Player Matchup

He Bo
He Bo
Dark fury5698
He Bo
Level 29
God Stats
2W - 6L
1,207 SR
Queue Stats
122W - 130L
1,451 Elo+
Solo
Thor
Thor
SKYLUNE_LaGa
Thor
Level 4
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 5L
1,157 Elo+
Solo
Set
Set
blackish_tree4
Set
Level 14
God Stats
0W - 2L
1,286 SR
Queue Stats
27W - 45L
1,310 Elo+
Solo
Artemis
Artemis
cenko-saurus-rex
Artemis
Level 27
God Stats
2W - 4L
1,343 SR
Queue Stats
128W - 117L
1,507 Elo+
Solo
Agni
Agni
lROB94l
Agni
Level 25
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 5L
1,200 Elo+
Solo
Team Averages
Level 20
1,292 SR
1,325 Elo+

VS

Team Averages
Level 31
1,488 SR
1,459 Elo+
Guan Yu
Guan Yu
Cordon-Virus
Guan Yu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,197 Elo+
Solo
Sylvanus
Sylvanus
Designer Uki
Sylvanus
Level 1
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 1
Artemis
Artemis
Garminovich94
Artemis
Level 27
God Stats
4W - 6L
1,265 SR
Queue Stats
371W - 393L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Vokhun
Ah Puch
Level 119
God Stats
1W - 0L
1,469 SR
Queue Stats
11W - 10L
1,512 Elo+
Party 1
Da Ji
Da Ji
d_szkudlarek
Da Ji
Level 4
God Stats
9W - 10L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
9,218
1,024
7,573
9,307
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 0
7,585
843
316
1,740
416
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 11 / 2
8,547
950
7,043
19,879
6,465
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 2
8,929
992
11,713
13,082
4,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
lROB94l
Agni
15
2 / 4 / 4
9,238
1,026
7,705
7,462
2,527
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

82

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cordon-Virus
Guan Yu
16
2 / 1 / 15
10,540
1,171
3,529
11,502
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Designer Uki
Sylvanus
17
11 / 0 / 11
11,560
1,284
12,702
9,320
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
16
3 / 2 / 11
9,822
1,091
7,910
5,596
2,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Vokhun
Ah Puch
18
8 / 0 / 17
11,443
1,271
15,038
6,714
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 6
9,050
1,006
7,868
8,160
3,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
27
27
Deaths
7
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cordon-Virus
Guan Yu
2
1
15
9.5
L
2
5
3
0.7
W
Sylvanus
Designer Uki
Sylvanus
11
0
11
16.5
W
Artemis
3
2
11
4.25
L
0
2
0
0
W
Ah Puch
Vokhun
Ah Puch
8
0
17
16.5
L
1
11
2
0.18
L
2
5
2
0.6
W
3
4
6
1.5
L
Agni
lROB94l
Agni
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
47,047
51,470
Taken
41,292
16,705
Mitigated
26,981
1,903
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cordon-Virus
Guan Yu
3,529
1,028
2,354
4,330
11,502
13,727
0
4,110
7,392
0
14,677
L
7,573
76
0
0
9,307
3,001
0
4,942
4,165
21,191
0
W
Sylvanus
Designer Uki
Sylvanus
12,702
3,860
3,984
4,466
9,320
5,141
0
2,761
6,559
27,961
3,427
W
Artemis
7,910
4,073
0
0
5,596
2,018
0
3,099
2,497
0
25,689
L
316
128
0
0
1,740
416
0
664
1,068
0
2,748
W
Ah Puch
Vokhun
Ah Puch
15,038
2,123
0
1,200
6,714
2,844
0
2,761
3,953
33,621
0
L
7,043
4,166
0
582
19,879
6,465
0
10,434
9,145
0
14,402
L
11,713
4,731
0
813
13,082
4,296
0
6,185
6,619
0
29,704
W
7,868
1,768
0
0
8,160
3,251
0
2,547
5,442
0
11,748
L
Agni
lROB94l
Agni
7,705
331
0
508
7,462
2,527
0
3,667
3,541
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
52,415
121
Minions Killed
184
7
Camps Cleared
4
685,621
Distance Traveled
879,380
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,540
1,171
35
4
0
196,855
0
L
He Bo
9,218
1,024
25
3
2
186,568
0
W
Sylvanus
11,560
1,284
60
7
3
174,092
0
W
Artemis
9,822
1,091
40
4
0
159,658
0
L
Thor
7,585
843
2
0
0
19,870
0
W
Ah Puch
11,443
1,271
39
4
0
180,185
0
L
Set
8,547
950
16
2
1
170,733
0
L
Artemis
8,929
992
45
5
4
158,250
1
W
Da Ji
9,050
1,006
10
1
1
168,590
0
L
Agni
9,238
1,026
33
4
0
150,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role