Player Matchup

Hun Batz
Hun Batz
Erakinus
Hun Batz
Level 88
God Stats
8W - 4L
1,500 SR
Queue Stats
105W - 85L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
Erzengel
Guan Yu
Level 89
God Stats
43W - 22L
1,788 SR
Queue Stats
168W - 128L
1,619 Elo+
Party 3
Tiamat
Tiamat
Konozero
Tiamat
Level 144
God Stats
8W - 9L
1,760 SR
Queue Stats
92W - 71L
1,608 Elo+
Party 2
Ares
Ares
Revy_Era
Ares
Level 28
God Stats
3W - 4L
1,814 SR
Queue Stats
43W - 34L
1,641 Elo+
Party 2
Izanami
Izanami
monke2
Izanami
Level 27
God Stats
18W - 9L
1,520 SR
Queue Stats
128W - 97L
1,614 Elo+
Party 3
Team Averages
Level 75
1,676 SR
1,605 Elo+

VS

Team Averages
Level 46
1,690 SR
1,575 Elo+
Tsukuyomi
Tsukuyomi
BuddyandFriends
Tsukuyomi
Level 87
God Stats
50W - 34L
1,627 SR
Queue Stats
530W - 512L
1,472 Elo+
Party 1
Fafnir
Fafnir
MattHatR
Fafnir
Level 38
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 22L
1,470 Elo+
Solo
Mulan
Mulan
NUTmyWorldup
Mulan
Level 24
God Stats
7W - 4L
1,767 SR
Queue Stats
54W - 28L
1,675 Elo+
Party 1
Ra
Ra
NUToriusBIGpp
Ra
Level 54
God Stats
6W - 1L
1,739 SR
Queue Stats
193W - 110L
1,641 Elo+
Party 1
Izanami
Izanami
Rockyhasdowns-
Izanami
Level 27
God Stats
8W - 2L
1,555 SR
Queue Stats
137W - 82L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Erakinus
Hun Batz
13
5 / 2 / 4
8,513
608
7,597
9,196
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Erzengel
Guan Yu
14
0 / 5 / 1
7,977
570
7,050
13,020
12,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Konozero
Tiamat
13
1 / 0 / 7
7,588
542
7,243
5,157
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
12
6 / 0 / 6
8,022
573
7,725
10,827
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
monke2
Izanami
16
8 / 0 / 3
9,783
699
12,741
9,683
3,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuddyandFriends
Tsukuyomi
10
1 / 6 / 2
6,315
451
5,480
11,672
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
MattHatR
Fafnir
9
0 / 4 / 0
6,053
432
1,940
12,272
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 3 / 1
8,107
579
9,802
17,332
12,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 2 / 2
7,055
504
5,711
7,177
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 0
6,691
478
6,298
10,403
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
7
7
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BuddyandFriends
Tsukuyomi
1
6
2
0.33
W
Hun Batz
Erakinus
Hun Batz
5
2
4
3.5
W
Guan Yu
Erzengel
Guan Yu
0
5
1
0.1
W
Tiamat
Konozero
Tiamat
1
0
7
4.5
L
Fafnir
MattHatR
Fafnir
0
4
0
0
L
5
3
1
1.83
L
1
2
2
1
W
Ares
6
0
6
9
L
0
5
0
0
W
Izanami
monke2
Izanami
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
29,231
47,883
Taken
58,856
32,356
Mitigated
26,140
17,840
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BuddyandFriends
Tsukuyomi
5,480
1,699
0
3,669
11,672
3,260
0
3,584
7,888
0
31,961
W
Hun Batz
Erakinus
Hun Batz
7,597
2,435
0
3,552
9,196
3,271
0
1,774
7,422
0
52,700
W
Guan Yu
Erzengel
Guan Yu
7,050
1,498
75
5,559
13,020
12,019
94
702
12,318
0
45,892
W
Tiamat
Konozero
Tiamat
7,243
285
0
2,100
5,157
3,334
88
916
4,241
45,846
0
L
Fafnir
MattHatR
Fafnir
1,940
544
948
2,485
12,272
5,983
0
3,627
8,503
13,497
0
L
9,802
2,612
0
6,293
17,332
12,136
445
1,812
15,480
0
49,484
L
5,711
549
719
2,544
7,177
2,433
0
3,720
3,181
48,192
0
W
Ares
7,725
473
0
1,479
10,827
10,479
472
2,960
7,743
19,047
0
L
6,298
4,218
0
2,090
10,403
2,328
0
1,567
8,836
0
52,098
W
Izanami
monke2
Izanami
12,741
9,455
0
5,075
9,683
3,253
324
1,238
8,445
0
90,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
34,221
473
Minions Killed
388
0
Camps Cleared
0
1,457,113
Distance Traveled
1,326,338
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,315
451
60
4
0
270,994
1
W
Hun Batz
8,513
608
98
7
0
317,992
5
W
Guan Yu
7,977
570
108
8
0
260,078
2
W
Tiamat
7,588
542
83
6
0
290,011
7
L
Fafnir
6,053
432
19
1
0
245,048
0
L
Mulan
8,107
579
108
8
0
241,652
0
L
Ra
7,055
504
103
7
0
314,514
4
W
Ares
8,022
573
21
2
0
311,247
7
L
Izanami
6,691
478
98
7
0
254,130
1
W
Izanami
9,783
699
163
12
0
277,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role