Player Matchup

Artio
Artio
Fortunigi
Artio
Level 128
God Stats
1W - 0L
1,694 SR
Queue Stats
38W - 39L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
LaDeiydad
Ne Zha
Level 124
God Stats
30W - 17L
1,540 SR
Queue Stats
90W - 80L
1,494 Elo+
Party 2
Neith
Neith
ÑalgorLaLoca
Neith
Level 40
God Stats
9W - 9L
1,574 SR
Queue Stats
119W - 109L
1,493 Elo+
Party 2
Team Averages
Level 97
1,602 SR
1,509 Elo+

VS

Team Averages
Level 56
1,514 SR
1,404 Elo+
Terra
Terra
GoBananasNoSplit
Terra
Level 58
God Stats
0W - 1L
1,278 SR
Queue Stats
56W - 58L
1,490 Elo+
Party 1
Hera
Hera
random-groove16
Hera
Level 105
God Stats
0W - 1L
1,764 SR
Queue Stats
103W - 92L
1,482 Elo+
Party 1
Loki
Loki
sakurauuu
Loki
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 20L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fortunigi
Artio
11
3 / 3 / 14
7,808
781
5,613
10,677
7,383
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
LaDeiydad
Ne Zha
12
7 / 2 / 8
8,525
853
11,751
9,187
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 2 / 10
8,324
832
8,099
7,317
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,025
703
5,303
15,115
8,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 5 / 2
6,683
668
9,029
6,947
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
8
2 / 7 / 2
6,227
623
4,670
7,840
2,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
7
7
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
Fortunigi
Artio
3
3
14
3.33
L
2
5
4
0.8
W
Ne Zha
LaDeiydad
Ne Zha
7
2
8
5.5
L
3
5
2
0.8
L
Loki
2
7
2
0.43
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,463
Damage
19,002
27,181
Taken
29,902
13,454
Mitigated
14,164
10,336
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Fortunigi
Artio
5,613
961
897
4,622
10,677
7,383
0
4,769
5,908
11,336
0
L
5,303
958
349
2,283
15,115
8,977
0
3,629
11,486
13,872
0
W
Ne Zha
LaDeiydad
Ne Zha
11,751
5,059
0
2,300
9,187
3,476
430
5,781
3,406
0
36,875
L
9,029
1,614
0
539
6,947
2,314
68
1,062
5,885
21,546
0
L
Loki
4,670
1,203
0
386
7,840
2,873
0
1,306
6,534
0
9,816
W
8,099
3,961
0
2,517
7,317
2,595
607
4,158
3,159
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
19,935
112
Minions Killed
60
7
Camps Cleared
2
569,748
Distance Traveled
480,638
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,808
781
14
1
0
198,927
4
L
Terra
7,025
703
17
2
1
168,144
1
W
Ne Zha
8,525
853
46
5
6
204,311
3
L
Hera
6,683
668
32
3
1
140,883
0
L
Loki
6,227
623
11
1
0
171,611
3
W
Neith
8,324
832
52
5
1
166,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role