Player Matchup

Ah Puch
Ah Puch
DeadNinja_Games
Ah Puch
Level 31
God Stats
3W - 0L
1,840 SR
Queue Stats
110W - 103L
1,433 Elo+
Solo
Hades
Hades
Falken174
Hades
Level 16
God Stats
9W - 7L
1,592 SR
Queue Stats
128W - 131L
1,249 Elo+
Solo
Loki
Loki
Melle_123
Loki
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Ymir
Ymir
Smurf4602
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 242L
1,288 Elo+
Solo
Izanami
Izanami
maxim949581
Izanami
Level 13
God Stats
2W - 0L
1,384 SR
Queue Stats
30W - 23L
1,152 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,305 Elo+

VS

Team Averages
Level 22
1,363 SR
1,236 Elo+
Camazotz
Camazotz
CARNITAASADA28
Camazotz
Level 26
God Stats
6W - 4L
1,916 SR
Queue Stats
100W - 122L
1,292 Elo+
Party 1
He Bo
He Bo
Lucky_Luke1308
He Bo
Level 23
God Stats
4W - 4L
1,300 SR
Queue Stats
57W - 53L
1,258 Elo+
Solo
Medusa
Medusa
MLG XemiX
Medusa
Level 23
God Stats
6W - 12L
1,036 SR
Queue Stats
82W - 92L
1,263 Elo+
Party 1
Sun Wukong
Sun Wukong
XxSnxkeEyezxX
Sun Wukong
Level 18
God Stats
1W - 5L
1,203 SR
Queue Stats
184W - 194L
1,241 Elo+
Party 1
Loki
Loki
goncipro209YT
Loki
Level 18
God Stats
4W - 7L
1,361 SR
Queue Stats
17W - 43L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,054
537
9,560
6,530
2,530
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Falken174
Hades
12
1 / 1 / 6
6,947
463
3,444
6,223
2,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
13
8 / 0 / 3
8,403
560
5,887
7,590
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 1 / 2
6,478
432
477
8,189
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
maxim949581
Izanami
13
7 / 4 / 3
8,190
546
8,930
10,607
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
4 / 4 / 0
7,048
470
9,089
11,480
2,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 4 / 0
6,369
425
2,368
6,063
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
MLG XemiX
Medusa
10
1 / 5 / 3
6,541
436
4,630
7,226
1,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
XxSnxkeEyezxX
Sun Wukong
11
1 / 3 / 1
6,726
448
2,800
7,987
4,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
6,261
417
3,430
7,580
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
21
Kills
7
7
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
4
4
0
1
W
5
1
3
6.5
W
Hades
Falken174
Hades
1
1
6
4
L
1
4
0
0.25
L
Medusa
MLG XemiX
Medusa
1
5
3
0.5
W
Loki
8
0
3
9.5
W
Ymir
0
1
2
1
L
Sun Wukong
XxSnxkeEyezxX
Sun Wukong
1
3
1
0.5
L
0
5
1
0.1
W
Izanami
maxim949581
Izanami
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
22,317
39,139
Taken
40,336
17,857
Mitigated
14,132
11,873
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
9,089
3,777
0
5,234
11,480
2,986
24
2,107
9,373
0
23,283
W
9,560
1,048
0
3,215
6,530
2,530
444
1,660
4,662
41,439
0
W
Hades
Falken174
Hades
3,444
1,189
0
2,024
6,223
2,320
667
258
5,925
23,579
0
L
2,368
325
0
510
6,063
1,784
328
4,912
1,151
19,579
0
L
Medusa
MLG XemiX
Medusa
4,630
1,651
0
0
7,226
1,801
0
1,035
6,191
0
27,387
W
Loki
5,887
1,542
0
1,008
7,590
2,828
187
0
7,590
0
44,586
W
Ymir
477
157
0
784
8,189
6,988
481
162
7,987
18,704
0
L
Sun Wukong
XxSnxkeEyezxX
Sun Wukong
2,800
707
0
1,900
7,987
4,955
483
2,841
5,146
0
31,693
L
3,430
617
0
575
7,580
2,606
27
2,586
4,994
0
28,507
W
Izanami
maxim949581
Izanami
8,930
4,569
0
4,842
10,607
3,191
405
0
10,607
0
45,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,072
Gold Earned
32,945
322
Minions Killed
246
0
Camps Cleared
0
1,324,588
Distance Traveled
1,383,778
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,048
470
25
2
0
275,246
5
W
Ah Puch
8,054
537
86
6
0
292,478
2
W
Hades
6,947
463
49
3
0
239,168
4
L
He Bo
6,369
425
52
3
0
268,081
4
L
Medusa
6,541
436
52
3
0
271,049
0
W
Loki
8,403
560
74
5
0
305,577
4
W
Ymir
6,478
432
27
2
0
247,344
2
L
Sun Wukong
6,726
448
55
4
0
311,759
0
L
Loki
6,261
417
62
4
0
257,643
0
W
Izanami
8,190
546
86
6
0
240,021
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role