Player Matchup

Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BodomsChild89
Khepri
Level 152
God Stats
13W - 5L
1,590 SR
Queue Stats
312W - 283L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
Icesicle117
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,204 Elo+
Party 2
Chronos
Chronos
IvanMireles
Chronos
Level 133
God Stats
6W - 5L
1,601 SR
Queue Stats
254W - 226L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thu1hu
Tsukuyomi
Level 87
God Stats
11W - 10L
1,575 SR
Queue Stats
435W - 431L
1,525 Elo+
Party 2
Team Averages
Level 127
1,553 SR
1,462 Elo+

VS

Team Averages
Level 140
1,456 SR
1,541 Elo+
Scylla
Scylla
SPF777
Scylla
Level 160
God Stats
2W - 11L
1,106 SR
Queue Stats
741W - 791L
1,562 Elo+
Solo
Kukulkan
Kukulkan
Sleeping Beauty
Kukulkan
Level 155
God Stats
4W - 3L
1,639 SR
Queue Stats
98W - 101L
1,522 Elo+
Party 3
Hel
Hel
Thickolas
Hel
Level 156
God Stats
1W - 2L
1,494 SR
Queue Stats
117W - 119L
1,558 Elo+
Party 3
Chronos
Chronos
leolp_23
Chronos
Level 141
God Stats
3W - 4L
1,543 SR
Queue Stats
87W - 96L
1,517 Elo+
Solo
Hercules
Hercules
xSYRR_BA_DURRx
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 1 / 3
7,803
780
4,404
6,811
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 17
8,622
862
5,907
12,650
15,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Icesicle117
Ah Puch
17
3 / 1 / 14
9,011
901
12,720
5,044
2,695
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
IvanMireles
Chronos
13
0 / 1 / 7
7,336
734
6,247
9,722
5,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Thu1hu
Tsukuyomi
16
11 / 3 / 6
9,355
936
17,449
10,396
6,608
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SPF777
Scylla
15
1 / 2 / 6
8,324
832
11,874
9,223
3,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
3 / 4 / 3
8,592
859
7,253
8,186
2,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 4 / 5
7,068
707
2,665
9,896
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
leolp_23
Chronos
14
3 / 3 / 4
7,910
791
7,206
10,611
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
13
1 / 5 / 5
7,849
785
6,693
16,134
14,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
18
Kills
8
8
Deaths
18
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
3
5.5
W
0
2
17
4.25
W
Ah Puch
Icesicle117
Ah Puch
3
1
14
10
W
Chronos
IvanMireles
Chronos
0
1
7
3.5
L
Scylla
SPF777
Scylla
1
2
6
2
L
Kukulkan
3
4
3
1.13
L
0
4
5
0.63
W
Tsukuyomi
Thu1hu
Tsukuyomi
11
3
6
4.67
L
Chronos
leolp_23
Chronos
3
3
4
1.67
L
Hercules
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
35,691
44,623
Taken
54,050
33,279
Mitigated
31,988
21,913
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,404
84
8,552
4,786
6,811
3,702
190
4,768
1,915
6,102
0
W
5,907
236
1,726
1,839
12,650
15,003
118
8,928
3,517
8,055
0
W
Ah Puch
Icesicle117
Ah Puch
12,720
795
387
556
5,044
2,695
165
2,911
2,091
36,992
0
W
Chronos
IvanMireles
Chronos
6,247
2,394
653
810
9,722
5,271
1,180
4,914
4,772
16,128
0
L
Scylla
SPF777
Scylla
11,874
1,706
852
881
9,223
3,469
52
5,285
3,938
22,300
0
L
Kukulkan
7,253
1,609
1,042
1,011
8,186
2,802
919
4,350
3,836
27,826
0
L
2,665
108
9,405
3,706
9,896
7,682
30
4,739
5,157
6,945
0
W
Tsukuyomi
Thu1hu
Tsukuyomi
17,449
3,244
1,203
1,401
10,396
6,608
227
6,897
3,330
0
25,922
L
Chronos
leolp_23
Chronos
7,206
2,139
264
1,678
10,611
3,666
492
5,290
5,321
14,184
0
L
Hercules
6,693
1,662
1,938
3,095
16,134
14,369
153
9,614
6,520
0
9,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
39,743
98
Minions Killed
129
0
Camps Cleared
0
1,082,375
Distance Traveled
888,246
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,803
780
2
0
0
227,427
0
W
Khepri
8,622
862
3
0
0
206,912
0
W
Ah Puch
9,011
901
45
5
0
209,282
1
W
Chronos
7,336
734
27
3
0
205,949
3
L
Scylla
8,324
832
38
4
0
185,005
1
L
Kukulkan
8,592
859
48
5
0
166,333
1
L
Hel
7,068
707
6
1
0
173,337
2
W
Tsukuyomi
9,355
936
21
2
0
232,805
1
L
Chronos
7,910
791
34
3
0
192,383
0
L
Hercules
7,849
785
3
0
0
171,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role