Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dad Drip
Zhong Kui
Level 109
God Stats
12W - 15L
1,569 SR
Queue Stats
373W - 488L
1,341 Elo+
Solo
Chronos
Chronos
LightingSniper
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,295 Elo+
Solo
Hercules
Hercules
Purge-an-Purify
Hercules
Level 47
God Stats
5W - 6L
1,618 SR
Queue Stats
280W - 295L
1,413 Elo+
Solo
Hera
Hera
ScrubADubb151
Hera
Level 58
God Stats
1W - 3L
1,288 SR
Queue Stats
87W - 114L
1,391 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,388 Elo+

VS

Team Averages
Level 100
1,508 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AureliusShark
Anubis
Level 27
God Stats
1W - 0L
1,669 SR
Queue Stats
14W - 11L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
FireDemonOkami
Jormungandr
Level 109
God Stats
3W - 1L
1,717 SR
Queue Stats
142W - 130L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Notchris
Cu Chulainn
Level 128
God Stats
2W - 0L
1,181 SR
Queue Stats
22W - 18L
1,481 Elo+
Party 1
Sobek
Sobek
TibialFour9
Sobek
Level 156
God Stats
6W - 1L
1,474 SR
Queue Stats
220W - 190L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 5 / 8
8,951
746
9,142
12,696
5,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Dad Drip
Zhong Kui
15
1 / 5 / 8
8,021
668
9,462
18,022
10,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 9 / 5
8,314
693
6,817
13,386
5,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
0 / 7 / 7
7,747
646
5,757
20,429
13,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 6 / 5
9,123
760
15,858
11,487
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 4 / 14
9,103
759
5,944
10,537
5,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 18
9,942
829
17,355
11,573
8,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
FireDemonOkami
Jormungandr
17
7 / 4 / 17
10,805
900
13,757
11,828
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Notchris
Cu Chulainn
16
4 / 2 / 23
9,805
817
14,542
17,905
19,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 1 / 15
11,347
946
14,657
19,042
22,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
12
Kills
32
32
Deaths
13
33
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
8
1.4
W
Thanatos
 
Thanatos
3
4
14
2.5
W
5
2
18
7
L
Zhong Kui
Dad Drip
Zhong Kui
1
5
8
1
W
Jormungandr
FireDemonOkami
Jormungandr
7
4
17
3.88
L
3
9
5
0.61
W
Cu Chulainn
Notchris
Cu Chulainn
4
2
23
7.75
L
Hercules
0
7
7
0.5
L
5
6
5
1.25
W
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
66,255
76,020
Taken
70,885
39,407
Mitigated
67,173
16,231
Healing
30,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,142
4,447
1,088
3,127
12,696
5,352
99
7,175
5,426
0
21,021
W
Thanatos
 
Thanatos
5,944
1,917
600
3,696
10,537
5,154
2,545
4,778
5,759
0
12,122
W
17,355
1,848
1,363
3,685
11,573
8,222
591
5,989
5,584
35,941
0
L
Zhong Kui
Dad Drip
Zhong Kui
9,462
448
0
4,687
18,022
10,460
0
10,934
6,847
21,121
0
W
Jormungandr
FireDemonOkami
Jormungandr
13,757
2,028
2,376
1,823
11,828
11,844
100
6,453
5,375
30,903
0
L
6,817
3,729
0
593
13,386
5,346
0
8,720
4,435
10,916
0
W
Cu Chulainn
Notchris
Cu Chulainn
14,542
2,183
2,890
5,408
17,905
19,061
196
7,523
10,382
363
18,322
L
Hercules
5,757
1,424
691
4,150
20,429
13,757
453
11,402
8,490
0
13,909
L
15,858
4,079
366
1,529
11,487
4,492
266
7,538
3,717
24,794
0
W
14,657
548
1,358
7,622
19,042
22,892
664
7,394
11,648
31,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
51,002
97
Minions Killed
115
0
Camps Cleared
0
982,845
Distance Traveled
1,118,987
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,951
746
23
2
0
218,065
4
W
Thanatos
9,103
759
16
1
0
199,721
0
W
Anubis
9,942
829
40
3
0
206,414
0
L
Zhong Kui
8,021
668
27
2
0
205,186
0
W
Jormungandr
10,805
900
23
2
0
214,147
0
L
Chronos
8,314
693
10
1
0
160,929
0
W
Cu Chulainn
9,805
817
17
1
0
261,654
1
L
Hercules
7,747
646
15
1
0
202,180
0
L
Hera
9,123
760
22
2
0
196,485
0
W
Sobek
11,347
946
19
2
0
237,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role