Player Matchup

Set
Set
FrankLopez805
Set
Level 127
God Stats
22W - 18L
1,392 SR
Queue Stats
201W - 263L
1,412 Elo+
Party 1
Ra
Ra
TrollmenYT
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Scylla
Scylla
theos92453
Scylla
Level 109
God Stats
0W - 1L
1,194 SR
Queue Stats
194W - 284L
1,324 Elo+
Party 1
Team Averages
Level 81
1,362 SR
1,311 Elo+

VS

Team Averages
Level 30
1,445 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Ayrtonvh10
Baron Samedi
Level 40
God Stats
3W - 2L
1,579 SR
Queue Stats
44W - 45L
1,425 Elo+
Solo
Chang'e
Chang'e
ByLegend2452591
Chang'e
Level 5
God Stats
1W - 2L
1,225 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Anhur
Anhur
richi1103
Anhur
Level 46
God Stats
13W - 10L
1,531 SR
Queue Stats
79W - 90L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,445
573
6,676
9,462
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 3
7,204
554
6,221
9,713
2,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
theos92453
Scylla
12
2 / 1 / 1
7,958
612
8,630
7,450
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ayrtonvh10
Baron Samedi
12
3 / 1 / 7
9,311
716
7,997
12,580
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 9
8,209
631
6,909
5,928
3,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
richi1103
Anhur
14
7 / 2 / 1
9,415
724
8,913
12,180
4,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ayrtonvh10
Baron Samedi
3
1
7
6.5
W
0
0
9
4.5
L
1
2
2
1
L
0
7
3
0.21
W
Anhur
richi1103
Anhur
7
2
1
3.75
L
Scylla
theos92453
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,527
Damage
23,819
26,625
Taken
30,688
8,864
Mitigated
20,551
4,451
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ayrtonvh10
Baron Samedi
7,997
514
851
4,774
12,580
12,578
354
5,420
6,838
24,450
0
W
6,909
526
4,921
3,312
5,928
3,433
604
3,202
2,576
30,140
0
L
6,676
2,411
0
1,224
9,462
3,731
0
5,927
3,535
0
22,357
L
6,221
994
491
902
9,713
2,963
0
5,260
4,453
20,644
0
W
Anhur
richi1103
Anhur
8,913
4,532
0
4,110
12,180
4,540
683
5,947
5,881
0
35,494
L
Scylla
theos92453
Scylla
8,630
316
0
1,834
7,450
2,170
0
4,041
3,409
29,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,607
Gold Earned
26,935
137
Minions Killed
160
3
Camps Cleared
8
660,840
Distance Traveled
724,113
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,311
716
24
2
1
232,829
1
W
Chang'e
8,209
631
56
4
2
245,614
7
L
Set
7,445
573
39
3
2
246,728
3
L
Ra
7,204
554
43
3
0
178,839
0
W
Anhur
9,415
724
80
6
5
245,670
4
L
Scylla
7,958
612
55
4
1
235,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role