963
760
23,687
37,649
46,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
korcanich
Artemis
17
5 / 8 / 10
13,577
647
20,854
18,306
6,923
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AHawky
Hel
16
3 / 7 / 10
12,735
606
16,283
21,166
15,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
SewuhaS
Bacchus
17
7 / 3 / 9
13,760
655
24,843
26,628
44,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 10 / 3
13,260
631
21,550
23,776
8,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
20
Kills
17
17
Deaths
20
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
AHawky
Hel
3
7
10
1.14
W
Hel
Destr4
Hel
3
7
16
1.57
W
Gilgamesh
FrasTexx_Kriix
Gilgamesh
12
2
8
8
L
Bacchus
SewuhaS
Bacchus
7
3
9
3.83
W
Artemis
korcanich
Artemis
5
8
10
1.25
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,412
Damage
62,676
77,358
Taken
71,570
69,433
Mitigated
68,174
26,750
Healing
26,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
AHawky
Hel
16,283
1,333
9,481
10,423
21,166
15,352
597
6,266
14,006
56,269
0
W
Hel
Destr4
Hel
16,871
961
10,758
9,629
21,403
15,630
803
14,292
7,111
74,854
0
W
Gilgamesh
FrasTexx_Kriix
Gilgamesh
23,687
7,559
0
3,861
37,649
46,880
832
15,850
21,799
0
43,147
L
Bacchus
SewuhaS
Bacchus
24,843
2,530
0
3,656
26,628
44,148
453
6,360
19,357
47,991
0
W
Artemis
korcanich
Artemis
20,854
10,452
0
2,502
18,306
6,923
579
11,433
6,873
0
68,797
L
21,550
15,291
134
2,868
23,776
8,674
1,189
4,841
18,579
0
58,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
39,755
235
Minions Killed
219
10
Camps Cleared
8
1,094,933
Distance Traveled
1,040,996
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,735
606
93
4
3
351,958
5
W
Hel
14,065
670
102
5
8
368,431
3
W
Gilgamesh
15,963
760
52
2
1
396,636
2
L
Bacchus
13,760
655
36
2
0
375,586
6
W
Artemis
13,577
647
81
4
1
329,866
1
L
Anhur
13,260
631
90
4
5
313,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role