Player Matchup

Nemesis
Nemesis
Gilgamane
Nemesis
Level 25
God Stats
4W - 5L
1,759 SR
Queue Stats
89W - 54L
1,730 Elo+
Solo
Yemoja
Yemoja
NSODEEP
Yemoja
Level 23
God Stats
3W - 3L
1,688 SR
Queue Stats
48W - 55L
1,576 Elo+
Solo
Medusa
Medusa
OTrashpandaO
Medusa
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,637 Elo+
Solo
Cupid
Cupid
ZestyFart
Cupid
Level 26
God Stats
0W - 2L
1,286 SR
Queue Stats
124W - 108L
1,623 Elo+
Solo
Cerberus
Cerberus
izzymo57
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,613 Elo+

VS

Team Averages
Level 24
1,536 SR
1,518 Elo+
Hercules
Hercules
Fafnir12
Hercules
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
364W - 319L
1,633 Elo+
Solo
Olorun
Olorun
MrTomHaxWell2
Olorun
Level 21
God Stats
21W - 12L
1,635 SR
Queue Stats
63W - 60L
1,506 Elo+
Solo
Medusa
Medusa
RioVN
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,065 Elo+
Solo
Thanatos
Thanatos
phukuaphrodite
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,635 Elo+
Solo
Tiamat
Tiamat
xxTriGGeRxx
Tiamat
Level 25
God Stats
5W - 2L
1,545 SR
Queue Stats
8W - 6L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gilgamane
Nemesis
9
2 / 3 / 1
5,637
564
5,197
9,108
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
NSODEEP
Yemoja
6
0 / 3 / 4
4,418
442
2,063
3,916
1,784
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
8
0 / 3 / 0
4,314
431
1,280
4,372
937
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
ZestyFart
Cupid
9
3 / 5 / 0
5,231
523
4,816
7,189
1,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
izzymo57
Cerberus
8
1 / 5 / 0
4,830
483
2,070
6,444
3,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fafnir12
Hercules
10
5 / 1 / 4
6,329
633
2,900
6,136
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 0
6,936
694
6,473
6,151
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
RioVN
Medusa
8
0 / 3 / 2
4,832
483
1,036
3,300
607
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
8 / 0 / 4
6,811
681
8,367
8,247
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
1 / 0 / 4
6,196
620
1,516
2,324
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
19
19
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fafnir12
Hercules
5
1
4
7
L
Nemesis
Gilgamane
Nemesis
2
3
1
0.83
W
5
2
0
2.5
L
Yemoja
NSODEEP
Yemoja
0
3
4
0.67
L
Medusa
0
3
0
0
W
Medusa
RioVN
Medusa
0
3
2
0.33
L
Cupid
ZestyFart
Cupid
3
5
0
0.6
L
Cerberus
izzymo57
Cerberus
1
5
0
0.2
W
Thanatos
8
0
4
10
W
Tiamat
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,426
Damage
20,292
31,029
Taken
26,158
11,026
Mitigated
8,455
6,785
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fafnir12
Hercules
2,900
773
256
2,820
6,136
2,759
0
1,299
4,837
0
14,334
L
Nemesis
Gilgamane
Nemesis
5,197
2,370
0
3,178
9,108
2,647
0
2,270
6,838
0
30,714
W
6,473
3,137
66
3,091
6,151
2,111
4,094
1,990
4,161
39,168
4,188
L
Yemoja
NSODEEP
Yemoja
2,063
517
238
118
3,916
1,784
0
242
3,674
9,181
0
L
Medusa
1,280
615
0
911
4,372
937
188
816
3,556
0
19,148
W
Medusa
RioVN
Medusa
1,036
762
0
733
3,300
607
558
308
2,992
0
13,617
L
Cupid
ZestyFart
Cupid
4,816
2,686
151
1,298
7,189
1,892
0
216
6,973
0
31,344
L
Cerberus
izzymo57
Cerberus
2,070
253
0
891
6,444
3,766
0
3,316
3,128
11,408
0
W
Thanatos
8,367
2,963
0
9,905
8,247
2,371
0
536
7,711
0
37,644
W
Tiamat
1,516
215
0
1,238
2,324
607
276
0
2,324
33,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
31,104
207
Minions Killed
274
0
Camps Cleared
0
880,208
Distance Traveled
885,980
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,329
633
16
2
0
179,277
2
L
Nemesis
5,637
564
65
7
0
207,696
3
W
Olorun
6,936
694
80
8
0
159,057
1
L
Yemoja
4,418
442
13
1
0
164,358
9
L
Medusa
4,314
431
42
4
0
170,007
0
W
Medusa
4,832
483
24
2
0
118,969
0
L
Cupid
5,231
523
61
6
0
168,439
1
L
Cerberus
4,830
483
26
3
0
169,708
0
W
Thanatos
6,811
681
72
7
0
223,140
2
W
Tiamat
6,196
620
82
8
0
205,537
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role