Player Matchup

Hun Batz
Hun Batz
Arsonull
Hun Batz
Level 153
God Stats
4W - 0L
1,906 SR
Queue Stats
409W - 117L
1,844 Elo+
Party 2
Cerberus
Cerberus
HuskiesLord
Cerberus
Level 160
God Stats
8W - 4L
1,757 SR
Queue Stats
494W - 138L
1,843 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MadMob
Ah Muzen Cab
Level 154
God Stats
58W - 8L
1,865 SR
Queue Stats
429W - 139L
1,848 Elo+
Party 2
Hades
Hades
SMURFY Pp
Hades
Level 105
God Stats
56W - 48L
1,537 SR
Queue Stats
63W - 59L
1,490 Elo+
Solo
Team Averages
Level 143
1,766 SR
1,757 Elo+

VS

Team Averages
Level 107
1,566 SR
1,520 Elo+
Thoth
Thoth
ChiefDoge14
Thoth
Level 155
God Stats
1W - 1L
1,508 SR
Queue Stats
38W - 31L
1,595 Elo+
Party 1
Fenrir
Fenrir
Dimadome
Fenrir
Level 99
God Stats
50W - 20L
1,729 SR
Queue Stats
511W - 259L
1,718 Elo+
Solo
Freya
Freya
MGeneration
Freya
Level 158
God Stats
1W - 1L
1,805 SR
Queue Stats
61W - 55L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
NpNHa2982
Jing Wei
Level 15
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arsonull
Hun Batz
14
3 / 1 / 3
8,531
853
5,402
3,783
1,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
HuskiesLord
Cerberus
13
1 / 0 / 5
8,756
876
3,489
5,674
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
MadMob
Ah Muzen Cab
14
1 / 0 / 2
8,952
895
3,159
3,194
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
SMURFY Pp
Hades
13
2 / 3 / 3
8,249
825
2,292
6,351
2,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,486
749
1,001
2,729
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Dimadome
Fenrir
14
2 / 2 / 1
7,678
768
5,343
6,991
5,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 0
7,371
737
5,495
5,554
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
NpNHa2982
Jing Wei
10
0 / 1 / 0
6,090
609
495
3,154
758
Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
4
4
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Arsonull
Hun Batz
3
1
3
4.5
L
0
1
2
1
L
Fenrir
Dimadome
Fenrir
2
2
1
1.25
W
Cerberus
HuskiesLord
Cerberus
1
0
5
3.5
L
2
3
0
0.67
W
Ah Muzen Cab
MadMob
Ah Muzen Cab
1
0
2
2
L
Jing Wei
NpNHa2982
Jing Wei
0
1
0
0
W
Hades
SMURFY Pp
Hades
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
12,334
19,002
Taken
18,428
10,092
Mitigated
8,558
7,013
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Arsonull
Hun Batz
5,402
1,604
0
992
3,783
1,496
180
947
2,836
0
19,439
L
1,001
48
0
808
2,729
655
0
1,001
1,728
30,183
0
L
Fenrir
Dimadome
Fenrir
5,343
1,367
0
535
6,991
5,328
0
2,341
4,650
0
22,932
W
Cerberus
HuskiesLord
Cerberus
3,489
83
0
2,067
5,674
4,646
343
1,552
4,122
11,986
0
L
5,495
1,498
0
1,323
5,554
1,817
0
2,286
3,268
20,105
2,725
W
Ah Muzen Cab
MadMob
Ah Muzen Cab
3,159
1,713
0
2,004
3,194
1,047
3,879
163
3,031
0
47,982
L
Jing Wei
NpNHa2982
Jing Wei
495
165
0
0
3,154
758
0
959
2,195
0
3,942
W
Hades
SMURFY Pp
Hades
2,292
0
602
1,348
6,351
2,903
1,174
3,693
2,658
15,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,488
Gold Earned
28,625
187
Minions Killed
174
8
Camps Cleared
9
724,064
Distance Traveled
646,844
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,531
853
31
3
1
195,472
1
L
Thoth
7,486
749
76
8
2
174,873
5
L
Fenrir
7,678
768
48
5
2
208,663
0
W
Cerberus
8,756
876
27
3
0
185,876
2
L
Freya
7,371
737
40
4
4
184,932
2
W
Ah Muzen Cab
8,952
895
90
9
5
178,833
5
L
Jing Wei
6,090
609
10
1
1
78,376
0
W
Hades
8,249
825
39
4
2
163,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role