Player Matchup

Tiamat
Tiamat
Aloisius2007
Tiamat
Level 29
God Stats
0W - 5L
1,301 SR
Queue Stats
92W - 109L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chillaras
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,592 SR
Queue Stats
15W - 13L
1,400 Elo+
Solo
Xing Tian
Xing Tian
Gruener_Koala
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,549 Elo+
Solo
Charybdis
Charybdis
Marvick60
Charybdis
Level 29
God Stats
2W - 5L
1,486 SR
Queue Stats
89W - 107L
1,409 Elo+
Party 1
Loki
Loki
zlot884513
Loki
Level 23
God Stats
2W - 10L
1,164 SR
Queue Stats
93W - 115L
1,321 Elo+
Solo
Team Averages
Level 25
1,409 SR
1,418 Elo+

VS

Team Averages
Level 19
1,609 SR
1,427 Elo+
Hades
Hades
EddieVole
Hades
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Solo
Bellona
Bellona
Imaii--
Bellona
Level 28
God Stats
1W - 1L
1,832 SR
Queue Stats
4W - 3L
1,109 Elo+
Party 2
Pele
Pele
MojitoForFree
Pele
Level 15
God Stats
7W - 7L
1,678 SR
Queue Stats
33W - 28L
1,655 Elo+
Solo
Chang'e
Chang'e
TT-radical
Chang'e
Level 30
God Stats
7W - 7L
1,533 SR
Queue Stats
129W - 178L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
galvanic_plain
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
3 / 3 / 2
5,529
553
4,214
5,464
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Chillaras
Morgan Le Fay
9
2 / 4 / 0
5,760
576
2,755
4,749
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Gruener_Koala
Xing Tian
8
1 / 2 / 2
5,143
514
4,872
7,590
3,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Marvick60
Charybdis
8
3 / 2 / 3
5,421
542
3,725
5,391
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
4 / 6 / 0
5,588
559
2,364
5,437
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EddieVole
Hades
9
6 / 2 / 6
6,047
605
5,333
6,702
2,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Imaii--
Bellona
6
0 / 2 / 2
4,377
438
949
4,882
2,062
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 3
6,968
697
5,683
5,822
1,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
TT-radical
Chang'e
9
3 / 2 / 1
5,680
568
5,210
6,129
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
5
0 / 6 / 2
4,101
410
1,623
4,327
1,067
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
13
Kills
17
17
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
3
2
1.33
L
Morgan Le Fay
Chillaras
Morgan Le Fay
2
4
0
0.5
W
Hades
EddieVole
Hades
6
2
6
4.5
L
Xing Tian
Gruener_Koala
Xing Tian
1
2
2
1
W
Bellona
Imaii--
Bellona
0
2
2
0.5
L
Charybdis
Marvick60
Charybdis
3
2
3
2.25
W
8
1
3
9.5
W
Chang'e
TT-radical
Chang'e
3
2
1
1.75
W
Kukulkan
0
6
2
0.17
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
18,798
28,631
Taken
27,862
12,039
Mitigated
9,362
2,641
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,214
419
40
1,481
5,464
3,295
93
3,041
2,413
16,479
0
L
Morgan Le Fay
Chillaras
Morgan Le Fay
2,755
253
0
0
4,749
1,574
1,523
580
4,169
28,692
0
W
Hades
EddieVole
Hades
5,333
1,233
42
3,023
6,702
2,601
384
2,374
4,106
13,497
0
L
Xing Tian
Gruener_Koala
Xing Tian
4,872
453
0
692
7,590
3,908
96
4,074
3,193
16,783
0
W
Bellona
Imaii--
Bellona
949
344
0
160
4,882
2,062
0
3,573
1,309
0
6,850
L
Charybdis
Marvick60
Charybdis
3,725
2,067
0
0
5,391
1,468
197
2,353
3,038
0
17,658
W
5,683
1,348
0
3,696
5,822
1,773
0
1,858
3,826
0
35,258
W
Chang'e
TT-radical
Chang'e
5,210
830
916
2,761
6,129
1,859
758
2,273
3,804
27,352
0
W
Kukulkan
1,623
592
0
0
4,327
1,067
0
1,283
2,976
5,645
0
L
2,364
669
0
428
5,437
1,794
0
1,730
3,652
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
27,173
162
Minions Killed
178
0
Camps Cleared
0
922,020
Distance Traveled
980,512
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,529
553
28
3
0
209,316
1
L
Morgan Le Fay
5,760
576
50
5
0
177,854
0
W
Hades
6,047
605
32
3
0
169,132
0
L
Xing Tian
5,143
514
24
2
0
182,757
4
W
Bellona
4,377
438
13
1
0
210,907
0
L
Charybdis
5,421
542
30
3
0
199,473
1
W
Pele
6,968
697
76
8
0
240,924
0
W
Chang'e
5,680
568
55
6
0
181,049
3
W
Kukulkan
4,101
410
2
0
0
178,500
1
L
Loki
5,588
559
30
3
0
152,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role