Player Matchup

Artemis
Artemis
C0smoh
Artemis
Level 16
God Stats
12W - 2L
1,744 SR
Queue Stats
53W - 19L
1,924 Elo+
Party 2
Hercules
Hercules
NaeNaeKiller
Hercules
Level 40
God Stats
40W - 17L
1,905 SR
Queue Stats
235W - 155L
1,619 Elo+
Party 2
Bacchus
Bacchus
UrbanSniper50
Bacchus
Level 119
God Stats
2W - 0L
1,639 SR
Queue Stats
171W - 86L
1,716 Elo+
Party 2
Team Averages
Level 58
1,763 SR
1,753 Elo+

VS

Team Averages
Level 28
1,509 SR
1,399 Elo+
Amaterasu
Amaterasu
Chief925x
Amaterasu
Level 61
God Stats
22W - 13L
1,623 SR
Queue Stats
561W - 483L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Spanky510
Baron Samedi
Level 16
God Stats
8W - 5L
1,632 SR
Queue Stats
46W - 35L
1,538 Elo+
Party 1
Neith
Neith
zhezhishi
Neith
Level 7
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 11L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C0smoh
Artemis
11
6 / 1 / 7
7,838
784
4,711
3,516
1,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
NaeNaeKiller
Hercules
11
3 / 1 / 12
7,693
769
4,620
7,435
2,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
13
10 / 0 / 9
9,065
907
12,005
7,889
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chief925x
Amaterasu
8
1 / 6 / 1
5,933
593
4,429
8,672
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Spanky510
Baron Samedi
9
1 / 2 / 1
6,241
624
6,093
5,132
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zhezhishi
Neith
7
0 / 11 / 2
5,750
575
1,614
10,279
3,335
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
2
2
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
C0smoh
Artemis
6
1
7
9.5
L
Amaterasu
Chief925x
Amaterasu
1
6
1
0.25
W
Hercules
NaeNaeKiller
Hercules
3
1
12
9
L
Baron Samedi
Spanky510
Baron Samedi
1
2
1
0.75
W
Bacchus
10
0
9
14.5
L
Neith
zhezhishi
Neith
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
12,136
18,840
Taken
24,083
8,719
Mitigated
10,168
3,458
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C0smoh
Artemis
4,711
1,948
0
683
3,516
1,079
718
1,002
2,446
0
26,305
L
Amaterasu
Chief925x
Amaterasu
4,429
1,713
0
427
8,672
5,016
0
3,401
5,271
0
8,952
W
Hercules
NaeNaeKiller
Hercules
4,620
823
0
1,501
7,435
2,912
237
1,860
5,290
0
19,072
L
Baron Samedi
Spanky510
Baron Samedi
6,093
253
795
1,013
5,132
1,817
0
2,552
2,580
19,217
0
W
Bacchus
12,005
2,494
0
1,274
7,889
4,728
163
2,943
4,708
26,236
1,819
L
Neith
zhezhishi
Neith
1,614
429
0
180
10,279
3,335
0
5,735
4,544
0
11,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
17,924
118
Minions Killed
74
7
Camps Cleared
3
557,124
Distance Traveled
468,239
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,838
784
47
5
1
169,681
1
L
Amaterasu
5,933
593
16
2
2
161,512
1
W
Hercules
7,693
769
29
3
2
186,675
1
L
Baron Samedi
6,241
624
37
4
1
174,833
2
W
Bacchus
9,065
907
42
4
4
200,768
0
L
Neith
5,750
575
21
2
0
131,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role