Player Matchup

Jormungandr
Jormungandr
Narwhaleman2
Jormungandr
Level 18
God Stats
2W - 0L
1,346 SR
Queue Stats
3W - 7L
1,119 Elo+
Party 1
Medusa
Medusa
WaTTsEMG
Medusa
Level 159
God Stats
7W - 14L
1,501 SR
Queue Stats
168W - 202L
1,413 Elo+
Party 1
Merlin
Merlin
WaTTsHole
Merlin
Level 160
God Stats
2W - 0L
1,485 SR
Queue Stats
138W - 173L
1,403 Elo+
Party 1
Team Averages
Level 112
1,444 SR
1,311 Elo+

VS

Team Averages
Level 41
1,375 SR
1,302 Elo+
Ra
Ra
AsianBatSoup
Ra
Level 67
God Stats
11W - 25L
1,378 SR
Queue Stats
247W - 302L
1,303 Elo+
Party 2
Bacchus
Bacchus
BearJewBronson
Bacchus
Level 28
God Stats
5W - 19L
1,278 SR
Queue Stats
110W - 162L
1,236 Elo+
Party 2
Izanami
Izanami
DooDoo Mouth759
Izanami
Level 29
God Stats
61W - 57L
1,470 SR
Queue Stats
88W - 100L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Narwhaleman2
Jormungandr
14
3 / 1 / 11
11,808
621
7,167
13,564
12,830
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
WaTTsEMG
Medusa
18
16 / 3 / 6
14,663
772
24,470
17,740
6,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
WaTTsHole
Merlin
17
3 / 3 / 16
12,952
682
13,266
12,527
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 1
13,427
707
14,726
18,056
5,629
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 9 / 4
11,186
589
11,461
15,370
6,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 1
9,727
512
4,429
15,648
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
7
7
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
1
9
4
0.33
L
0
7
1
0.07
W
Jormungandr
Narwhaleman2
Jormungandr
3
1
11
8.5
W
Medusa
WaTTsEMG
Medusa
16
3
6
6.33
W
Merlin
WaTTsHole
Merlin
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,903
Damage
30,616
43,831
Taken
49,074
22,923
Mitigated
15,441
10,342
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,726
352
1,529
2,691
18,056
5,629
0
9,162
8,894
71,113
0
L
11,461
688
58
366
15,370
6,507
0
5,156
10,214
13,343
0
L
4,429
3,389
371
132
15,648
3,305
198
6,418
9,230
0
20,261
W
Jormungandr
Narwhaleman2
Jormungandr
7,167
1,267
0
1,878
13,564
12,830
141
5,711
7,853
23,257
0
W
Medusa
WaTTsEMG
Medusa
24,470
8,207
0
5,707
17,740
6,067
2,505
11,537
6,203
0
80,857
W
Merlin
WaTTsHole
Merlin
13,266
448
0
2,757
12,527
4,026
451
9,427
3,100
55,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
34,340
229
Minions Killed
175
11
Camps Cleared
1
1,041,410
Distance Traveled
893,769
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,427
707
138
7
1
348,148
0
L
Bacchus
11,186
589
3
0
0
275,848
0
L
Izanami
9,727
512
34
2
0
269,773
1
W
Jormungandr
11,808
621
24
1
0
338,151
0
W
Medusa
14,663
772
108
6
8
374,916
2
W
Merlin
12,952
682
97
5
3
328,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role