Player Matchup

Loki
Loki
AlHasimYaba
Loki
Level 19
God Stats
1W - 1L
1,689 SR
Queue Stats
30W - 13L
1,719 Elo+
Solo
Fenrir
Fenrir
D3licios
Fenrir
Level 42
God Stats
5W - 5L
1,445 SR
Queue Stats
11W - 25L
1,261 Elo+
Party 1
Nox
Nox
HipsterStag
Nox
Level 26
God Stats
0W - 1L
1,654 SR
Queue Stats
36W - 50L
1,480 Elo+
Party 1
Olorun
Olorun
Teravangian
Olorun
Level 38
God Stats
38W - 33L
1,477 SR
Queue Stats
110W - 151L
1,296 Elo+
Party 1
Chiron
Chiron
TheHoliestPotato
Chiron
Level 14
God Stats
2W - 1L
1,706 SR
Queue Stats
8W - 9L
1,635 Elo+
Party 1
Team Averages
Level 28
1,594 SR
1,478 Elo+

VS

Team Averages
Level 22
1,602 SR
1,786 Elo+
Anhur
Anhur
CrowJuniur
Anhur
Level 29
God Stats
8W - 3L
1,771 SR
Queue Stats
180W - 121L
1,708 Elo+
Party 2
Thor
Thor
MissedMyAxe
Thor
Level 5
God Stats
4W - 0L
1,302 SR
Queue Stats
11W - 0L
1,948 Elo+
Solo
Ares
Ares
Reborncrow305
Ares
Level 26
God Stats
39W - 11L
1,945 SR
Queue Stats
163W - 96L
1,718 Elo+
Party 2
Ratatoskr
Ratatoskr
Rondingu
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 70L
1,643 Elo+
Solo
Tiamat
Tiamat
xxTriGGeRxx
Tiamat
Level 25
God Stats
5W - 2L
1,493 SR
Queue Stats
8W - 6L
1,912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,778
756
2,191
3,007
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
D3licios
Fenrir
5
0 / 2 / 1
3,475
695
1,169
4,212
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
1 / 5 / 1
3,443
689
1,651
3,445
1,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
6
0 / 2 / 0
3,544
709
1,172
3,088
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
1 / 6 / 1
3,222
644
2,262
4,597
626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
7 / 1 / 3
5,008
1,002
4,451
3,469
838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
4 / 0 / 2
4,646
929
3,551
2,985
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
4 / 1 / 9
4,892
978
2,065
5,568
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Rondingu
Ratatoskr
7
1 / 1 / 2
4,139
828
2,713
4,364
1,784
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
7
0 / 0 / 0
4,047
809
322
1,213
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Anhur
7
1
3
8.5
L
Fenrir
D3licios
Fenrir
0
2
1
0.25
L
1
5
1
0.3
W
4
0
2
5
W
4
1
9
8.5
W
Ratatoskr
Rondingu
Ratatoskr
1
1
2
2
L
Olorun
0
2
0
0
L
1
6
1
0.25
W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
13,102
18,349
Taken
17,599
4,284
Mitigated
6,335
3,351
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
805
0
674
3,007
496
0
0
2,709
0
13,175
W
Anhur
4,451
2,695
0
1,432
3,469
838
224
678
2,791
0
22,381
L
Fenrir
D3licios
Fenrir
1,169
418
0
1,042
4,212
1,320
0
33
4,021
0
11,887
L
1,651
592
0
130
3,445
1,052
0
454
2,991
3,295
0
W
3,551
1,396
0
1,924
2,985
823
0
523
2,462
0
19,866
W
2,065
172
0
2,794
5,568
2,608
0
1,350
4,200
4,985
0
W
Ratatoskr
Rondingu
Ratatoskr
2,713
830
0
1,895
4,364
1,784
0
254
4,110
0
15,930
L
Olorun
1,172
542
0
927
3,088
790
0
560
2,487
14,347
0
L
2,262
1,729
16
562
4,597
626
0
1,340
3,257
0
5,074
W
Tiamat
322
0
0
464
1,213
282
172
0
1,213
20,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,462
Gold Earned
22,732
102
Minions Killed
178
0
Camps Cleared
0
533,998
Distance Traveled
566,619
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,778
756
29
6
0
123,010
0
W
Anhur
5,008
1,002
48
10
0
102,258
1
L
Fenrir
3,475
695
28
6
0
104,302
0
L
Nox
3,443
689
3
1
0
102,227
0
W
Thor
4,646
929
46
9
0
125,031
2
W
Ares
4,892
978
5
1
0
107,734
0
W
Ratatoskr
4,139
828
34
7
0
119,286
1
L
Olorun
3,544
709
35
7
0
91,688
1
L
Chiron
3,222
644
7
1
0
112,771
0
W
Tiamat
4,047
809
45
9
0
112,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role