Player Matchup

Ra
Ra
iMR Lemmiwinks
Ra
Level 88
God Stats
10W - 8L
1,513 SR
Queue Stats
332W - 369L
1,499 Elo+
Party 1
Ganesha
Ganesha
opor187
Ganesha
Level 17
God Stats
9W - 17L
1,371 SR
Queue Stats
73W - 122L
1,105 Elo+
Party 1
Izanami
Izanami
showtime-0485
Izanami
Level 22
God Stats
48W - 62L
1,451 SR
Queue Stats
115W - 156L
1,310 Elo+
Solo
Team Averages
Level 42
1,445 SR
1,305 Elo+

VS

Team Averages
Level 34
1,424 SR
1,376 Elo+
Fenrir
Fenrir
Im OooWee
Fenrir
Level 16
God Stats
2W - 4L
1,272 SR
Queue Stats
6W - 12L
1,326 Elo+
Party 2
Odin
Odin
Im WaInutty
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nola_Behemoth
Morgan Le Fay
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
10,727
670
11,926
15,066
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
opor187
Ganesha
14
1 / 2 / 5
10,815
676
7,786
12,421
9,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
12
1 / 6 / 5
9,345
584
8,960
13,048
4,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Im OooWee
Fenrir
13
4 / 4 / 5
10,166
635
7,743
13,829
11,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 2 / 6
9,078
567
2,016
12,107
9,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Nola_Behemoth
Morgan Le Fay
15
6 / 1 / 4
11,032
690
26,420
13,004
5,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
10
10
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Im OooWee
Fenrir
4
4
5
1.63
W
0
2
6
1.5
W
Morgan Le Fay
Nola_Behemoth
Morgan Le Fay
6
1
4
8
L
5
2
2
3
L
Ganesha
opor187
Ganesha
1
2
5
1.75
L
Izanami
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,672
Damage
36,179
40,535
Taken
38,940
20,856
Mitigated
27,508
14,843
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Im OooWee
Fenrir
7,743
1,138
0
364
13,829
11,808
0
6,790
7,039
0
17,574
W
2,016
784
0
1,110
12,107
9,843
0
4,685
7,422
0
12,306
W
Morgan Le Fay
Nola_Behemoth
Morgan Le Fay
26,420
4,036
636
4,593
13,004
5,857
99
8,708
4,296
73,549
0
L
11,926
1,510
5,363
6,448
15,066
6,524
0
11,082
3,984
53,958
0
L
Ganesha
opor187
Ganesha
7,786
586
0
2,173
12,421
9,933
0
7,395
5,026
22,225
0
L
Izanami
8,960
5,282
0
859
13,048
4,399
120
8,608
4,440
0
27,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
30,276
181
Minions Killed
160
7
Camps Cleared
5
875,847
Distance Traveled
924,504
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,166
635
22
1
0
310,514
4
W
Odin
9,078
567
31
2
0
313,796
0
W
Morgan Le Fay
11,032
690
107
7
5
300,194
1
L
Ra
10,727
670
124
8
4
304,469
7
L
Ganesha
10,815
676
3
0
0
292,034
7
L
Izanami
9,345
584
54
3
3
279,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role