Player Matchup

Sol
Sol
CaseStudy01
Sol
Level 54
God Stats
4W - 0L
1,331 SR
Queue Stats
43W - 16L
1,680 Elo+
Party 2
Chaac
Chaac
EvDuBx
Chaac
Level 14
God Stats
6W - 1L
1,884 SR
Queue Stats
13W - 5L
1,612 Elo+
Party 2
Skadi
Skadi
TBone21Live
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 26L
1,644 Elo+
Party 2
Team Averages
Level 58
1,572 SR
1,645 Elo+

VS

Team Averages
Level 47
1,491 SR
1,103 Elo+
Kuzenbo
Kuzenbo
RKODUDE602
Kuzenbo
Level 12
God Stats
1W - 4L
1,262 SR
Queue Stats
3W - 11L
1,149 Elo+
Party 1
Neith
Neith
XXXTAPATIO23XXX
Neith
Level 62
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 11L
1,149 Elo+
Party 1
Ra
Ra
mollymik
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 12
8,394
1,049
11,500
6,606
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
EvDuBx
Chaac
10
2 / 4 / 15
6,977
872
4,834
8,165
5,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
10 / 1 / 10
8,477
1,060
10,272
5,535
1,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RKODUDE602
Kuzenbo
8
1 / 7 / 5
5,928
741
1,457
12,051
9,071
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 7 / 4
5,984
748
3,177
10,313
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 7 / 2
7,387
923
2,347
7,912
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
5
6
Deaths
21
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
W
Chaac
EvDuBx
Chaac
2
4
15
2.38
L
Kuzenbo
RKODUDE602
Kuzenbo
1
7
5
0.5
W
10
1
10
15
L
1
7
4
0.43
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
6,981
20,306
Taken
30,276
9,061
Mitigated
15,077
5,735
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,500
3,744
0
2,268
6,606
1,938
922
1,235
5,328
28,043
0
W
Chaac
EvDuBx
Chaac
4,834
1,069
0
1,770
8,165
5,241
195
1,733
6,162
253
11,965
L
Kuzenbo
RKODUDE602
Kuzenbo
1,457
595
0
810
12,051
9,071
22
2,493
9,123
2,786
0
W
10,272
4,471
0
1,697
5,535
1,882
804
1,586
3,864
0
35,298
L
3,177
751
0
546
10,313
3,413
0
5,187
4,826
0
8,496
L
2,347
445
548
1,516
7,912
2,593
0
3,311
4,429
15,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
19,299
108
Minions Killed
37
8
Camps Cleared
0
456,978
Distance Traveled
363,107
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,394
1,049
37
5
2
149,937
1
W
Chaac
6,977
872
21
3
2
161,481
0
L
Kuzenbo
5,928
741
4
1
0
111,218
0
W
Skadi
8,477
1,060
50
6
4
145,560
2
L
Neith
5,984
748
18
2
0
123,317
0
L
Ra
7,387
923
15
2
0
128,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role