Player Matchup

Gilgamesh
Gilgamesh
BlackwaterForceX
Gilgamesh
Level 13
God Stats
13W - 19L
1,485 SR
Queue Stats
31W - 47L
1,244 Elo+
Party 1
Ra
Ra
DiceBori
Ra
Level 13
God Stats
2W - 1L
1,518 SR
Queue Stats
15W - 15L
1,469 Elo+
Solo
Bastet
Bastet
IxVenomz-x
Bastet
Level 17
God Stats
12W - 22L
1,021 SR
Queue Stats
216W - 279L
1,227 Elo+
Party 1
Artemis
Artemis
RoYaL Alli
Artemis
Level 25
God Stats
3W - 1L
1,702 SR
Queue Stats
6W - 4L
1,449 Elo+
Solo
Ravana
Ravana
poopybandit5380
Ravana
Level 28
God Stats
3W - 0L
1,811 SR
Queue Stats
57W - 37L
1,614 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,401 Elo+

VS

Team Averages
Level 25
1,553 SR
1,435 Elo+
Ra
Ra
Colt4020
Ra
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
166W - 164L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Gayde Roks
Cthulhu
Level 29
God Stats
16W - 18L
1,679 SR
Queue Stats
239W - 281L
1,427 Elo+
Solo
Amaterasu
Amaterasu
HunterJT7
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,603 Elo+
Solo
Artemis
Artemis
MaybeEhNot
Artemis
Level 26
God Stats
33W - 23L
1,584 SR
Queue Stats
110W - 111L
1,494 Elo+
Solo
Susano
Susano
kinCfly
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
5 / 7 / 6
14,585
456
15,808
33,829
36,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 11 / 14
18,317
572
26,759
37,375
20,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
IxVenomz-x
Bastet
20
4 / 3 / 6
14,168
443
6,480
17,336
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RoYaL Alli
Artemis
20
26 / 4 / 8
21,185
662
43,824
31,082
13,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
10,146
317
1,588
4,029
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
11,974
374
6,558
12,729
3,886
Cthulhu
Gayde Roks
Cthulhu
17
1 / 7 / 5
12,724
398
8,219
23,299
22,252
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
HunterJT7
Amaterasu
20
11 / 11 / 3
18,958
592
34,461
42,036
23,716
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
MaybeEhNot
Artemis
20
9 / 11 / 2
18,151
567
21,638
30,159
13,038
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
kinCfly
Susano
20
0 / 13 / 3
13,300
416
4,227
24,663
21,895
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
49
Kills
25
29
Deaths
51
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
7
6
1.14
L
4
9
2
0.56
W
14
11
14
1.91
L
Cthulhu
Gayde Roks
Cthulhu
1
7
5
0.5
L
Amaterasu
HunterJT7
Amaterasu
11
11
3
1.14
W
Bastet
IxVenomz-x
Bastet
4
3
6
2.33
L
Artemis
MaybeEhNot
Artemis
9
11
2
0.91
W
Artemis
RoYaL Alli
Artemis
26
4
8
7.5
L
Susano
kinCfly
Susano
0
13
3
0.12
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,459
Damage
75,103
123,651
Taken
132,886
79,557
Mitigated
84,787
46,687
Healing
30,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
15,808
4,887
0
6,063
33,829
36,542
3,265
6,395
27,298
0
94,615
L
6,558
1,375
0
1,602
12,729
3,886
1,551
3,071
9,658
40,605
0
W
26,759
2,558
1,640
16,254
37,375
20,239
1,022
3,235
34,140
146,482
0
L
Cthulhu
Gayde Roks
Cthulhu
8,219
824
127
2,738
23,299
22,252
0
5,108
18,191
47,971
0
L
Amaterasu
HunterJT7
Amaterasu
34,461
12,309
0
14,898
42,036
23,716
0
10,522
31,514
0
157,733
W
Bastet
IxVenomz-x
Bastet
6,480
2,623
0
7,438
17,336
7,601
253
3,553
13,753
0
71,871
L
Artemis
MaybeEhNot
Artemis
21,638
12,882
0
11,245
30,159
13,038
5,261
4,594
25,565
0
177,214
W
Artemis
RoYaL Alli
Artemis
43,824
28,213
0
14,544
31,082
13,674
8,808
4,611
26,339
0
199,373
L
Susano
kinCfly
Susano
4,227
813
0
0
24,663
21,895
274
3,549
21,114
237
68,762
W
1,588
265
0
748
4,029
1,501
0
2,342
1,433
0
18,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,401
Gold Earned
75,107
688
Minions Killed
703
0
Camps Cleared
0
2,337,318
Distance Traveled
2,328,327
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,585
456
126
4
0
560,832
7
L
Ra
11,974
374
82
3
0
325,319
6
W
Ra
18,317
572
192
6
0
531,742
2
L
Cthulhu
12,724
398
73
2
0
436,586
2
L
Amaterasu
18,958
592
200
6
0
609,664
3
W
Bastet
14,168
443
95
3
0
574,979
5
L
Artemis
18,151
567
236
7
0
446,341
0
W
Artemis
21,185
662
246
8
0
536,536
1
L
Susano
13,300
416
112
4
0
510,417
2
W
Ravana
10,146
317
29
1
0
133,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role