Player Matchup

Anubis
Anubis
SunderOP
Anubis
Level 105
God Stats
10W - 7L
1,692 SR
Queue Stats
132W - 95L
1,747 Elo+
Party 1
Neith
Neith
WoRkMaN9947
Neith
Level 160
God Stats
1W - 0L
1,707 SR
Queue Stats
52W - 36L
1,733 Elo+
Party 1
Sobek
Sobek
YSi CRiXUS
Sobek
Level 149
God Stats
4W - 1L
1,649 SR
Queue Stats
40W - 33L
1,654 Elo+
Party 1
Team Averages
Level 138
1,682 SR
1,712 Elo+

VS

Team Averages
Level 110
1,631 SR
1,556 Elo+
Thanatos
Thanatos
BrotherSwrdsmen
Thanatos
Level 86
God Stats
17W - 17L
1,749 SR
Queue Stats
208W - 167L
1,556 Elo+
Party 2
Nox
Nox
GOwO_Akechi
Nox
Level 148
God Stats
5W - 7L
1,625 SR
Queue Stats
271W - 217L
1,550 Elo+
Party 2
Bellona
Bellona
XxSavageDanxX
Bellona
Level 95
God Stats
9W - 10L
1,520 SR
Queue Stats
272W - 328L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SunderOP
Anubis
14
10 / 2 / 2
9,679
880
8,020
8,831
4,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 11
7,946
722
10,503
7,529
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
11
2 / 3 / 10
7,833
712
3,681
12,670
10,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 8 / 4
6,898
627
5,642
9,918
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 4
7,893
718
9,672
6,637
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
3 / 2 / 4
8,055
732
7,103
9,394
6,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
7
7
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
8
4
0.38
L
3
3
4
1.67
W
Anubis
SunderOP
Anubis
10
2
2
5.5
W
1
2
11
3.25
L
Bellona
3
2
4
2.5
W
Sobek
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
22,417
29,030
Taken
25,949
18,677
Mitigated
11,348
9,951
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,642
1,349
0
2,662
9,918
3,147
0
5,281
4,637
0
12,800
L
9,672
499
0
500
6,637
1,720
0
3,463
3,174
33,207
0
W
Anubis
SunderOP
Anubis
8,020
427
0
3,567
8,831
4,934
180
2,549
6,282
28,500
0
W
10,503
4,785
0
3,512
7,529
2,782
686
3,179
4,350
0
34,948
L
Bellona
7,103
1,943
0
1,330
9,394
6,481
0
3,252
6,142
0
23,169
W
Sobek
3,681
424
0
2,872
12,670
10,961
92
4,054
8,616
6,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
22,846
128
Minions Killed
123
7
Camps Cleared
5
602,702
Distance Traveled
606,379
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,898
627
18
2
3
188,782
4
L
Nox
7,893
718
52
5
2
192,622
5
W
Anubis
9,679
880
43
4
2
191,020
2
W
Neith
7,946
722
80
7
5
192,718
0
L
Bellona
8,055
732
53
5
0
224,975
4
W
Sobek
7,833
712
5
0
0
218,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role