Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cern99
Cabrakan
Level 38
God Stats
7W - 3L
1,615 SR
Queue Stats
25W - 21L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
GoldGuardian739
Danzaburou
Level 95
God Stats
4W - 0L
1,594 SR
Queue Stats
57W - 54L
1,494 Elo+
Party 2
Team Averages
Level 80
1,570 SR
1,501 Elo+

VS

Team Averages
Level 85
1,442 SR
1,331 Elo+
Sun Wukong
Sun Wukong
FaDeD OpTiCaL
Sun Wukong
Level 58
God Stats
0W - 2L
1,314 SR
Queue Stats
16W - 41L
1,150 Elo+
Party 1
Arachne
Arachne
IcyLaxbeast30
Arachne
Level 109
God Stats
23W - 15L
1,525 SR
Queue Stats
99W - 151L
1,321 Elo+
Party 1
Merlin
Merlin
x 1 C O B R A Z
Merlin
Level 89
God Stats
44W - 44L
1,488 SR
Queue Stats
206W - 210L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
8 / 1 / 9
9,834
756
11,798
11,795
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Cern99
Cabrakan
13
2 / 0 / 14
8,901
685
4,646
7,299
10,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
GoldGuardian739
Danzaburou
13
7 / 0 / 9
9,716
747
8,411
4,272
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaDeD OpTiCaL
Sun Wukong
11
0 / 5 / 0
7,271
559
3,363
12,010
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
8
1 / 11 / 0
7,331
564
7,435
14,095
4,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 1
7,889
607
6,715
4,484
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
1
9
12.5
W
Cabrakan
Cern99
Cabrakan
2
0
14
9
L
Sun Wukong
FaDeD OpTiCaL
Sun Wukong
0
5
0
0
W
Danzaburou
GoldGuardian739
Danzaburou
7
0
9
11.5
L
Arachne
1
11
0
0.09
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
17,513
23,366
Taken
30,589
17,314
Mitigated
12,697
16,058
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,798
729
5,527
9,258
11,795
4,916
279
3,523
8,272
53,283
0
W
Cabrakan
Cern99
Cabrakan
4,646
938
0
69
7,299
10,566
140
3,378
3,921
12,922
0
L
Sun Wukong
FaDeD OpTiCaL
Sun Wukong
3,363
521
0
456
12,010
6,245
0
6,162
5,848
0
19,818
W
Danzaburou
GoldGuardian739
Danzaburou
8,411
3,121
0
1,204
4,272
1,832
658
808
3,464
0
33,829
L
Arachne
7,435
3,947
0
1,469
14,095
4,890
0
8,258
5,837
0
18,131
L
6,715
0
0
604
4,484
1,562
0
2,353
2,131
38,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
22,491
171
Minions Killed
143
9
Camps Cleared
4
761,607
Distance Traveled
667,895
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,834
756
97
7
2
265,625
2
W
Cabrakan
8,901
685
13
1
1
259,262
0
L
Sun Wukong
7,271
559
36
3
1
209,531
4
W
Danzaburou
9,716
747
61
5
6
236,720
3
L
Arachne
7,331
564
15
1
3
222,848
2
L
Merlin
7,889
607
92
7
0
235,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role