Player Matchup

Merlin
Merlin
FrogKonan
Merlin
Level 108
God Stats
1W - 0L
1,442 SR
Queue Stats
12W - 13L
1,574 Elo+
Solo
Serqet
Serqet
YkCrin
Serqet
Level 124
God Stats
3W - 0L
1,353 SR
Queue Stats
157W - 135L
1,535 Elo+
Party 2
Chaac
Chaac
ykfate
Chaac
Level 113
God Stats
19W - 12L
1,807 SR
Queue Stats
213W - 215L
1,525 Elo+
Party 2
Team Averages
Level 115
1,534 SR
1,545 Elo+

VS

Team Averages
Level 83
1,399 SR
1,379 Elo+
Tyr
Tyr
DaddyThiccBoy
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,534 Elo+
Solo
Izanami
Izanami
SirBuckshot
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,296 Elo+
Party 1
Agni
Agni
fireflyDRB
Agni
Level 102
God Stats
2W - 7L
1,196 SR
Queue Stats
167W - 380L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FrogKonan
Merlin
14
6 / 2 / 8
10,547
703
10,327
7,350
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
YkCrin
Serqet
14
8 / 4 / 6
10,836
722
7,958
11,981
4,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ykfate
Chaac
14
5 / 0 / 12
10,698
713
12,933
13,177
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
10,022
668
11,060
16,224
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
SirBuckshot
Izanami
12
1 / 8 / 1
8,687
579
5,630
13,137
4,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 9 / 1
8,091
539
5,497
11,875
3,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
6
6
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Merlin
FrogKonan
Merlin
6
2
8
5
L
Izanami
SirBuckshot
Izanami
1
8
1
0.19
W
Serqet
YkCrin
Serqet
8
4
6
2.75
L
0
9
1
0.06
W
Chaac
ykfate
Chaac
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
22,187
32,508
Taken
41,236
22,322
Mitigated
20,006
10,660
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,060
1,059
0
1,587
16,224
12,806
0
5,768
9,705
0
20,926
W
Merlin
FrogKonan
Merlin
10,327
856
0
718
7,350
2,743
1,086
716
6,320
39,259
0
L
Izanami
SirBuckshot
Izanami
5,630
2,763
0
1,041
13,137
4,195
0
2,899
8,940
0
33,641
W
Serqet
YkCrin
Serqet
7,958
780
0
2,965
11,981
4,646
721
2,391
9,328
0
29,995
L
5,497
324
334
1,722
11,875
3,005
0
2,043
8,914
22,212
0
W
Chaac
ykfate
Chaac
12,933
2,013
0
6,977
13,177
14,933
216
3,404
9,507
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
26,800
139
Minions Killed
131
6
Camps Cleared
6
874,651
Distance Traveled
729,366
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,022
668
25
2
2
297,485
2
W
Merlin
10,547
703
67
4
2
276,477
2
L
Izanami
8,687
579
59
4
0
232,698
1
W
Serqet
10,836
722
33
2
4
281,739
5
L
Agni
8,091
539
47
3
4
199,183
3
W
Chaac
10,698
713
39
3
0
316,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role