Player Matchup

Anhur
Anhur
DarkDragon2344
Anhur
Level 18
God Stats
4W - 4L
1,529 SR
Queue Stats
96W - 110L
1,235 Elo+
Party 1
Mercury
Mercury
KitsuneAnubis
Mercury
Level 67
God Stats
3W - 1L
1,558 SR
Queue Stats
148W - 174L
1,319 Elo+
Party 1
Geb
Geb
Metal4Head
Geb
Level 160
God Stats
74W - 55L
1,541 SR
Queue Stats
679W - 709L
1,487 Elo+
Party 4
Bellona
Bellona
TeitoWolf
Bellona
Level 102
God Stats
6W - 4L
1,650 SR
Queue Stats
115W - 84L
1,574 Elo+
Solo
Thoth
Thoth
xXDireXxROCKET
Thoth
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 4
Team Averages
Level 73
1,556 SR
1,463 Elo+

VS

Team Averages
Level 56
1,453 SR
1,514 Elo+
Charybdis
Charybdis
Anglathorn
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 3
Anubis
Anubis
Clo890
Anubis
Level 58
God Stats
2W - 3L
1,169 SR
Queue Stats
148W - 133L
1,485 Elo+
Party 2
Tyr
Tyr
ZOMB1E K1LLER 8
Tyr
Level 29
God Stats
1W - 3L
1,470 SR
Queue Stats
49W - 43L
1,462 Elo+
Party 2
Ares
Ares
jordan616
Ares
Level 18
God Stats
9W - 3L
1,635 SR
Queue Stats
16W - 10L
1,512 Elo+
Party 3
Loki
Loki
vanillacreamer
Loki
Level 89
God Stats
25W - 27L
1,493 SR
Queue Stats
466W - 476L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
10,719
536
14,227
15,584
4,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
15
0 / 6 / 5
9,595
480
704
12,007
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 14
10,168
508
10,558
18,582
21,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
TeitoWolf
Bellona
18
14 / 0 / 5
12,174
609
18,865
18,644
18,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 1 / 8
11,536
577
17,011
13,327
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anglathorn
Charybdis
14
9 / 7 / 2
9,845
492
12,259
14,796
3,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Clo890
Anubis
14
1 / 6 / 3
8,083
404
8,650
15,573
7,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 4
7,302
365
7,776
16,502
12,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
1 / 6 / 7
7,584
379
5,794
18,292
18,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 3 / 6
10,091
505
8,650
14,071
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
30
Kills
15
16
Deaths
31
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Anglathorn
Charybdis
9
7
2
1.43
L
Anubis
Clo890
Anubis
1
6
3
0.42
W
7
6
5
1.58
W
Mercury
0
6
5
0.42
W
3
3
14
3.33
W
Bellona
TeitoWolf
Bellona
14
0
5
16.5
L
0
9
4
0.22
L
Ares
1
6
7
0.75
L
4
3
6
2.33
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,365
Damage
43,129
78,144
Taken
79,234
54,566
Mitigated
47,399
26,232
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Anglathorn
Charybdis
12,259
7,460
0
2,494
14,796
3,693
1,028
5,379
9,417
0
49,629
L
Anubis
Clo890
Anubis
8,650
437
0
5,152
15,573
7,945
300
7,715
7,858
45,003
0
W
14,227
7,865
0
6,193
15,584
4,984
3,995
2,992
12,592
0
54,183
W
Mercury
704
572
0
2,022
12,007
5,421
414
1,407
10,600
0
59,744
W
10,558
340
1,518
3,257
18,582
21,160
289
3,323
15,259
39,661
0
W
Bellona
TeitoWolf
Bellona
18,865
9,049
0
5,598
18,644
18,164
2,476
3,884
14,760
0
71,594
L
7,776
608
0
3,791
16,502
12,160
30
2,919
13,583
0
27,291
L
Ares
5,794
443
0
1,160
18,292
18,705
210
7,422
10,870
14,654
0
L
8,650
1,837
371
1,744
14,071
4,896
1,261
4,134
9,937
0
69,896
W
17,011
640
0
7,644
13,327
4,837
270
3,074
10,253
97,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
42,905
528
Minions Killed
320
0
Camps Cleared
0
1,884,756
Distance Traveled
1,757,810
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,845
492
85
4
0
322,545
3
L
Anubis
8,083
404
80
4
0
312,101
6
W
Anhur
10,719
536
85
4
0
323,256
0
W
Mercury
9,595
480
105
5
0
403,121
6
W
Geb
10,168
508
50
3
0
381,107
6
W
Bellona
12,174
609
132
7
0
391,260
0
L
Tyr
7,302
365
41
2
0
392,131
1
L
Ares
7,584
379
8
0
0
336,390
4
L
Loki
10,091
505
106
5
0
394,643
8
W
Thoth
11,536
577
156
8
0
386,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role