Player Matchup

Arachne
Arachne
DragonLordKale
Arachne
Level 140
God Stats
10W - 5L
1,646 SR
Queue Stats
276W - 247L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
MadSchoolBus
Sylvanus
Level 139
God Stats
2W - 4L
1,515 SR
Queue Stats
241W - 220L
1,597 Elo+
Party 1
Ares
Ares
NewOrleansX
Ares
Level 129
God Stats
5W - 5L
1,593 SR
Queue Stats
387W - 412L
1,434 Elo+
Party 1
Medusa
Medusa
StompingCrib02
Medusa
Level 84
God Stats
10W - 2L
1,798 SR
Queue Stats
366W - 333L
1,518 Elo+
Party 1
Thoth
Thoth
StonedTK
Thoth
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,406 Elo+
Party 1
Team Averages
Level 112
1,610 SR
1,504 Elo+

VS

Team Averages
Level 66
1,482 SR
1,534 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HispanicsAreBots
Janus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 35L
1,715 Elo+
Solo
Fafnir
Fafnir
TurtleOnSpeed
Fafnir
Level 46
God Stats
3W - 1L
1,645 SR
Queue Stats
208W - 258L
1,474 Elo+
Solo
Apollo
Apollo
UldranthTonitrum
Apollo
Level 23
God Stats
1W - 1L
1,320 SR
Queue Stats
39W - 43L
1,471 Elo+
Solo
Ymir
Ymir
feniks_descendit
Ymir
Level 158
God Stats
10W - 7L
1,447 SR
Queue Stats
616W - 618L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
8,311
693
11,456
12,307
6,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
MadSchoolBus
Sylvanus
16
2 / 1 / 6
9,238
770
9,276
18,092
21,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 8
8,787
732
6,978
15,432
18,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 3
7,772
648
8,602
8,051
4,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
StonedTK
Thoth
18
5 / 2 / 4
10,125
844
13,464
8,603
5,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 3 / 10
10,278
857
6,543
19,658
18,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 1 / 6
10,874
906
17,331
8,291
3,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 9
8,837
736
5,374
9,667
9,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 10
9,339
778
14,669
9,320
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 11
9,547
796
8,142
18,732
23,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
12
Kills
14
15
Deaths
12
28
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
3
10
2.33
L
2
6
7
0.92
W
8
1
6
11
L
Sylvanus
MadSchoolBus
Sylvanus
2
1
6
5
L
1
4
8
1.25
L
2
2
3
1.75
L
Thoth
StonedTK
Thoth
5
2
4
3.5
W
1
2
9
2.75
W
2
3
10
2.33
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,776
Damage
52,059
62,485
Taken
65,668
56,156
Mitigated
58,337
28,388
Healing
33,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,543
2,773
11,672
7,704
19,658
18,357
364
9,772
9,886
12,539
0
L
11,456
6,792
1,489
2,792
12,307
6,782
208
7,762
4,545
0
14,345
W
17,331
330
3,188
2,679
8,291
3,267
640
2,977
5,314
43,775
0
L
Sylvanus
MadSchoolBus
Sylvanus
9,276
2,135
9,546
9,464
18,092
21,351
295
9,913
8,179
19,010
0
L
6,978
58
560
1,367
15,432
18,829
320
7,753
7,679
13,229
0
L
8,602
3,160
1,128
590
8,051
4,111
140
6,130
1,921
0
15,144
L
Thoth
StonedTK
Thoth
13,464
1,232
451
1,001
8,603
5,083
798
5,832
2,771
36,488
0
W
5,374
1,279
814
2,569
9,667
9,379
1,605
4,468
5,199
12,363
0
W
14,669
5,602
673
512
9,320
4,150
2,055
4,607
4,713
0
35,700
W
8,142
870
1,774
2,410
18,732
23,184
164
7,894
10,838
16,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,233
Gold Earned
48,875
106
Minions Killed
158
0
Camps Cleared
0
1,026,580
Distance Traveled
1,140,861
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,278
857
15
1
0
236,908
0
L
Arachne
8,311
693
7
1
0
218,353
0
W
Janus
10,874
906
75
6
0
280,352
2
L
Sylvanus
9,238
770
12
1
0
210,816
0
L
Ares
8,787
732
13
1
0
204,058
0
L
Medusa
7,772
648
18
2
0
158,185
2
L
Thoth
10,125
844
56
5
0
235,168
0
W
Fafnir
8,837
736
10
1
0
189,785
0
W
Apollo
9,339
778
38
3
0
229,662
0
W
Ymir
9,547
796
20
2
0
204,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role