Player Matchup

Cthulhu
Cthulhu
BOBthekiller334
Cthulhu
Level 10
God Stats
2W - 4L
1,206 SR
Queue Stats
12W - 11L
1,539 Elo+
Party 3
Medusa
Medusa
ThebesNuts
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,896 Elo+
Party 2
Loki
Loki
ZestyFart
Loki
Level 25
God Stats
6W - 10L
1,408 SR
Queue Stats
124W - 108L
1,630 Elo+
Solo
Izanami
Izanami
c0nfIex
Izanami
Level 21
God Stats
13W - 13L
1,555 SR
Queue Stats
37W - 38L
1,529 Elo+
Party 3
Olorun
Olorun
skadisboooobies
Olorun
Level 29
God Stats
2W - 1L
1,653 SR
Queue Stats
90W - 28L
1,874 Elo+
Party 2
Team Averages
Level 19
1,464 SR
1,693 Elo+

VS

Team Averages
Level 18
1,576 SR
1,589 Elo+
Fenrir
Fenrir
DIsForFlash
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
LowRezzLol
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,619 Elo+
Solo
Odin
Odin
QuirkyPenguin
Odin
Level 29
God Stats
0W - 2L
1,418 SR
Queue Stats
19W - 15L
1,554 Elo+
Party 1
Yemoja
Yemoja
microser
Yemoja
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 4L
1,507 Elo+
Solo
Hou Yi
Hou Yi
phukuaphrodite
Hou Yi
Level 16
God Stats
3W - 3L
1,717 SR
Queue Stats
50W - 36L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,461
546
3,294
6,575
3,198
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
ThebesNuts
Medusa
8
1 / 4 / 1
5,194
519
2,288
7,536
2,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
5 / 1 / 0
5,994
599
3,290
5,488
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
c0nfIex
Izanami
9
2 / 3 / 0
5,804
580
3,915
5,282
1,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
5,794
579
207
2,639
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 4 / 0
4,062
406
1,096
4,579
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
LowRezzLol
Kukulkan
1
0 / 0 / 0
3,490
349
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 4
5,136
514
5,702
7,054
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
microser
Yemoja
9
2 / 2 / 0
5,190
519
1,439
4,093
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
5 / 0 / 0
5,592
559
2,908
4,115
1,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
9
Kills
7
9
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Fenrir
0
4
0
0
L
Kukulkan
LowRezzLol
Kukulkan
0
0
0
0
L
0
3
4
0.67
W
Medusa
ThebesNuts
Medusa
1
4
1
0.38
W
Loki
5
1
0
5
W
Izanami
c0nfIex
Izanami
2
3
0
0.67
L
Yemoja
microser
Yemoja
2
2
0
1
L
5
0
0
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,994
Damage
11,145
27,520
Taken
19,841
9,797
Mitigated
7,853
9,030
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,294
620
63
2,660
6,575
3,198
85
249
5,933
21,918
0
L
Fenrir
1,096
537
0
1,119
4,579
1,419
0
0
4,579
0
10,724
L
Kukulkan
LowRezzLol
Kukulkan
0
0
0
0
0
0
0
0
0
294
0
L
5,702
2,298
210
1,149
7,054
3,478
462
2,062
4,992
0
16,530
W
Medusa
ThebesNuts
Medusa
2,288
1,062
78
1,100
7,536
2,816
0
43
7,453
0
23,417
W
Loki
3,290
1,009
0
2,609
5,488
1,451
0
0
5,406
0
32,634
W
Izanami
c0nfIex
Izanami
3,915
2,426
0
1,276
5,282
1,586
1,365
1,147
3,971
0
32,209
L
Yemoja
microser
Yemoja
1,439
218
290
435
4,093
1,862
508
1,232
2,861
16,274
0
L
2,908
1,800
0
1,384
4,115
1,094
0
207
3,908
0
22,578
W
207
0
0
1,244
2,639
746
1,839
0
2,639
35,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
23,470
317
Minions Killed
125
0
Camps Cleared
0
912,244
Distance Traveled
667,508
9
Wards Purchased
137
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,461
546
51
5
0
192,623
2
L
Fenrir
4,062
406
22
2
0
122,897
0
L
Kukulkan
3,490
349
1
0
0
12,839
0
L
Odin
5,136
514
32
3
0
172,865
1
W
Medusa
5,194
519
34
3
0
175,229
2
W
Loki
5,994
599
73
7
0
190,996
1
W
Izanami
5,804
580
81
8
0
193,706
4
L
Yemoja
5,190
519
29
3
0
163,213
2
L
Hou Yi
5,592
559
41
4
0
195,694
134
W
Olorun
5,794
579
78
8
0
159,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role