Player Matchup

Neith
Neith
Amineee
Neith
Level 16
God Stats
4W - 6L
1,233 SR
Queue Stats
4W - 6L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
KoolMono
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,193 Elo+
Party 2
Hun Batz
Hun Batz
OVOlogan
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,197 Elo+
Party 2
Team Averages
Level 22
1,411 SR
1,206 Elo+

VS

Team Averages
Level 108
1,559 SR
1,493 Elo+
Anubis
Anubis
KeiKitsune
Anubis
Level 146
God Stats
63W - 32L
1,751 SR
Queue Stats
815W - 640L
1,589 Elo+
Party 1
Fafnir
Fafnir
NordicForge
Fafnir
Level 17
God Stats
0W - 1L
1,243 SR
Queue Stats
6W - 15L
1,231 Elo+
Solo
Arachne
Arachne
Swampert121
Arachne
Level 160
God Stats
119W - 54L
1,682 SR
Queue Stats
365W - 267L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amineee
Neith
15
5 / 6 / 12
12,296
683
13,459
14,443
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KoolMono
Cthulhu
17
8 / 2 / 14
13,094
727
15,075
14,735
17,012
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
OVOlogan
Hun Batz
17
11 / 5 / 9
13,631
757
16,539
12,438
2,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeiKitsune
Anubis
16
5 / 7 / 5
12,245
680
16,205
17,718
7,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
15
1 / 8 / 10
11,919
662
3,592
18,743
20,901
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Swampert121
Arachne
15
6 / 9 / 3
12,235
680
11,706
21,775
11,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
24
Kills
12
13
Deaths
24
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Amineee
Neith
5
6
12
1.83
L
Anubis
KeiKitsune
Anubis
5
7
5
1.07
W
Cthulhu
KoolMono
Cthulhu
8
2
14
7.5
L
Fafnir
1
8
10
0.75
W
Hun Batz
OVOlogan
Hun Batz
11
5
9
3.1
L
Arachne
Swampert121
Arachne
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
31,503
41,616
Taken
58,236
22,417
Mitigated
39,783
6,468
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amineee
Neith
13,459
6,534
73
3,379
14,443
2,629
1,013
8,663
5,780
0
40,705
L
Anubis
KeiKitsune
Anubis
16,205
625
0
8,290
17,718
7,782
1,459
6,096
11,622
64,362
0
W
Cthulhu
KoolMono
Cthulhu
15,075
1,274
994
1,140
14,735
17,012
277
4,793
9,942
45,359
0
L
Fafnir
3,592
1,406
384
3,200
18,743
20,901
480
4,277
14,466
10,900
0
W
Hun Batz
OVOlogan
Hun Batz
16,539
6,465
0
882
12,438
2,776
1,746
6,439
5,999
0
39,781
L
Arachne
Swampert121
Arachne
11,706
6,415
0
7,838
21,775
11,100
621
5,238
16,537
0
45,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
36,399
214
Minions Killed
170
3
Camps Cleared
10
948,122
Distance Traveled
857,900
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,296
683
81
5
1
282,549
0
L
Anubis
12,245
680
115
6
4
267,905
0
W
Cthulhu
13,094
727
76
4
1
367,422
4
L
Fafnir
11,919
662
19
1
2
287,172
4
W
Hun Batz
13,631
757
57
3
1
298,151
0
L
Arachne
12,235
680
36
2
4
302,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role