Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
B0Bzi
Zeus
Level 29
God Stats
40W - 35L
1,560 SR
Queue Stats
238W - 264L
1,490 Elo+
Solo
Heimdallr
Heimdallr
abandonallhope8
Heimdallr
Level 8
God Stats
32W - 31L
1,605 SR
Queue Stats
64W - 63L
1,566 Elo+
Solo
Ares
Ares
astromankickin
Ares
Level 29
God Stats
40W - 20L
1,531 SR
Queue Stats
158W - 174L
1,442 Elo+
Solo
Odin
Odin
fanguang
Odin
Level 26
God Stats
83W - 72L
1,570 SR
Queue Stats
385W - 424L
1,506 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,501 Elo+

VS

Team Averages
Level 21
1,517 SR
1,385 Elo+
Mercury
Mercury
Luciuszs
Mercury
Level 30
God Stats
11W - 18L
1,396 SR
Queue Stats
54W - 61L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Neekowantsfun
Nu Wa
Level 26
God Stats
3W - 3L
1,594 SR
Queue Stats
45W - 27L
1,546 Elo+
Solo
Yemoja
Yemoja
Ohyeahmander
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,147 Elo+
Party 1
The Morrigan
The Morrigan
RobbieDenero77
The Morrigan
Level 19
God Stats
1W - 2L
1,375 SR
Queue Stats
18W - 28L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
TallgeesePJ
Guan Yu
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
89W - 92L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 2 / 25
11,571
1,052
18,054
16,170
12,838
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
B0Bzi
Zeus
19
6 / 1 / 23
11,509
1,046
20,472
5,976
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
abandonallhope8
Heimdallr
20
19 / 0 / 22
13,865
1,260
31,808
10,224
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 0 / 35
12,041
1,095
14,000
18,495
18,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
19
8 / 0 / 26
12,231
1,112
13,298
8,742
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Luciuszs
Mercury
15
0 / 6 / 3
9,684
880
3,670
17,559
7,713
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 3 / 3
9,524
866
24,612
12,095
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
0 / 15 / 3
10,093
918
8,109
26,788
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
RobbieDenero77
The Morrigan
15
0 / 8 / 1
9,145
831
5,913
16,076
6,162
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
TallgeesePJ
Guan Yu
15
3 / 11 / 0
11,022
1,002
11,704
33,917
51,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
13
43
Kills
3
3
Deaths
43
131
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
25
9.25
W
Zeus
B0Bzi
Zeus
6
1
23
17.5
L
Mercury
Luciuszs
Mercury
0
6
3
0.25
L
0
3
3
0.5
L
Yemoja
0
15
3
0.1
L
The Morrigan
RobbieDenero77
The Morrigan
0
8
1
0.06
L
Guan Yu
TallgeesePJ
Guan Yu
3
11
0
0.27
W
Heimdallr
abandonallhope8
Heimdallr
19
0
22
30
W
4
0
35
21.5
W
Odin
8
0
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,632
Damage
54,008
59,607
Taken
106,435
47,256
Mitigated
86,492
8,189
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,054
6,263
0
2,238
16,170
12,838
0
9,889
6,281
0
29,500
W
Zeus
B0Bzi
Zeus
20,472
1,711
79
1,381
5,976
2,448
0
3,878
2,098
51,672
0
L
Mercury
Luciuszs
Mercury
3,670
1,669
0
0
17,559
7,713
0
4,027
13,332
0
28,981
L
24,612
6,466
0
693
12,095
4,173
0
2,828
9,130
49,207
0
L
Yemoja
8,109
1,899
2,165
1,421
26,788
16,832
0
11,891
14,596
22,575
0
L
The Morrigan
RobbieDenero77
The Morrigan
5,913
1,581
0
0
16,076
6,162
0
5,126
10,812
16,585
497
L
Guan Yu
TallgeesePJ
Guan Yu
11,704
2,676
2,657
4,734
33,917
51,612
0
10,614
22,701
0
24,392
W
Heimdallr
abandonallhope8
Heimdallr
31,808
18,764
0
3,346
10,224
4,958
0
7,017
3,207
0
68,191
W
14,000
1,650
0
0
18,495
18,750
0
11,971
6,524
31,258
0
W
Odin
13,298
2,073
0
1,145
8,742
8,262
0
5,879
2,863
14
25,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,217
Gold Earned
49,468
262
Minions Killed
165
1
Camps Cleared
3
1,127,695
Distance Traveled
1,120,807
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,571
1,052
26
2
0
231,704
0
W
Zeus
11,509
1,046
79
7
1
161,329
1
L
Mercury
9,684
880
44
4
3
304,246
4
L
Nu Wa
9,524
866
35
3
0
203,115
0
L
Yemoja
10,093
918
25
2
0
171,727
0
L
The Morrigan
9,145
831
19
2
0
185,636
0
L
Guan Yu
11,022
1,002
42
4
0
256,083
0
W
Heimdallr
13,865
1,260
88
8
0
226,839
0
W
Ares
12,041
1,095
36
3
0
246,487
0
W
Odin
12,231
1,112
33
3
0
261,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role