Player Matchup

Medusa
Medusa
DarKinG_KRD
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Bacchus
Bacchus
MonsterMeat6143
Bacchus
Level 18
God Stats
1W - 2L
1,722 SR
Queue Stats
35W - 45L
1,480 Elo+
Solo
Cernunnos
Cernunnos
RazorAtlanta
Cernunnos
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
66W - 56L
1,467 Elo+
Solo
Loki
Loki
ToxicLoki-_-
Loki
Level 16
God Stats
9W - 9L
1,584 SR
Queue Stats
25W - 19L
1,555 Elo+
Solo
Kukulkan
Kukulkan
aria_argu
Kukulkan
Level 8
God Stats
1W - 1L
1,675 SR
Queue Stats
3W - 3L
1,586 Elo+
Solo
Team Averages
Level 15
1,643 SR
1,555 Elo+

VS

Team Averages
Level 21
1,421 SR
1,579 Elo+
Sylvanus
Sylvanus
Wullify
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,592 Elo+
Solo
Geb
Geb
aperol_lady96
Geb
Level 29
God Stats
8W - 3L
1,612 SR
Queue Stats
113W - 75L
1,587 Elo+
Solo
Skadi
Skadi
evil_spirit_98
Skadi
Level 30
God Stats
3W - 0L
1,431 SR
Queue Stats
153W - 127L
1,488 Elo+
Party 1
Merlin
Merlin
kiarashanami
Merlin
Level 18
God Stats
1W - 1L
1,282 SR
Queue Stats
33W - 13L
1,603 Elo+
Party 1
Awilix
Awilix
pretty_bananaa
Awilix
Level 12
God Stats
6W - 3L
1,279 SR
Queue Stats
31W - 11L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 5 / 2
5,013
295
985
4,198
1,076
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 1
6,548
385
3,928
14,196
9,099
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RazorAtlanta
Cernunnos
13
2 / 6 / 2
7,987
470
7,071
12,828
3,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 8 / 3
7,226
425
7,427
11,952
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
aria_argu
Kukulkan
12
1 / 8 / 4
7,248
426
6,685
10,299
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Wullify
Sylvanus
13
6 / 1 / 7
8,856
521
6,228
13,491
14,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 0 / 4
10,462
615
10,709
11,721
11,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 5
9,528
560
6,345
7,970
2,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
13
3 / 3 / 8
8,613
507
4,581
7,650
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 4 / 6
11,044
650
13,063
12,420
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
31
31
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
2
0.2
L
3
4
1
0.88
L
Cernunnos
RazorAtlanta
Cernunnos
2
6
2
0.5
L
3
8
3
0.56
W
Sylvanus
Wullify
Sylvanus
6
1
7
9.5
W
9
0
4
11
L
Kukulkan
aria_argu
Kukulkan
1
8
4
0.38
W
3
1
5
5.5
W
Merlin
3
3
8
2.33
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
40,926
53,473
Taken
53,252
19,206
Mitigated
35,807
8,134
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
985
705
0
464
4,198
1,076
126
2,573
1,625
0
5,385
L
3,928
564
0
1,646
14,196
9,099
0
3,934
10,262
18,016
0
L
Cernunnos
RazorAtlanta
Cernunnos
7,071
3,593
0
3,350
12,828
3,334
0
5,082
7,746
0
42,318
L
7,427
1,550
0
2,140
11,952
3,037
0
4,854
7,098
0
28,208
W
Sylvanus
Wullify
Sylvanus
6,228
1,271
1,640
5,575
13,491
14,622
946
2,471
10,894
23,844
11,116
W
10,709
1,627
0
3,882
11,721
11,310
928
2,165
9,466
65,166
0
L
Kukulkan
aria_argu
Kukulkan
6,685
315
0
534
10,299
2,660
0
4,715
5,584
39,515
0
W
6,345
2,937
0
4,228
7,970
2,111
3,600
822
7,108
0
62,165
W
Merlin
4,581
210
0
1,321
7,650
2,419
168
2,156
5,396
40,420
0
W
13,063
5,260
0
3,184
12,420
5,345
0
2,555
9,775
0
73,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
48,503
242
Minions Killed
470
0
Camps Cleared
0
1,207,498
Distance Traveled
1,675,693
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,013
295
12
1
0
117,515
0
L
Bacchus
6,548
385
29
2
0
282,361
2
L
Cernunnos
7,987
470
77
5
0
271,520
6
L
Loki
7,226
425
44
3
0
251,974
0
W
Sylvanus
8,856
521
56
3
0
294,462
7
W
Geb
10,462
615
125
7
0
351,048
2
L
Kukulkan
7,248
426
80
5
0
284,128
2
W
Skadi
9,528
560
99
6
0
333,704
2
W
Merlin
8,613
507
58
3
0
277,784
1
W
Awilix
11,044
650
132
8
0
418,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role