Player Matchup

Loki
Loki
CawnGuilt
Loki
Level 27
God Stats
7W - 4L
1,654 SR
Queue Stats
113W - 99L
1,554 Elo+
Solo
Charybdis
Charybdis
TaruPilled
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,782 Elo+
Party 1
Thor
Thor
dprinz1
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,539 Elo+
Solo
Ares
Ares
matrx1
Ares
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,710 Elo+
Solo
Discordia
Discordia
velthric
Discordia
Level 141
God Stats
1W - 3L
1,437 SR
Queue Stats
109W - 97L
1,467 Elo+
Party 1
Team Averages
Level 37
1,564 SR
1,610 Elo+

VS

Team Averages
Level 23
1,602 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FifthJojo
Skadi
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 139L
1,579 Elo+
Solo
Ymir
Ymir
Kevin_Trillespie
Ymir
Level 20
God Stats
2W - 0L
1,823 SR
Queue Stats
49W - 43L
1,555 Elo+
Solo
The Morrigan
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
Level 28
God Stats
41W - 45L
1,488 SR
Queue Stats
225W - 290L
1,401 Elo+
Solo
Tiamat
Tiamat
PuddyPopping
Tiamat
Level 28
God Stats
7W - 6L
1,697 SR
Queue Stats
135W - 121L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 1 / 0
8,396
646
8,246
6,578
2,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
TaruPilled
Charybdis
12
2 / 4 / 1
7,221
555
2,888
8,257
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
dprinz1
Thor
8
1 / 8 / 1
5,261
405
2,137
9,696
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
matrx1
Ares
7
0 / 8 / 2
5,267
405
1,210
12,892
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
velthric
Discordia
10
2 / 3 / 0
6,315
486
5,843
7,700
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
10 / 2 / 3
8,165
628
11,812
4,887
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
FifthJojo
Skadi
14
6 / 2 / 3
8,260
635
8,527
7,303
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 4
6,848
527
3,263
9,074
4,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
12
1 / 4 / 3
6,840
526
4,501
7,416
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
12
6 / 0 / 5
8,037
618
4,694
8,401
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
12
Kills
24
24
Deaths
12
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
2
3
5.75
L
Loki
7
1
0
7
W
Skadi
FifthJojo
Skadi
6
2
3
3.75
W
1
4
4
0.75
W
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
1
4
3
0.63
W
Tiamat
6
0
5
8.5
L
Charybdis
TaruPilled
Charybdis
2
4
1
0.63
L
Thor
dprinz1
Thor
1
8
1
0.19
L
Ares
matrx1
Ares
0
8
2
0.13
L
Discordia
velthric
Discordia
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
32,797
45,123
Taken
37,081
18,106
Mitigated
16,033
5,256
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,812
869
0
1,513
4,887
1,453
800
3,273
1,198
49,744
0
L
Loki
8,246
2,313
0
250
6,578
2,441
0
3,332
3,246
0
56,683
W
Skadi
FifthJojo
Skadi
8,527
4,463
0
1,817
7,303
1,831
390
194
7,109
0
60,109
W
3,263
736
289
1,454
9,074
4,178
459
489
8,539
30,465
0
W
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
4,501
1,432
0
991
7,416
2,011
0
405
6,841
40,237
1,637
W
Tiamat
4,694
858
0
4,656
8,401
6,560
456
2,006
6,171
28,909
0
L
Charybdis
TaruPilled
Charybdis
2,888
1,612
0
849
8,257
2,313
40
905
7,352
0
42,710
L
Thor
dprinz1
Thor
2,137
511
0
1,530
9,696
2,967
0
5,303
4,253
0
7,981
L
Ares
matrx1
Ares
1,210
500
0
614
12,892
7,943
79
6,598
5,951
7,851
0
L
Discordia
velthric
Discordia
5,843
45
0
2,013
7,700
2,442
0
6,054
1,225
36,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
38,150
286
Minions Killed
391
0
Camps Cleared
0
1,303,151
Distance Traveled
1,239,840
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,165
628
84
6
0
252,104
3
L
Loki
8,396
646
97
7
0
272,906
7
W
Skadi
8,260
635
100
8
0
257,535
2
W
Ymir
6,848
527
75
6
0
236,085
1
W
The Morrigan
6,840
526
79
6
0
256,874
3
W
Tiamat
8,037
618
53
4
0
237,242
2
L
Charybdis
7,221
555
91
7
0
245,403
0
L
Thor
5,261
405
13
1
0
271,064
1
L
Ares
5,267
405
14
1
0
255,418
1
L
Discordia
6,315
486
71
5
0
258,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role