Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Berosaman
The Morrigan
Level 105
God Stats
6W - 6L
1,348 SR
Queue Stats
124W - 105L
1,572 Elo+
Party 4
Nu Wa
Nu Wa
JakubesCrazyTV
Nu Wa
Level 103
God Stats
1W - 8L
1,089 SR
Queue Stats
125W - 95L
1,584 Elo+
Party 4
Anhur
Anhur
屈词誓罢
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 2
Artio
Artio
罢誓词屈
Artio
Level 124
God Stats
0W - 1L
1,346 SR
Queue Stats
32W - 22L
1,598 Elo+
Party 2
Team Averages
Level 118
1,357 SR
1,565 Elo+

VS

Team Averages
Level 85
1,511 SR
1,507 Elo+
Artio
Artio
Killgarah
Artio
Level 88
God Stats
20W - 22L
1,522 SR
Queue Stats
309W - 292L
1,568 Elo+
Party 1
Vulcan
Vulcan
TheDarkKing41
Vulcan
Level 102
God Stats
6W - 3L
1,590 SR
Queue Stats
581W - 669L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
lakaido135
Danzaburou
Level 68
God Stats
5W - 12L
1,223 SR
Queue Stats
320W - 353L
1,374 Elo+
Party 3
Ao Kuang
Ao Kuang
llustrious
Ao Kuang
Level 104
God Stats
9W - 7L
1,561 SR
Queue Stats
237W - 227L
1,601 Elo+
Party 1
Chaac
Chaac
prototype500
Chaac
Level 64
God Stats
37W - 21L
1,661 SR
Queue Stats
224W - 214L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 3 / 1
5,469
547
4,618
7,764
3,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Berosaman
The Morrigan
10
4 / 4 / 0
5,873
587
3,568
6,916
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 3
5,255
526
4,596
4,873
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
4,553
455
4,036
7,338
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 3
4,709
471
2,838
8,444
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Killgarah
Artio
9
4 / 1 / 4
5,866
587
4,996
7,616
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 3 / 3
5,395
540
3,266
5,150
1,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lakaido135
Danzaburou
8
0 / 2 / 6
4,925
493
5,817
6,019
1,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
llustrious
Ao Kuang
11
9 / 0 / 1
6,970
697
6,727
7,031
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 2
6,696
670
4,988
8,020
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
15
15
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
1
0.5
L
The Morrigan
Berosaman
The Morrigan
4
4
0
1
L
0
1
3
1.5
W
Artio
Killgarah
Artio
4
1
4
6
W
0
3
3
0.5
W
Danzaburou
lakaido135
Danzaburou
0
2
6
1.5
W
Ao Kuang
llustrious
Ao Kuang
9
0
1
9.5
W
2
0
2
3
L
1
5
2
0.4
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
25,794
35,335
Taken
33,836
14,012
Mitigated
17,754
11,063
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,618
741
0
2,487
7,764
3,527
0
2,547
4,716
2,764
24,226
L
The Morrigan
Berosaman
The Morrigan
3,568
650
0
1,252
6,916
2,637
0
2,484
4,321
25,247
5,785
L
4,596
773
40
1,902
4,873
1,431
0
3,221
1,652
32,771
0
W
Artio
Killgarah
Artio
4,996
1,083
1,269
4,128
7,616
5,000
58
2,948
4,668
11,195
0
W
3,266
1,430
0
750
5,150
1,723
0
3,178
1,972
29,831
0
W
Danzaburou
lakaido135
Danzaburou
5,817
2,514
248
2,393
6,019
1,367
522
1,925
4,094
0
28,745
W
Ao Kuang
llustrious
Ao Kuang
6,727
1,859
0
3,052
7,031
2,766
0
2,200
4,831
29,899
8,344
W
4,988
602
0
4,105
8,020
6,898
596
1,562
6,458
6,534
32,168
L
4,036
2,131
0
875
7,338
1,920
0
4,081
3,257
0
13,577
L
2,838
353
751
3,756
8,444
4,497
0
3,067
5,377
11,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
29,852
214
Minions Killed
266
0
Camps Cleared
0
895,715
Distance Traveled
911,150
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,469
547
53
5
0
199,816
0
L
The Morrigan
5,873
587
71
7
0
169,913
2
L
Nu Wa
5,255
526
52
5
0
178,617
4
W
Artio
5,866
587
5
1
0
186,661
3
W
Vulcan
5,395
540
56
6
0
183,764
1
W
Danzaburou
4,925
493
41
4
0
161,814
0
W
Ao Kuang
6,970
697
65
7
0
217,361
1
W
Chaac
6,696
670
99
10
0
161,550
1
L
Anhur
4,553
455
24
2
0
169,585
3
L
Artio
4,709
471
14
1
0
177,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role