Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
CBiggs7206
Cernunnos
Level 68
God Stats
2W - 0L
1,758 SR
Queue Stats
50W - 70L
1,407 Elo+
Party 1
Hades
Hades
Itsyaboislater
Hades
Level 74
God Stats
10W - 4L
1,587 SR
Queue Stats
628W - 484L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
LuCiDKiLL3rQuEEn
Kukulkan
Level 127
God Stats
9W - 5L
1,516 SR
Queue Stats
218W - 245L
1,387 Elo+
Solo
Skadi
Skadi
LucyDragneela
Skadi
Level 66
God Stats
4W - 0L
1,582 SR
Queue Stats
50W - 70L
1,407 Elo+
Party 1
Team Averages
Level 73
1,589 SR
1,447 Elo+

VS

Team Averages
Level 105
1,635 SR
1,533 Elo+
Zhong Kui
Zhong Kui
Rapidible
Zhong Kui
Level 148
God Stats
4W - 5L
1,547 SR
Queue Stats
424W - 278L
1,641 Elo+
Party 3
Cerberus
Cerberus
SkrrrPullUp
Cerberus
Level 138
God Stats
9W - 6L
1,676 SR
Queue Stats
215W - 118L
1,676 Elo+
Party 3
Medusa
Medusa
kobemamba24
Medusa
Level 27
God Stats
1W - 1L
1,741 SR
Queue Stats
62W - 36L
1,501 Elo+
Party 3
Chronos
Chronos
roxasgrand
Chronos
Level 87
God Stats
3W - 3L
1,701 SR
Queue Stats
117W - 118L
1,432 Elo+
Solo
Ganesha
Ganesha
xSHADOWFALLx
Ganesha
Level 123
God Stats
11W - 7L
1,510 SR
Queue Stats
292W - 330L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
8 / 4 / 14
11,835
845
9,249
15,333
21,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
CBiggs7206
Cernunnos
15
4 / 7 / 11
9,906
708
10,866
11,909
3,318
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 23
11,113
794
16,695
13,627
14,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 18
11,504
822
19,071
7,924
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 4 / 8
11,251
804
11,689
9,906
2,677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Rapidible
Zhong Kui
18
13 / 5 / 2
11,054
790
18,909
15,437
10,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SkrrrPullUp
Cerberus
17
5 / 5 / 10
10,753
768
9,058
15,915
11,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
0 / 10 / 3
7,804
557
6,722
12,618
3,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
roxasgrand
Chronos
18
1 / 4 / 6
9,918
708
6,789
11,777
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
xSHADOWFALLx
Ganesha
18
0 / 5 / 9
9,410
672
4,673
20,086
16,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
29
Kills
19
19
Deaths
29
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
4
14
3.75
W
Cernunnos
CBiggs7206
Cernunnos
4
7
11
1.36
W
3
2
23
7.25
W
6
2
18
7.5
W
8
4
8
3
L
Zhong Kui
Rapidible
Zhong Kui
13
5
2
2.8
L
Cerberus
SkrrrPullUp
Cerberus
5
5
10
2
L
Medusa
0
10
3
0.15
L
Chronos
roxasgrand
Chronos
1
4
6
1
L
Ganesha
xSHADOWFALLx
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,570
Damage
46,151
58,699
Taken
75,833
45,167
Mitigated
46,505
20,685
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,249
793
2,411
4,243
15,333
21,833
0
7,276
8,057
16,097
0
W
Cernunnos
CBiggs7206
Cernunnos
10,866
4,592
1,091
338
11,909
3,318
2,504
9,730
2,179
0
15,040
W
16,695
1,053
999
5,991
13,627
14,549
780
6,489
7,138
35,651
0
W
19,071
443
2,229
2,524
7,924
2,790
1,117
6,449
1,475
47,713
0
W
11,689
5,544
0
859
9,906
2,677
638
8,679
1,227
0
20,072
L
Zhong Kui
Rapidible
Zhong Kui
18,909
3,583
0
3,313
15,437
10,069
272
9,824
5,613
32,092
0
L
Cerberus
SkrrrPullUp
Cerberus
9,058
221
612
2,391
15,915
11,066
100
4,360
11,555
13,628
0
L
Medusa
6,722
2,738
0
0
12,618
3,871
565
9,089
3,529
0
13,539
L
Chronos
roxasgrand
Chronos
6,789
2,025
384
2,706
11,777
5,305
782
8,348
3,429
27,743
2,636
L
Ganesha
xSHADOWFALLx
Ganesha
4,673
163
738
4,287
20,086
16,194
0
13,394
6,692
14,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,609
Gold Earned
48,939
134
Minions Killed
134
0
Camps Cleared
0
1,245,495
Distance Traveled
1,013,855
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,835
845
3
0
0
277,682
2
W
Cernunnos
9,906
708
11
1
0
209,823
1
W
Hades
11,113
794
46
3
0
268,664
0
W
Kukulkan
11,504
822
60
4
0
278,051
3
W
Skadi
11,251
804
14
1
0
211,275
0
L
Zhong Kui
11,054
790
31
2
0
191,842
0
L
Cerberus
10,753
768
19
1
0
174,547
0
L
Medusa
7,804
557
12
1
0
201,522
0
L
Chronos
9,918
708
69
5
0
209,724
0
L
Ganesha
9,410
672
3
0
0
236,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role