Player Matchup

Merlin
Merlin
MrCabo
Merlin
Level 107
God Stats
4W - 1L
1,356 SR
Queue Stats
105W - 89L
1,251 Elo+
Solo
Geb
Geb
NERD Bam Bam
Geb
Level 143
God Stats
3W - 0L
1,803 SR
Queue Stats
20W - 28L
1,426 Elo+
Party 1
Izanami
Izanami
NERD Lalo6468
Izanami
Level 152
God Stats
1W - 1L
1,310 SR
Queue Stats
29W - 39L
1,413 Elo+
Party 1
Odin
Odin
SlimeyFPS
Odin
Level 64
God Stats
8W - 5L
1,571 SR
Queue Stats
344W - 407L
1,535 Elo+
Solo
Sylvanus
Sylvanus
THE_fReAk_too
Sylvanus
Level 108
God Stats
5W - 4L
1,714 SR
Queue Stats
286W - 266L
1,585 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,442 Elo+

VS

Team Averages
Level 118
1,544 SR
1,521 Elo+
Cerberus
Cerberus
AKappy14
Cerberus
Level 79
God Stats
4W - 5L
1,473 SR
Queue Stats
402W - 368L
1,527 Elo+
Solo
Horus
Horus
DinDonX2
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,500 Elo+
Solo
Neith
Neith
III C0L0RZ III
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,524 Elo+
Solo
Ganesha
Ganesha
OperatorFook
Ganesha
Level 157
God Stats
6W - 4L
1,598 SR
Queue Stats
745W - 771L
1,561 Elo+
Solo
Ah Puch
Ah Puch
dsythymia2
Ah Puch
Level 160
God Stats
6W - 8L
1,648 SR
Queue Stats
260W - 270L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrCabo
Merlin
18
1 / 2 / 17
10,219
786
19,584
10,270
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 15
9,570
736
6,657
16,044
18,080
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
19
13 / 6 / 5
12,058
928
19,385
14,871
7,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
17
3 / 3 / 13
10,337
795
7,662
17,415
18,845
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
THE_fReAk_too
Sylvanus
15
2 / 2 / 8
9,372
721
6,923
14,547
16,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AKappy14
Cerberus
16
3 / 5 / 11
9,267
713
7,806
20,264
21,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
DinDonX2
Horus
15
3 / 3 / 8
8,978
691
4,485
14,586
22,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 3 / 8
9,985
768
18,495
11,060
5,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
OperatorFook
Ganesha
15
0 / 7 / 14
8,573
659
10,089
15,513
15,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
dsythymia2
Ah Puch
16
3 / 3 / 14
9,596
738
19,550
8,545
5,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
21
Kills
16
17
Deaths
21
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AKappy14
Cerberus
3
5
11
1.7
L
Horus
DinDonX2
Horus
3
3
8
2.33
L
7
3
8
3.67
W
Merlin
MrCabo
Merlin
1
2
17
4.75
W
2
4
15
2.38
W
Izanami
13
6
5
2.58
L
Ganesha
OperatorFook
Ganesha
0
7
14
1
W
Odin
3
3
13
3.17
W
Sylvanus
THE_fReAk_too
Sylvanus
2
2
8
3
L
Ah Puch
dsythymia2
Ah Puch
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,211
Damage
60,425
73,147
Taken
69,968
66,360
Mitigated
69,960
32,671
Healing
30,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AKappy14
Cerberus
7,806
344
3,175
7,537
20,264
21,659
152
9,206
11,058
15,675
0
L
Horus
DinDonX2
Horus
4,485
1,720
3,618
4,846
14,586
22,123
235
7,022
7,564
0
7,792
L
18,495
6,192
520
3,550
11,060
5,389
1,063
6,308
4,752
0
33,632
W
Merlin
MrCabo
Merlin
19,584
1,126
850
1,631
10,270
5,896
791
5,145
5,125
42,591
0
W
6,657
486
2,119
1,299
16,044
18,080
93
6,885
9,159
12,211
0
W
Izanami
19,385
13,924
1,002
4,308
14,871
7,268
1,680
9,290
5,581
0
39,781
L
Ganesha
OperatorFook
Ganesha
10,089
584
1,121
921
15,513
15,565
325
6,352
9,161
21,677
0
W
Odin
7,662
1,329
3,531
3,228
17,415
18,845
1,034
8,794
8,621
933
13,608
W
Sylvanus
THE_fReAk_too
Sylvanus
6,923
1,479
8,784
5,919
14,547
16,271
548
7,331
7,216
10,096
0
L
Ah Puch
dsythymia2
Ah Puch
19,550
1,271
2,171
2,582
8,545
5,224
0
4,663
3,882
39,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
46,399
135
Minions Killed
159
0
Camps Cleared
0
1,169,703
Distance Traveled
1,100,911
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,267
713
36
3
0
241,878
1
L
Horus
8,978
691
20
2
0
223,412
2
L
Neith
9,985
768
49
4
0
222,769
0
W
Merlin
10,219
786
48
4
0
255,074
1
W
Geb
9,570
736
15
1
0
243,223
1
W
Izanami
12,058
928
52
4
0
213,426
0
L
Ganesha
8,573
659
1
0
0
210,905
0
W
Odin
10,337
795
16
1
0
253,127
2
W
Sylvanus
9,372
721
4
0
0
204,853
3
L
Ah Puch
9,596
738
53
4
0
201,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role