Player Matchup

Charybdis
Charybdis
Gold IV
CruxTh
Charybdis
Gold IV
Level 46
God Stats
0W - 1L
1,215 SR
Queue Stats
20W - 17L
1,654 MMR
Solo
Kali
Kali
Platinum V
ExcelsiorMarvin
Kali
Platinum V
Level 84
God Stats
3W - 3L
1,603 SR
Queue Stats
240W - 243L
1,716 MMR
Solo
Geb
Geb
Platinum I
MrOpTicSmith
Geb
Platinum I
Level 145
God Stats
5W - 4L
1,646 SR
Queue Stats
156W - 147L
1,700 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Yeastmann
Sun Wukong
Platinum III
Level 155
God Stats
32W - 40L
1,584 SR
Queue Stats
345W - 336L
1,791 MMR
Party 1
Scylla
Scylla
Gold I
kiranspring
Scylla
Gold I
Level 42
God Stats
9W - 4L
1,770 SR
Queue Stats
56W - 33L
1,779 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,563 SR
1,728 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,613 SR
1,667 MMR
Zeus
Zeus
Bronze III
Akenashi
Zeus
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,412 MMR
Party 2
Jormungandr
Jormungandr
Platinum I
Bukowskiii
Jormungandr
Platinum I
Level 128
God Stats
2W - 1L
1,621 SR
Queue Stats
59W - 49L
1,916 MMR
Solo
Mercury
Mercury
Platinum IV
ImTheMako
Mercury
Platinum IV
Level 156
God Stats
3W - 1L
1,837 SR
Queue Stats
101W - 88L
1,788 MMR
Solo
Ullr
Ullr
Platinum II
LopNort
Ullr
Platinum II
Level 86
God Stats
6W - 8L
1,605 SR
Queue Stats
56W - 59L
1,805 MMR
Solo
Khepri
Khepri
Bronze III
StylishAnt
Khepri
Bronze III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CruxTh
Charybdis
17
1 / 7 / 4
10,346
431
6,153
17,090
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 10 / 6
11,470
478
9,198
21,406
11,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 4 / 12
9,799
408
8,397
22,284
24,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Yeastmann
Sun Wukong
16
1 / 4 / 6
11,036
460
10,020
25,061
19,887
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
20
12 / 4 / 2
13,029
543
25,155
18,357
6,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatAthenaArtioMorgan Le FayGilgamesh

VS

Bans
TsukuyomiNemesisOdinChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 8 / 11
12,974
541
18,817
21,998
9,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Bukowskiii
Jormungandr
20
2 / 1 / 10
14,245
594
18,403
16,704
19,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ImTheMako
Mercury
20
11 / 3 / 9
15,558
648
15,402
18,622
7,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
LopNort
Ullr
20
9 / 2 / 7
15,176
632
19,344
13,969
5,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
StylishAnt
Khepri
15
1 / 4 / 18
11,933
497
6,388
19,622
20,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
18
Kills
28
29
Deaths
18
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
8
11
1.31
W
Jormungandr
Bukowskiii
Jormungandr
2
1
10
7
L
Charybdis
CruxTh
Charybdis
1
7
4
0.43
L
4
10
6
0.7
W
Mercury
ImTheMako
Mercury
11
3
9
5.17
W
Ullr
LopNort
Ullr
9
2
7
6.25
L
0
4
12
1.5
W
Khepri
StylishAnt
Khepri
1
4
18
2.5
L
Sun Wukong
Yeastmann
Sun Wukong
1
4
6
1
L
Scylla
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,923
Damage
78,354
104,198
Taken
90,915
67,945
Mitigated
62,782
24,428
Healing
35,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,817
1,814
290
5,741
21,998
9,306
857
13,377
8,621
81,691
0
W
Jormungandr
Bukowskiii
Jormungandr
18,403
3,183
0
8,511
16,704
19,482
636
4,142
12,562
96,991
0
L
Charybdis
CruxTh
Charybdis
6,153
2,838
0
4,567
17,090
4,935
2,602
2,128
14,962
0
66,403
L
9,198
3,553
0
4,876
21,406
11,621
0
7,142
14,264
0
73,858
W
Mercury
ImTheMako
Mercury
15,402
7,287
0
7,934
18,622
7,192
4,419
8,222
10,400
0
121,919
W
Ullr
LopNort
Ullr
19,344
6,543
0
6,425
13,969
5,947
8,001
2,667
11,302
0
141,624
L
8,397
674
0
2,411
22,284
24,647
57
12,552
9,732
33,768
0
W
Khepri
StylishAnt
Khepri
6,388
1,053
0
6,744
19,622
20,855
700
9,955
9,667
29,747
0
L
Sun Wukong
Yeastmann
Sun Wukong
10,020
1,923
0
7,138
25,061
19,887
516
14,566
10,495
3,227
70,338
L
Scylla
25,155
2,905
0
5,436
18,357
6,855
277
8,393
9,964
108,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
69,886
562
Minions Killed
642
0
Camps Cleared
0
2,270,160
Distance Traveled
2,423,860
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,974
541
102
4
0
386,863
0
W
Jormungandr
14,245
594
186
8
0
517,023
9
L
Charybdis
10,346
431
110
5
0
384,252
5
L
Kali
11,470
478
100
4
0
453,124
11
W
Mercury
15,558
648
155
6
0
531,309
4
W
Ullr
15,176
632
180
8
0
503,620
5
L
Geb
9,799
408
34
1
0
487,074
8
W
Khepri
11,933
497
19
1
0
485,045
2
L
Sun Wukong
11,036
460
147
6
0
493,328
2
L
Scylla
13,029
543
171
7
0
452,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role