Player Matchup

Artemis
Artemis
Olvys
Artemis
Level 45
God Stats
12W - 12L
1,440 SR
Queue Stats
60W - 60L
1,429 Elo+
Solo
Nemesis
Nemesis
PartlyJapanese
Nemesis
Level 28
God Stats
0W - 1L
1,433 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
XaKaCbI
Erlang Shen
Level 159
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Team Averages
Level 77
1,470 SR
1,399 Elo+

VS

Team Averages
Level 54
1,502 SR
1,439 Elo+
Olorun
Olorun
Twynkz
Olorun
Level 27
God Stats
16W - 13L
1,490 SR
Queue Stats
57W - 49L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
lTranquil-
Sun Wukong
Level 122
God Stats
3W - 2L
1,517 SR
Queue Stats
292W - 304L
1,436 Elo+
Solo
Medusa
Medusa
sagitariou-tasos
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Olvys
Artemis
11
0 / 6 / 1
7,723
594
10,508
10,629
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 0
8,035
618
8,495
13,902
5,207
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
XaKaCbI
Erlang Shen
10
0 / 5 / 0
7,753
596
8,780
20,390
20,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Twynkz
Olorun
15
12 / 1 / 3
11,023
848
20,599
17,686
9,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
lTranquil-
Sun Wukong
15
7 / 1 / 9
10,809
831
14,006
18,051
25,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 0
6,850
527
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
19
19
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Olvys
Artemis
0
6
1
0.08
L
2
8
0
0.25
W
Olorun
Twynkz
Olorun
12
1
3
13.5
L
Erlang Shen
XaKaCbI
Erlang Shen
0
5
0
0
W
Sun Wukong
lTranquil-
Sun Wukong
7
1
9
11.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,783
Damage
34,605
44,921
Taken
35,737
29,325
Mitigated
35,731
7,366
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Olvys
Artemis
10,508
5,204
670
465
10,629
3,603
0
5,012
5,617
0
35,075
L
8,495
4,951
0
744
13,902
5,207
0
8,649
5,253
0
26,362
W
Olorun
Twynkz
Olorun
20,599
10,165
1,283
9,966
17,686
9,969
1,326
525
17,161
48,102
0
L
Erlang Shen
XaKaCbI
Erlang Shen
8,780
4,965
305
5,182
20,390
20,515
0
11,533
8,857
0
26,282
W
Sun Wukong
lTranquil-
Sun Wukong
14,006
2,964
544
5,783
18,051
25,762
600
0
18,051
10,851
31,302
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
28,682
115
Minions Killed
116
6
Camps Cleared
4
684,716
Distance Traveled
474,395
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,723
594
55
4
4
207,538
4
L
Nemesis
8,035
618
39
3
0
246,968
3
W
Olorun
11,023
848
57
4
3
220,738
2
L
Erlang Shen
7,753
596
21
2
2
230,210
1
W
Sun Wukong
10,809
831
59
5
1
253,657
4
W
Medusa
6,850
527
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role