Player Matchup

Mulan
Mulan
Jennusaurus
Mulan
Level 63
God Stats
4W - 2L
1,647 SR
Queue Stats
185W - 138L
1,565 Elo+
Party 1
Arachne
Arachne
LUX UNIVERSUM
Arachne
Level 159
God Stats
3W - 2L
1,601 SR
Queue Stats
332W - 336L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
OppaiHimari
Gilgamesh
Level 160
God Stats
1W - 2L
1,355 SR
Queue Stats
469W - 328L
1,668 Elo+
Party 1
Cupid
Cupid
Sarylinda
Cupid
Level 104
God Stats
1W - 6L
1,321 SR
Queue Stats
218W - 231L
1,422 Elo+
Party 2
Neith
Neith
URAnium FAnGz
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,499 Elo+
Party 2
Team Averages
Level 118
1,485 SR
1,524 Elo+

VS

Team Averages
Level 104
1,501 SR
1,464 Elo+
Bacchus
Bacchus
Dabsolutley
Bacchus
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
280W - 264L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
DesKishadow
Zhong Kui
Level 116
God Stats
1W - 2L
1,562 SR
Queue Stats
77W - 78L
1,512 Elo+
Solo
Tiamat
Tiamat
MightyxVo
Tiamat
Level 127
God Stats
9W - 7L
1,542 SR
Queue Stats
618W - 607L
1,449 Elo+
Solo
Fafnir
Fafnir
Shadowmanexists
Fafnir
Level 63
God Stats
7W - 2L
1,531 SR
Queue Stats
450W - 502L
1,451 Elo+
Solo
Cupid
Cupid
ashtray_annie
Cupid
Level 88
God Stats
5W - 7L
1,584 SR
Queue Stats
113W - 129L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
8,784
732
5,141
18,759
23,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
15
4 / 4 / 3
9,108
759
7,041
14,221
7,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
OppaiHimari
Gilgamesh
16
3 / 4 / 7
8,855
738
15,369
21,245
22,089
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Sarylinda
Cupid
13
3 / 5 / 5
8,150
679
8,522
11,900
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 10
8,468
706
19,280
14,531
6,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dabsolutley
Bacchus
18
4 / 1 / 18
10,659
888
9,940
12,473
24,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DesKishadow
Zhong Kui
16
5 / 2 / 15
9,906
826
17,278
13,312
12,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MightyxVo
Tiamat
17
3 / 1 / 18
9,838
820
16,686
10,083
8,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 14
10,100
842
11,104
18,840
30,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 5 / 11
10,520
877
18,311
13,774
7,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
13
Kills
24
24
Deaths
13
31
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dabsolutley
Bacchus
4
1
18
13
W
Zhong Kui
DesKishadow
Zhong Kui
5
2
15
6.25
L
2
6
6
0.83
L
Arachne
4
4
3
1.38
W
Tiamat
MightyxVo
Tiamat
3
1
18
12
L
Gilgamesh
OppaiHimari
Gilgamesh
3
4
7
1.63
L
Cupid
Sarylinda
Cupid
3
5
5
1.1
W
4
4
14
2.75
L
1
5
10
1.2
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,353
Damage
73,319
80,656
Taken
68,482
64,165
Mitigated
83,458
30,488
Healing
32,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dabsolutley
Bacchus
9,940
473
932
2,705
12,473
24,177
210
0
12,473
18,249
0
W
Zhong Kui
DesKishadow
Zhong Kui
17,278
2,491
1,653
5,204
13,312
12,606
1,099
0
13,312
32,633
0
L
5,141
663
1,167
2,848
18,759
23,220
0
10,545
7,793
0
10,923
L
Arachne
7,041
3,746
1,393
5,706
14,221
7,423
0
9,509
4,538
0
10,400
W
Tiamat
MightyxVo
Tiamat
16,686
1,304
1,778
4,544
10,083
8,548
497
0
10,083
35,876
0
L
Gilgamesh
OppaiHimari
Gilgamesh
15,369
3,821
1,149
5,606
21,245
22,089
0
14,715
6,212
0
26,509
L
Cupid
Sarylinda
Cupid
8,522
4,598
5,316
2,953
11,900
4,936
0
7,192
4,551
0
18,053
W
11,104
3,402
3,231
6,351
18,840
30,559
30
0
18,840
17,070
0
L
19,280
6,241
318
4,032
14,531
6,497
0
11,699
2,554
0
37,432
W
18,311
7,409
1,990
4,190
13,774
7,568
2,911
0
13,774
0
33,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
51,023
110
Minions Killed
159
0
Camps Cleared
0
1,113,724
Distance Traveled
1,104,138
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,659
888
23
2
0
238,254
0
W
Zhong Kui
9,906
826
30
3
0
220,540
2
L
Mulan
8,784
732
11
1
0
213,976
1
L
Arachne
9,108
759
10
1
0
245,756
2
W
Tiamat
9,838
820
46
4
0
244,049
0
L
Gilgamesh
8,855
738
32
3
0
239,067
0
L
Cupid
8,150
679
17
1
0
209,188
0
W
Fafnir
10,100
842
12
1
0
199,214
0
L
Neith
8,468
706
40
3
0
205,737
0
W
Cupid
10,520
877
48
4
0
202,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role