Player Matchup

Nu Wa
Nu Wa
Bigblack9535
Nu Wa
Level 105
God Stats
1W - 2L
1,179 SR
Queue Stats
91W - 84L
1,476 Elo+
Solo
Hou Yi
Hou Yi
MrCrowley21
Hou Yi
Level 118
God Stats
2W - 0L
1,767 SR
Queue Stats
20W - 12L
1,571 Elo+
Party 1
Yemoja
Yemoja
Squidzbusterson
Yemoja
Level 125
God Stats
3W - 0L
1,830 SR
Queue Stats
23W - 18L
1,598 Elo+
Party 1
Awilix
Awilix
VoidKingCthulhu
Awilix
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
XthefirstsnowX
Cabrakan
Level 129
God Stats
1W - 0L
1,703 SR
Queue Stats
28W - 14L
1,629 Elo+
Party 1
Team Averages
Level 123
1,596 SR
1,576 Elo+

VS

Team Averages
Level 136
1,587 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ArsenaL o
Odin
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
287W - 310L
1,511 Elo+
Solo
Yemoja
Yemoja
Donjuan82
Yemoja
Level 144
God Stats
5W - 6L
1,499 SR
Queue Stats
673W - 712L
1,441 Elo+
Party 2
Izanami
Izanami
Ezralito7
Izanami
Level 141
God Stats
3W - 1L
1,617 SR
Queue Stats
81W - 91L
1,495 Elo+
Party 3
Ne Zha
Ne Zha
Imagineer3421
Ne Zha
Level 126
God Stats
2W - 1L
1,817 SR
Queue Stats
88W - 103L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 18
11,074
651
16,046
6,031
2,142
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
20
7 / 2 / 12
12,824
754
32,282
15,752
7,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 0 / 18
11,371
669
10,595
22,626
12,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 4 / 10
11,502
677
19,498
13,079
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
18
3 / 4 / 18
11,334
667
14,529
32,964
35,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
1 / 4 / 4
9,671
569
7,042
24,175
26,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
17
1 / 5 / 5
9,569
563
19,411
29,280
15,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Donjuan82
Yemoja
18
1 / 2 / 6
10,028
590
10,826
15,757
14,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ezralito7
Izanami
17
3 / 3 / 2
10,199
600
19,812
15,555
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 8 / 6
10,294
606
15,361
17,632
12,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
22
Kills
9
11
Deaths
22
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
4
0.75
L
Odin
1
5
5
0.7
W
2
1
18
11
L
Yemoja
Donjuan82
Yemoja
1
2
6
2
L
Izanami
Ezralito7
Izanami
3
3
2
1.33
L
3
8
6
0.75
W
Hou Yi
7
2
12
6.5
W
2
0
18
11
W
8
4
10
3.25
W
Cabrakan
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,950
Damage
72,452
90,452
Taken
102,399
62,793
Mitigated
76,150
52,281
Healing
42,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,042
301
892
2,149
24,175
26,647
0
9,705
14,470
20,891
0
L
Odin
19,411
2,348
1,574
7,643
29,280
15,164
0
12,960
16,320
0
39,883
W
16,046
6,182
2,147
817
6,031
2,142
1,073
2,136
3,895
32,055
0
L
Yemoja
Donjuan82
Yemoja
10,826
2,451
15,105
5,082
15,757
14,453
108
5,939
9,818
28,502
0
L
Izanami
Ezralito7
Izanami
19,812
14,212
1,070
5,668
15,555
7,316
0
5,664
9,891
0
51,579
L
15,361
3,939
794
2,799
17,632
12,570
0
6,902
10,730
0
30,572
W
Hou Yi
32,282
14,922
2,908
5,119
15,752
7,291
2,435
3,329
12,423
0
74,104
W
10,595
3,340
15,176
12,734
22,626
12,080
690
4,501
18,125
23,702
0
W
19,498
8,074
2,053
964
13,079
5,384
1,205
1,963
11,116
0
27,728
W
Cabrakan
14,529
1,921
794
9,569
32,964
35,896
368
5,939
27,025
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,105
Gold Earned
49,761
192
Minions Killed
200
0
Camps Cleared
0
1,444,583
Distance Traveled
1,404,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,671
569
13
1
0
286,715
0
L
Odin
9,569
563
45
3
0
312,331
1
W
Nu Wa
11,074
651
22
1
0
270,811
1
L
Yemoja
10,028
590
41
2
0
280,842
0
L
Izanami
10,199
600
85
5
0
240,357
1
L
Ne Zha
10,294
606
16
1
0
283,785
0
W
Hou Yi
12,824
754
100
6
0
278,014
0
W
Yemoja
11,371
669
29
2
0
302,769
1
W
Awilix
11,502
677
21
1
0
313,199
0
W
Cabrakan
11,334
667
20
1
0
279,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role