Player Matchup

Bakasura
Bakasura
Doom_Fist_69
Bakasura
Level 25
God Stats
50W - 24L
1,623 SR
Queue Stats
245W - 218L
1,459 Elo+
Solo
Merlin
Merlin
Kaer_Ron
Merlin
Level 29
God Stats
16W - 20L
1,391 SR
Queue Stats
193W - 277L
1,223 Elo+
Solo
Chaac
Chaac
KrnaageQlf
Chaac
Level 28
God Stats
13W - 15L
1,537 SR
Queue Stats
19W - 25L
1,509 Elo+
Party 1
Medusa
Medusa
SerenityQlf
Medusa
Level 27
God Stats
5W - 3L
1,555 SR
Queue Stats
30W - 34L
1,401 Elo+
Party 1
Ra
Ra
WTGOmegaFox
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,340 Elo+
Solo
Team Averages
Level 27
1,521 SR
1,387 Elo+

VS

Team Averages
Level 28
1,614 SR
1,376 Elo+
Kumbhakarna
Kumbhakarna
Hhhhoooo1017
Kumbhakarna
Level 28
God Stats
1W - 0L
1,800 SR
Queue Stats
8W - 8L
1,237 Elo+
Solo
Nox
Nox
Nawosen
Nox
Level 27
God Stats
3W - 0L
1,803 SR
Queue Stats
275W - 326L
1,287 Elo+
Party 2
Cernunnos
Cernunnos
RazorAtlanta
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 56L
1,458 Elo+
Solo
Loki
Loki
ZaBaTi_
Loki
Level 24
God Stats
88W - 87L
1,466 SR
Queue Stats
215W - 244L
1,349 Elo+
Party 2
King Arthur
King Arthur
mariocomputer
King Arthur
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 43L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doom_Fist_69
Bakasura
20
12 / 6 / 2
14,438
535
23,649
28,142
17,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Kaer_Ron
Merlin
15
1 / 11 / 3
9,902
367
8,351
14,981
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
4 / 4 / 5
12,068
447
13,203
24,060
26,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
15
3 / 9 / 2
10,743
398
8,707
20,183
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 11 / 2
10,206
378
9,841
16,113
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hhhhoooo1017
Kumbhakarna
19
2 / 1 / 13
13,793
511
7,599
27,573
34,361
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nox
18
4 / 5 / 8
12,326
457
13,228
15,253
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RazorAtlanta
Cernunnos
20
20 / 3 / 7
17,952
665
29,494
23,212
11,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
ZaBaTi_
Loki
20
14 / 5 / 6
14,873
551
22,230
15,704
6,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
mariocomputer
King Arthur
19
1 / 9 / 5
12,664
469
4,910
23,569
25,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
21
Kills
41
41
Deaths
23
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Doom_Fist_69
Bakasura
12
6
2
2.17
W
Kumbhakarna
Hhhhoooo1017
Kumbhakarna
2
1
13
8.5
L
Merlin
Kaer_Ron
Merlin
1
11
3
0.23
L
Chaac
4
4
5
1.63
W
Nox
4
5
8
1.6
W
Cernunnos
RazorAtlanta
Cernunnos
20
3
7
7.83
L
Medusa
3
9
2
0.44
L
1
11
2
0.18
W
Loki
ZaBaTi_
Loki
14
5
6
3.4
W
King Arthur
mariocomputer
King Arthur
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,751
Damage
77,461
103,479
Taken
105,311
62,653
Mitigated
83,725
19,772
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Doom_Fist_69
Bakasura
23,649
16,818
0
7,674
28,142
17,601
0
4,456
23,686
0
114,024
W
Kumbhakarna
Hhhhoooo1017
Kumbhakarna
7,599
333
0
4,119
27,573
34,361
1,386
8,576
17,722
63,224
0
L
Merlin
Kaer_Ron
Merlin
8,351
590
0
916
14,981
4,977
424
3,709
11,272
50,201
0
L
Chaac
13,203
1,689
168
8,378
24,060
26,243
1,039
5,407
18,653
0
76,918
W
Nox
13,228
1,798
0
2,454
15,253
5,827
984
4,192
10,568
65,963
0
W
Cernunnos
RazorAtlanta
Cernunnos
29,494
16,577
0
12,853
23,212
11,893
6,434
4,132
18,478
0
184,566
L
Medusa
8,707
3,072
427
1,871
20,183
7,923
1,624
3,335
16,848
0
43,433
L
9,841
1,321
169
169
16,113
5,909
0
4,298
11,815
61,060
0
W
Loki
ZaBaTi_
Loki
22,230
9,505
0
1,558
15,704
6,561
0
1,910
13,404
0
110,262
W
King Arthur
mariocomputer
King Arthur
4,910
400
0
5,516
23,569
25,083
636
1,378
20,725
0
53,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,357
Gold Earned
71,608
563
Minions Killed
628
0
Camps Cleared
0
2,206,283
Distance Traveled
2,497,146
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,438
535
178
7
0
565,973
3
W
Kumbhakarna
13,793
511
101
4
0
439,006
3
L
Merlin
9,902
367
86
3
0
404,264
0
L
Chaac
12,068
447
119
4
0
432,417
5
W
Nox
12,326
457
90
3
0
502,495
5
W
Cernunnos
17,952
665
212
8
0
506,252
5
L
Medusa
10,743
398
82
3
0
409,734
2
L
Ra
10,206
378
98
4
0
393,895
1
W
Loki
14,873
551
125
5
0
550,587
0
W
King Arthur
12,664
469
100
4
0
498,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role