Player Matchup

Horus
Horus
Ellenahc
Horus
Level 10
God Stats
3W - 4L
1,514 SR
Queue Stats
28W - 34L
1,454 Elo+
Solo
Kukulkan
Kukulkan
NikodeM_95
Kukulkan
Level 14
God Stats
6W - 5L
1,581 SR
Queue Stats
40W - 42L
1,407 Elo+
Solo
Nu Wa
Nu Wa
WeekendWTF322
Nu Wa
Level 26
God Stats
4W - 6L
1,203 SR
Queue Stats
91W - 81L
1,355 Elo+
Solo
Osiris
Osiris
imsomuchbard
Osiris
Level 28
God Stats
1W - 0L
1,208 SR
Queue Stats
21W - 20L
1,489 Elo+
Solo
Neith
Neith
ozrodin
Neith
Level 18
God Stats
36W - 25L
1,575 SR
Queue Stats
69W - 58L
1,471 Elo+
Solo
Team Averages
Level 19
1,416 SR
1,435 Elo+

VS

Team Averages
Level 24
1,498 SR
1,444 Elo+
Loki
Loki
LeiLLi
Loki
Level 28
God Stats
1W - 3L
1,374 SR
Queue Stats
45W - 45L
1,532 Elo+
Solo
Achilles
Achilles
Monsterrix
Achilles
Level 14
God Stats
5W - 15L
1,231 SR
Queue Stats
26W - 37L
1,390 Elo+
Solo
Ah Puch
Ah Puch
NichtSoEinefac
Ah Puch
Level 26
God Stats
4W - 3L
1,872 SR
Queue Stats
83W - 89L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Дзешико
Morgan Le Fay
Level 28
God Stats
62W - 51L
1,513 SR
Queue Stats
267W - 295L
1,360 Elo+
Solo
Thanatos
Thanatos
РубильниК
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ellenahc
Horus
20
8 / 2 / 25
13,483
1,226
7,377
21,496
24,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
NikodeM_95
Kukulkan
20
15 / 3 / 22
14,704
1,337
41,163
12,869
4,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 5 / 23
12,092
1,099
21,344
8,859
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
20
10 / 4 / 19
13,197
1,200
20,403
18,164
16,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ozrodin
Neith
19
11 / 6 / 19
13,238
1,203
20,164
14,104
4,431
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LeiLLi
Loki
17
5 / 10 / 7
11,860
1,078
12,247
22,110
7,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Monsterrix
Achilles
18
5 / 8 / 8
12,088
1,099
11,950
23,267
26,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 7 / 14
12,119
1,102
20,601
24,758
7,844
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Дзешико
Morgan Le Fay
17
1 / 10 / 9
10,510
955
12,133
23,181
7,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 13 / 8
12,051
1,096
10,668
24,256
7,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
64
48
Kills
18
20
Deaths
48
108
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Horus
Ellenahc
Horus
8
2
25
10.25
L
Loki
LeiLLi
Loki
5
10
7
0.85
L
Achilles
Monsterrix
Achilles
5
8
8
1.13
L
2
7
14
1.29
W
Kukulkan
NikodeM_95
Kukulkan
15
3
22
8.67
W
4
5
23
3.1
W
Osiris
10
4
19
4.88
W
Neith
ozrodin
Neith
11
6
19
3.42
L
Morgan Le Fay
Дзешико
Morgan Le Fay
1
10
9
0.55
L
5
13
8
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,451
Damage
67,599
75,492
Taken
117,572
51,800
Mitigated
56,520
15,901
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ellenahc
Horus
7,377
3,504
3,109
6,785
21,496
24,202
0
7,946
12,330
0
19,114
L
Loki
LeiLLi
Loki
12,247
2,407
0
0
22,110
7,236
0
11,718
10,392
0
37,896
L
Achilles
Monsterrix
Achilles
11,950
2,321
0
2,086
23,267
26,239
0
13,032
10,235
0
21,227
L
20,601
1,200
689
1,636
24,758
7,844
0
12,963
11,795
54,502
0
W
Kukulkan
NikodeM_95
Kukulkan
41,163
3,801
0
931
12,869
4,313
0
7,327
5,447
59,204
0
W
21,344
5,953
503
741
8,859
2,739
0
4,319
4,364
44,733
0
W
Osiris
20,403
7,420
292
2,111
18,164
16,115
0
6,517
11,207
0
28,697
W
Neith
ozrodin
Neith
20,164
12,993
0
1,429
14,104
4,431
0
6,625
7,288
0
38,290
L
Morgan Le Fay
Дзешико
Morgan Le Fay
12,133
2,049
0
1,217
23,181
7,404
0
11,767
11,414
38,384
0
L
10,668
2,186
0
4,731
24,256
7,797
0
13,027
11,229
0
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,714
Gold Earned
58,628
217
Minions Killed
204
8
Camps Cleared
3
1,004,063
Distance Traveled
920,848
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,483
1,226
38
3
1
234,994
0
L
Loki
11,860
1,078
59
5
1
190,334
1
L
Achilles
12,088
1,099
17
2
0
187,441
2
L
Ah Puch
12,119
1,102
63
6
0
205,325
0
W
Kukulkan
14,704
1,337
52
5
0
203,038
0
W
Nu Wa
12,092
1,099
66
6
2
167,560
2
W
Osiris
13,197
1,200
25
2
1
229,960
0
W
Neith
13,238
1,203
36
3
4
168,511
0
L
Morgan Le Fay
10,510
955
34
3
0
146,866
0
L
Thanatos
12,051
1,096
31
3
2
190,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role