Player Matchup

Izanami
Izanami
Jacktwopenny
Izanami
Level 34
God Stats
19W - 21L
1,452 SR
Queue Stats
97W - 157L
1,289 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Knittens
Tsukuyomi
Level 42
God Stats
1W - 3L
1,634 SR
Queue Stats
134W - 135L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
cookiethekweenTV
Baron Samedi
Level 27
God Stats
11W - 11L
1,672 SR
Queue Stats
117W - 108L
1,476 Elo+
Party 3
Hel
Hel
doublebassdrum
Hel
Level 99
God Stats
0W - 10L
1,293 SR
Queue Stats
449W - 555L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
youcheddarwerk
Cthulhu
Level 28
God Stats
3W - 8L
1,412 SR
Queue Stats
89W - 98L
1,384 Elo+
Party 3
Team Averages
Level 46
1,492 SR
1,384 Elo+

VS

Team Averages
Level 89
1,480 SR
1,434 Elo+
Awilix
Awilix
PloxSage
Awilix
Level 128
God Stats
1W - 0L
1,590 SR
Queue Stats
21W - 15L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
RexyPopAVitch
Nu Wa
Level 102
God Stats
1W - 2L
1,328 SR
Queue Stats
47W - 56L
1,373 Elo+
Party 2
Amaterasu
Amaterasu
SupremeSmizz
Amaterasu
Level 62
God Stats
7W - 4L
1,541 SR
Queue Stats
8W - 6L
1,442 Elo+
Party 2
Khepri
Khepri
deep-fried-oreo
Khepri
Level 128
God Stats
21W - 23L
1,577 SR
Queue Stats
587W - 585L
1,489 Elo+
Solo
Artemis
Artemis
diabeticturtle
Artemis
Level 25
God Stats
14W - 21L
1,362 SR
Queue Stats
31W - 54L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jacktwopenny
Izanami
14
0 / 7 / 0
8,769
418
5,619
16,926
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Knittens
Tsukuyomi
16
15 / 6 / 1
11,185
533
25,469
20,693
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
cookiethekweenTV
Baron Samedi
14
0 / 5 / 8
9,225
439
6,705
15,717
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 0
8,967
427
3,003
14,428
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 6
9,770
465
7,783
12,718
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
PloxSage
Awilix
20
9 / 4 / 3
13,193
628
15,271
17,073
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 7 / 6
12,034
573
12,132
12,335
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SupremeSmizz
Amaterasu
18
4 / 2 / 0
11,893
566
8,928
15,415
9,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 15
10,738
511
4,151
20,880
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 1 / 5
11,860
565
17,590
12,164
4,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
17
Kills
28
28
Deaths
18
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Jacktwopenny
Izanami
0
7
0
0
L
Tsukuyomi
Knittens
Tsukuyomi
15
6
1
2.58
W
Awilix
PloxSage
Awilix
9
4
3
2.63
W
4
7
6
1
W
Amaterasu
SupremeSmizz
Amaterasu
4
2
0
2
L
Baron Samedi
cookiethekweenTV
Baron Samedi
0
5
8
0.8
W
1
4
15
2.13
W
10
1
5
12.5
L
2
8
0
0.25
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,579
Damage
58,072
80,482
Taken
77,867
38,984
Mitigated
43,010
21,507
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Jacktwopenny
Izanami
5,619
4,076
0
3,960
16,926
4,504
288
2,329
14,384
0
59,429
L
Tsukuyomi
Knittens
Tsukuyomi
25,469
9,587
0
5,533
20,693
7,381
45
4,060
16,299
0
66,165
W
Awilix
PloxSage
Awilix
15,271
5,738
0
5,555
17,073
5,528
1,083
4,544
12,397
0
108,543
W
12,132
2,318
63
2,470
12,335
3,410
932
1,819
10,470
91,368
0
W
Amaterasu
SupremeSmizz
Amaterasu
8,928
5,005
0
8,295
15,415
9,942
2,961
6,238
7,925
0
71,949
L
Baron Samedi
cookiethekweenTV
Baron Samedi
6,705
581
315
4,583
15,717
5,082
590
4,142
11,255
55,709
0
W
4,151
477
0
2,324
20,880
20,037
342
2,078
18,638
25,477
0
W
17,590
12,168
0
3,841
12,164
4,093
2,015
1,188
10,797
0
77,899
L
3,003
223
2,521
2,736
14,428
6,795
0
3,426
10,730
41,502
0
L
7,783
566
0
1,859
12,718
15,222
0
1,233
11,201
41,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
59,718
455
Minions Killed
588
0
Camps Cleared
0
1,839,333
Distance Traveled
1,998,634
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,769
418
119
6
0
323,254
1
L
Tsukuyomi
11,185
533
79
4
0
414,609
2
W
Awilix
13,193
628
165
8
0
464,061
0
W
Nu Wa
12,034
573
136
6
0
354,059
3
W
Amaterasu
11,893
566
147
7
0
396,086
6
L
Baron Samedi
9,225
439
100
5
0
364,756
3
W
Khepri
10,738
511
28
1
0
404,325
6
W
Artemis
11,860
565
112
5
0
380,103
2
L
Hel
8,967
427
73
3
0
340,014
3
L
Cthulhu
9,770
465
84
4
0
396,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role