Player Matchup

Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
FunnyTerron
Neith
Gold IV
Level 158
God Stats
2W - 3L
1,540 SR
Queue Stats
84W - 85L
1,353 MMR
Solo
Fafnir
Fafnir
Bronze III
Greensp
Fafnir
Bronze III
Level 64
God Stats
0W - 6L
1,555 SR
Queue Stats
14W - 19L
1,316 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Malic3Striker
Ao Kuang
Gold V
Level 76
God Stats
1W - 8L
1,221 SR
Queue Stats
114W - 122L
1,388 MMR
Solo
Bellona
Bellona
Bronze III
a17nas
Bellona
Bronze III
Level 122
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 9L
1,412 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,463 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,599 SR
1,422 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
Pokefederico
Thoth
Gold II
Level 155
God Stats
8W - 5L
1,625 SR
Queue Stats
147W - 140L
1,469 MMR
Party 1
Hades
Hades
Silver I
jauotrsbans
Hades
Silver I
Level 128
God Stats
25W - 11L
1,680 SR
Queue Stats
365W - 376L
1,277 MMR
Solo
Fenrir
Fenrir
Gold IV
theredstriker
Fenrir
Gold IV
Level 98
God Stats
19W - 9L
1,692 SR
Queue Stats
184W - 187L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 6 / 0
6,447
461
3,648
8,014
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 1
7,525
538
5,271
7,059
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
Greensp
Fafnir
10
0 / 1 / 1
5,952
425
1,837
11,621
8,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Malic3Striker
Ao Kuang
15
6 / 3 / 0
8,120
580
8,481
12,001
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
a17nas
Bellona
11
0 / 5 / 3
6,855
490
5,702
11,171
10,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ArtioThe MorriganCabrakanTiamatMorgan Le Fay

VS

Bans
SetGebPeleAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 1
8,912
637
5,029
7,111
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
13
3 / 0 / 9
8,602
614
5,751
8,767
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 0 / 4
9,142
653
10,447
5,796
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 3
8,033
574
6,698
12,871
12,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 3
7,918
566
5,579
9,594
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
6
0
0.17
W
Chiron
 
Chiron
2
1
1
2.5
W
Sylvanus
 
Sylvanus
3
0
9
7.5
L
0
3
1
0.17
L
Fafnir
Greensp
Fafnir
0
1
1
0.5
L
Ao Kuang
Malic3Striker
Ao Kuang
6
3
0
2
W
8
0
4
10
L
Bellona
a17nas
Bellona
0
5
3
0.3
W
3
4
3
1.13
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
33,504
49,866
Taken
44,139
26,123
Mitigated
28,630
11,532
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,648
58
0
1,812
8,014
1,721
0
6,098
1,916
34,689
0
W
Chiron
 
Chiron
5,029
2,122
425
3,075
7,111
2,371
1,184
1,133
5,966
0
67,783
W
Sylvanus
 
Sylvanus
5,751
2,136
1,140
4,301
8,767
7,798
32
1,324
7,443
22,266
0
L
5,271
1,280
0
1,991
7,059
2,512
495
609
6,450
0
60,159
L
Fafnir
Greensp
Fafnir
1,837
151
15
2,750
11,621
8,142
0
6,320
5,301
11,550
0
L
Ao Kuang
Malic3Striker
Ao Kuang
8,481
2,560
0
2,108
12,001
3,436
0
4,577
7,424
52,546
0
W
10,447
601
0
2,427
5,796
2,149
228
2,075
3,721
64,808
0
L
Bellona
a17nas
Bellona
5,702
1,939
0
2,856
11,171
10,312
527
5,292
5,879
0
37,538
W
6,698
1,227
188
5,894
12,871
12,723
678
5,162
7,709
37,889
0
W
5,579
1,614
0
3,868
9,594
3,589
0
4,326
5,268
0
49,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
42,607
390
Minions Killed
443
0
Camps Cleared
0
1,364,024
Distance Traveled
1,388,091
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,447
461
68
5
0
254,458
4
W
Chiron
8,912
637
141
10
0
267,275
5
W
Sylvanus
8,602
614
22
2
0
259,655
2
L
Neith
7,525
538
131
9
0
275,008
6
L
Fafnir
5,952
425
16
1
0
277,994
5
L
Ao Kuang
8,120
580
95
7
0
293,460
1
W
Thoth
9,142
653
117
8
0
304,005
7
L
Bellona
6,855
490
80
6
0
263,104
1
W
Hades
8,033
574
81
6
0
242,736
4
W
Fenrir
7,918
566
82
6
0
314,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role