Player Matchup

Kukulkan
Kukulkan
BadDuck557
Kukulkan
Level 149
God Stats
3W - 3L
1,536 SR
Queue Stats
13W - 27L
1,302 Elo+
Party 2
Bacchus
Bacchus
DirectedEagle
Bacchus
Level 106
God Stats
4W - 1L
1,585 SR
Queue Stats
33W - 35L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ORPHANBREAKR
Cu Chulainn
Level 147
God Stats
2W - 1L
1,465 SR
Queue Stats
23W - 43L
1,318 Elo+
Party 2
Skadi
Skadi
Rollaroo
Skadi
Level 121
God Stats
1W - 0L
1,475 SR
Queue Stats
2W - 7L
1,150 Elo+
Party 1
Tsukuyomi
Tsukuyomi
auronguardian
Tsukuyomi
Level 85
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1
Team Averages
Level 122
1,525 SR
1,297 Elo+

VS

Team Averages
Level 103
1,511 SR
1,345 Elo+
Hera
Hera
Awakenangel
Hera
Level 126
God Stats
0W - 1L
1,559 SR
Queue Stats
7W - 16L
1,372 Elo+
Party 3
Geb
Geb
BigFloppyMeat
Geb
Level 113
God Stats
0W - 4L
1,920 SR
Queue Stats
14W - 20L
1,478 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Qasari
Morgan Le Fay
Level 69
God Stats
1W - 8L
1,529 SR
Queue Stats
1W - 12L
1,159 Elo+
Party 3
Osiris
Osiris
l1 Jesus l1
Osiris
Level 107
God Stats
0W - 7L
1,083 SR
Queue Stats
811W - 889L
1,428 Elo+
Solo
Danzaburou
Danzaburou
nickelbe92
Danzaburou
Level 101
God Stats
2W - 9L
1,464 SR
Queue Stats
2W - 9L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadDuck557
Kukulkan
20
8 / 4 / 7
15,549
777
29,829
17,284
7,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
18
1 / 2 / 9
12,961
648
11,131
31,969
35,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ORPHANBREAKR
Cu Chulainn
20
6 / 2 / 10
14,965
748
19,273
40,057
42,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Rollaroo
Skadi
20
5 / 5 / 9
14,971
749
25,291
14,537
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
auronguardian
Tsukuyomi
18
2 / 5 / 5
13,002
650
7,768
16,438
7,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
12,802
640
24,848
12,678
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 5
12,626
631
14,914
22,016
26,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Qasari
Morgan Le Fay
19
0 / 4 / 6
11,596
580
17,890
17,551
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
8 / 5 / 4
15,617
781
18,204
34,905
38,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
nickelbe92
Danzaburou
20
4 / 6 / 7
14,021
701
21,459
22,173
8,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
22
Kills
18
18
Deaths
22
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Kukulkan
BadDuck557
Kukulkan
8
4
7
2.88
L
3
2
5
2.75
W
Bacchus
1
2
9
2.75
W
Cu Chulainn
ORPHANBREAKR
Cu Chulainn
6
2
10
5.5
L
Morgan Le Fay
Qasari
Morgan Le Fay
0
4
6
0.75
W
Skadi
Rollaroo
Skadi
5
5
9
1.9
W
Tsukuyomi
auronguardian
Tsukuyomi
2
5
5
0.9
L
Osiris
8
5
4
2
L
Danzaburou
nickelbe92
Danzaburou
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,292
Damage
97,315
120,285
Taken
109,323
99,292
Mitigated
86,297
45,353
Healing
22,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,848
5,291
0
2,439
12,678
4,896
598
5,909
6,672
61,574
0
W
Kukulkan
BadDuck557
Kukulkan
29,829
2,320
1,532
5,506
17,284
7,395
58
11,110
6,034
70,942
0
L
14,914
514
0
1,265
22,016
26,867
1
7,098
14,663
34,496
0
W
Bacchus
11,131
721
1,404
14,356
31,969
35,751
0
13,812
17,682
24,746
0
W
Cu Chulainn
ORPHANBREAKR
Cu Chulainn
19,273
4,309
1,483
16,200
40,057
42,949
1,218
16,446
23,167
3,436
52,338
L
Morgan Le Fay
Qasari
Morgan Le Fay
17,890
1,093
0
4,236
17,551
7,201
62
6,129
11,359
51,029
0
W
Skadi
Rollaroo
Skadi
25,291
10,254
1,039
2,160
14,537
6,112
4,044
8,348
6,079
0
74,192
W
Tsukuyomi
auronguardian
Tsukuyomi
7,768
1,851
52
1,621
16,438
7,085
2,504
7,832
8,539
0
37,691
L
Osiris
18,204
6,396
2,590
7,669
34,905
38,370
123
11,559
22,894
791
39,798
L
Danzaburou
nickelbe92
Danzaburou
21,459
10,631
0
3,884
22,173
8,963
3,009
11,735
10,288
0
56,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,448
Gold Earned
66,662
380
Minions Killed
385
4
Camps Cleared
9
1,826,958
Distance Traveled
1,841,004
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,802
640
110
6
2
349,383
0
W
Kukulkan
15,549
777
116
6
1
361,845
0
L
Geb
12,626
631
35
2
1
407,999
0
W
Bacchus
12,961
648
15
1
0
368,581
0
W
Cu Chulainn
14,965
748
74
4
0
380,645
0
L
Morgan Le Fay
11,596
580
95
5
1
374,272
2
W
Skadi
14,971
749
126
6
1
355,165
4
W
Tsukuyomi
13,002
650
49
2
2
360,722
9
L
Osiris
15,617
781
56
3
3
385,448
3
L
Danzaburou
14,021
701
89
4
2
323,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role