Player Matchup

Tiamat
Tiamat
ARsome29
Tiamat
Level 133
God Stats
9W - 6L
1,637 SR
Queue Stats
186W - 204L
1,543 Elo+
Party 2
Ullr
Ullr
AuLion
Ullr
Level 80
God Stats
36W - 21L
1,613 SR
Queue Stats
72W - 51L
1,564 Elo+
Solo
Khepri
Khepri
pizzamansion
Khepri
Level 129
God Stats
4W - 3L
1,356 SR
Queue Stats
182W - 196L
1,543 Elo+
Party 2
Team Averages
Level 114
1,535 SR
1,550 Elo+

VS

Team Averages
Level 27
1,275 SR
1,130 Elo+
Janus
Janus
Goodge
Janus
Level 26
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 9L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
Marauder16
Cthulhu
Level 7
God Stats
0W - 5L
1,195 SR
Queue Stats
0W - 9L
1,130 Elo+
Party 1
Bellona
Bellona
Pegasus7373
Bellona
Level 47
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 9L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARsome29
Tiamat
12
2 / 0 / 8
7,845
713
7,261
3,882
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
AuLion
Ullr
13
7 / 0 / 3
8,951
814
11,775
6,211
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
1 / 0 / 9
8,658
787
4,204
12,130
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Goodge
Janus
10
0 / 5 / 0
6,311
574
3,941
7,273
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Marauder16
Cthulhu
9
0 / 3 / 0
6,025
548
3,608
9,782
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Pegasus7373
Bellona
10
0 / 2 / 0
6,113
556
3,649
10,407
7,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ARsome29
Tiamat
2
0
8
6
W
Ullr
AuLion
Ullr
7
0
3
8.5
L
Janus
Goodge
Janus
0
5
0
0
L
Cthulhu
Marauder16
Cthulhu
0
3
0
0
L
Bellona
Pegasus7373
Bellona
0
2
0
0
W
Khepri
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
11,198
22,223
Taken
27,462
19,181
Mitigated
16,369
7,343
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ARsome29
Tiamat
7,261
345
0
1,539
3,882
2,937
391
1,804
2,054
23,528
0
W
Ullr
AuLion
Ullr
11,775
4,428
0
1,433
6,211
3,188
1,712
2,903
3,025
0
48,883
L
Janus
Goodge
Janus
3,941
0
424
811
7,273
2,191
0
2,629
4,644
24,585
0
L
Cthulhu
Marauder16
Cthulhu
3,608
248
143
2,287
9,782
7,162
0
4,234
5,548
8,532
0
L
Bellona
Pegasus7373
Bellona
3,649
541
0
26
10,407
7,016
0
4,926
5,481
0
13,565
W
Khepri
4,204
230
0
4,371
12,130
13,056
156
2,520
9,237
17,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
18,449
138
Minions Killed
86
8
Camps Cleared
3
651,023
Distance Traveled
631,534
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,845
713
33
3
5
220,772
5
W
Ullr
8,951
814
90
8
3
204,639
4
L
Janus
6,311
574
53
5
2
203,487
4
L
Cthulhu
6,025
548
13
1
1
205,886
2
L
Bellona
6,113
556
20
2
0
222,161
1
W
Khepri
8,658
787
15
1
0
225,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role