Player Matchup

Tsukuyomi
Tsukuyomi
Haildinrking
Tsukuyomi
Level 23
God Stats
8W - 10L
1,346 SR
Queue Stats
48W - 60L
1,387 Elo+
Party 1
Agni
Agni
Induztrial
Agni
Level 14
God Stats
2W - 2L
1,209 SR
Queue Stats
36W - 24L
1,504 Elo+
Party 4
Danzaburou
Danzaburou
TheRealDrPhil
Danzaburou
Level 25
God Stats
31W - 34L
1,509 SR
Queue Stats
50W - 69L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Watermel0n27
Kukulkan
Level 17
God Stats
23W - 13L
1,587 SR
Queue Stats
67W - 82L
1,364 Elo+
Solo
Geb
Geb
fraudacity
Geb
Level 27
God Stats
23W - 12L
1,636 SR
Queue Stats
127W - 118L
1,510 Elo+
Party 4
Team Averages
Level 21
1,457 SR
1,427 Elo+

VS

Team Averages
Level 21
1,507 SR
1,380 Elo+
Achilles
Achilles
FadedGabe02
Achilles
Level 8
God Stats
3W - 5L
1,432 SR
Queue Stats
8W - 13L
1,297 Elo+
Party 2
Chang'e
Chang'e
Jennyflies
Chang'e
Level 15
God Stats
18W - 13L
1,603 SR
Queue Stats
26W - 29L
1,435 Elo+
Party 3
Ra
Ra
Leouniteus
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 3
Xing Tian
Xing Tian
Splurge21
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,060 Elo+
Party 2
Neith
Neith
Underliing
Neith
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Haildinrking
Tsukuyomi
15
4 / 2 / 13
9,219
1,024
7,016
8,277
3,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 15
9,255
1,028
8,986
3,854
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TheRealDrPhil
Danzaburou
16
3 / 0 / 15
9,156
1,017
10,154
4,464
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Watermel0n27
Kukulkan
17
14 / 0 / 13
12,264
1,363
18,835
4,958
2,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 21
9,756
1,084
8,704
9,170
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

323

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FadedGabe02
Achilles
13
0 / 5 / 2
7,588
843
3,056
13,550
6,241
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Jennyflies
Chang'e
14
0 / 5 / 3
8,162
907
4,183
14,074
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 0
8,373
930
7,016
10,556
3,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Splurge21
Xing Tian
13
0 / 8 / 1
7,240
804
3,573
12,717
5,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
14
1 / 3 / 0
8,465
941
8,054
8,709
3,072
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
9
27
Kills
3
3
Deaths
27
77
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
FadedGabe02
Achilles
0
5
2
0.2
W
Tsukuyomi
Haildinrking
Tsukuyomi
4
2
13
5.25
W
5
0
15
12.5
L
Chang'e
Jennyflies
Chang'e
0
5
3
0.3
L
2
6
0
0.33
L
Xing Tian
Splurge21
Xing Tian
0
8
1
0.06
W
Danzaburou
TheRealDrPhil
Danzaburou
3
0
15
10.5
L
Neith
1
3
0
0.33
W
Kukulkan
Watermel0n27
Kukulkan
14
0
13
20.5
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,695
Damage
25,882
30,723
Taken
59,606
17,493
Mitigated
22,255
3,400
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FadedGabe02
Achilles
3,056
532
0
102
13,550
6,241
0
7,658
5,892
0
10,214
W
Tsukuyomi
Haildinrking
Tsukuyomi
7,016
2,293
0
434
8,277
3,545
0
4,110
4,082
0
15,247
W
8,986
154
0
51
3,854
1,599
0
1,018
2,836
24,376
0
L
Chang'e
Jennyflies
Chang'e
4,183
392
1,718
1,571
14,074
4,516
0
8,241
5,833
19,836
0
L
7,016
938
272
997
10,556
3,386
0
7,595
2,961
19,487
0
L
Xing Tian
Splurge21
Xing Tian
3,573
147
0
202
12,717
5,040
0
7,420
5,297
8,576
0
W
Danzaburou
TheRealDrPhil
Danzaburou
10,154
5,557
0
683
4,464
1,849
0
3,012
1,430
0
23,514
L
Neith
8,054
5,075
0
867
8,709
3,072
0
5,611
3,098
0
36,167
W
Kukulkan
Watermel0n27
Kukulkan
18,835
1,987
0
713
4,958
2,135
0
2,866
2,026
39,303
0
W
8,704
702
0
1,519
9,170
8,365
0
3,407
5,577
15,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
39,828
155
Minions Killed
168
4
Camps Cleared
8
873,944
Distance Traveled
613,870
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,588
843
13
1
0
109,883
0
W
Tsukuyomi
9,219
1,024
23
3
1
175,122
0
W
Agni
9,255
1,028
30
3
0
176,555
0
L
Chang'e
8,162
907
47
5
0
155,024
0
L
Ra
8,373
930
43
5
3
112,949
0
L
Xing Tian
7,240
804
5
1
0
89,507
0
W
Danzaburou
9,156
1,017
35
4
3
150,624
0
L
Neith
8,465
941
60
7
5
146,507
2
W
Kukulkan
12,264
1,363
57
6
0
167,865
4
W
Geb
9,756
1,084
10
1
0
203,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role