Player Matchup

Cabrakan
Cabrakan
A SkaleyManFish
Cabrakan
Level 160
God Stats
1W - 0L
1,789 SR
Queue Stats
9W - 7L
1,399 Elo+
Party 2
Bastet
Bastet
PandemicSubset
Bastet
Level 147
God Stats
12W - 4L
1,752 SR
Queue Stats
249W - 183L
1,604 Elo+
Party 2
Cerberus
Cerberus
StefanQAQ
Cerberus
Level 89
God Stats
3W - 4L
1,331 SR
Queue Stats
320W - 338L
1,441 Elo+
Solo
Horus
Horus
Thriceban
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,587 Elo+
Party 2
Skadi
Skadi
the robbler
Skadi
Level 148
God Stats
6W - 5L
1,443 SR
Queue Stats
381W - 281L
1,622 Elo+
Party 2
Team Averages
Level 114
1,563 SR
1,531 Elo+

VS

Team Averages
Level 80
1,458 SR
1,417 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
AryanMastaRace69
He Bo
Level 79
God Stats
0W - 2L
1,259 SR
Queue Stats
31W - 20L
1,546 Elo+
Party 3
Agni
Agni
EvilerMuffin15
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,302 Elo+
Party 1
Hera
Hera
Garsen12
Hera
Level 68
God Stats
2W - 1L
1,518 SR
Queue Stats
82W - 105L
1,375 Elo+
Party 1
Tiamat
Tiamat
cainlo14
Tiamat
Level 149
God Stats
3W - 1L
1,513 SR
Queue Stats
62W - 73L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
6 / 2 / 23
8,811
979
7,393
14,471
15,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 2 / 14
9,331
1,037
11,777
6,672
3,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
StefanQAQ
Cerberus
14
1 / 2 / 32
8,999
1,000
5,754
13,378
10,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
Thriceban
Horus
14
3 / 2 / 19
8,374
930
7,044
11,960
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
15 / 3 / 14
10,463
1,163
15,602
11,689
6,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 7 / 4
7,239
804
4,225
9,578
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 10 / 2
6,995
777
7,032
10,867
3,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 8 / 2
8,439
938
6,529
11,078
3,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
13
2 / 6 / 3
7,077
786
8,722
9,561
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
cainlo14
Tiamat
13
2 / 6 / 2
7,392
821
10,023
10,591
10,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
24
37
Kills
11
11
Deaths
37
102
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
4
0.43
W
Cabrakan
6
2
23
8.75
L
2
10
2
0.3
L
4
8
2
0.63
L
Hera
2
6
3
0.58
W
12
2
14
9.5
W
Cerberus
StefanQAQ
Cerberus
1
2
32
8.5
W
Horus
Thriceban
Horus
3
2
19
6.25
L
Tiamat
cainlo14
Tiamat
2
6
2
0.5
W
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
36,531
58,170
Taken
51,675
48,130
Mitigated
27,670
30,900
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,225
651
839
1,170
9,578
7,216
0
3,196
6,158
7,943
0
W
Cabrakan
7,393
1,226
627
4,730
14,471
15,299
233
10,185
4,029
13,725
0
L
7,032
237
0
472
10,867
3,363
0
2,409
8,319
11,056
0
L
6,529
328
19
490
11,078
3,357
0
2,466
8,438
13,818
0
L
Hera
8,722
2,158
84
1,651
9,561
3,142
0
2,064
7,320
15,081
0
W
11,777
3,262
2,997
1,488
6,672
3,258
1,251
3,087
3,555
0
20,020
W
Cerberus
StefanQAQ
Cerberus
5,754
429
2,628
5,735
13,378
10,928
79
6,947
6,315
15,906
0
W
Horus
Thriceban
Horus
7,044
2,950
3,427
5,629
11,960
12,420
749
8,449
3,333
0
14,733
L
Tiamat
cainlo14
Tiamat
10,023
304
1,944
2,057
10,591
10,592
0
3,012
7,462
18,138
0
W
15,602
10,475
453
3,186
11,689
6,225
2,866
7,206
4,407
0
37,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
37,142
99
Minions Killed
61
0
Camps Cleared
0
940,156
Distance Traveled
686,506
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,239
804
6
1
0
125,339
1
W
Cabrakan
8,811
979
9
1
0
186,429
0
L
He Bo
6,995
777
11
1
0
125,821
0
L
Agni
8,439
938
10
1
0
140,647
0
L
Hera
7,077
786
18
2
0
144,445
0
W
Bastet
9,331
1,037
18
2
0
209,053
0
W
Cerberus
8,999
1,000
24
3
0
201,428
0
W
Horus
8,374
930
5
1
0
184,598
4
L
Tiamat
7,392
821
16
2
0
150,254
0
W
Skadi
10,463
1,163
43
5
0
158,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role