Player Matchup

Sol
Sol
foggy-foliage8
Sol
Level 114
God Stats
7W - 2L
1,695 SR
Queue Stats
356W - 499L
1,435 Elo+
Solo
Ares
Ares
ianmatthewsollie
Ares
Level 7
God Stats
1W - 3L
1,711 SR
Queue Stats
6W - 9L
1,470 Elo+
Solo
Chang'e
Chang'e
ibour9
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,413 Elo+
Solo
Team Averages
Level 60
1,636 SR
1,439 Elo+

VS

Team Averages
Level 38
1,412 SR
1,370 Elo+
Arachne
Arachne
IAmKokosik
Arachne
Level 60
God Stats
2W - 0L
1,276 SR
Queue Stats
14W - 19L
1,328 Elo+
Solo
Skadi
Skadi
MONSTER-MASK90
Skadi
Level 26
God Stats
3W - 4L
1,479 SR
Queue Stats
16W - 14L
1,333 Elo+
Solo
Olorun
Olorun
Twynkz
Olorun
Level 27
God Stats
16W - 13L
1,480 SR
Queue Stats
57W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 1
1,975
395
0
0
0
7
1 / 4 / 2
4,474
895
1,018
5,598
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
ibour9
Chang'e
8
2 / 2 / 1
4,389
878
1,746
4,388
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IAmKokosik
Arachne
8
2 / 2 / 2
4,712
942
1,649
3,105
1,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

8
2 / 0 / 4
4,638
928
2,146
1,218
371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Twynkz
Olorun
8
2 / 1 / 4
4,822
964
3,884
3,104
1,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
IAmKokosik
Arachne
2
2
2
1.5
W
2
0
4
4
W
Olorun
Twynkz
Olorun
2
1
4
4
L
0
0
1
0.5
L
1
4
2
0.5
L
Chang'e
ibour9
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,764
Damage
7,679
9,986
Taken
7,427
5,188
Mitigated
2,674
1,500
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IAmKokosik
Arachne
1,649
1,167
38
620
3,105
1,196
832
1,092
1,949
0
10,480
W
2,146
1,229
0
0
1,218
371
533
283
897
0
7,736
W
Olorun
Twynkz
Olorun
3,884
1,633
52
990
3,104
1,107
250
1,788
1,256
14,278
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,018
94
0
252
5,598
3,855
0
3,054
2,544
3,304
0
L
Chang'e
ibour9
Chang'e
1,746
85
154
1,094
4,388
1,333
0
1,081
3,307
12,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,838
Gold Earned
14,172
27
Minions Killed
62
1
Camps Cleared
5
155,185
Distance Traveled
264,622
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,712
942
23
5
4
96,904
2
W
Skadi
4,638
928
15
3
1
85,072
1
W
Olorun
4,822
964
24
5
0
82,646
2
L
Sol
1,975
395
0
0
0
0
0
L
Ares
4,474
895
7
1
1
65,581
0
L
Chang'e
4,389
878
20
4
0
89,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role