Player Matchup

Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DarkMatter422
Da Ji
Level 29
God Stats
0W - 3L
1,154 SR
Queue Stats
288W - 302L
1,290 Elo+
Solo
Serqet
Serqet
DirtyKOW II
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,451 Elo+
Solo
Ares
Ares
PMS Lola Star
Ares
Level 148
God Stats
3W - 6L
1,451 SR
Queue Stats
447W - 502L
1,344 Elo+
Party 1
Sylvanus
Sylvanus
WatchfulBird85
Sylvanus
Level 77
God Stats
0W - 2L
1,258 SR
Queue Stats
171W - 211L
1,297 Elo+
Party 1
Team Averages
Level 82
1,373 SR
1,376 Elo+

VS

Team Averages
Level 64
1,449 SR
1,322 Elo+
Tiamat
Tiamat
Jerry2010
Tiamat
Level 26
God Stats
1W - 0L
1,213 SR
Queue Stats
18W - 23L
1,304 Elo+
Party 2
Chang'e
Chang'e
Mannic13
Chang'e
Level 35
God Stats
2W - 2L
1,457 SR
Queue Stats
21W - 28L
1,299 Elo+
Party 2
Hades
Hades
Nicmani
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
Tee Leaph
Kukulkan
Level 69
God Stats
10W - 6L
1,445 SR
Queue Stats
261W - 333L
1,319 Elo+
Solo
Apollo
Apollo
draaamatic
Apollo
Level 103
God Stats
7W - 3L
1,630 SR
Queue Stats
556W - 578L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 5 / 8
11,273
626
18,291
27,466
34,388
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 1
7,949
442
1,241
3,804
1,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
19
3 / 5 / 8
10,786
599
12,629
18,548
22,216
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

20
4 / 2 / 8
13,097
728
14,063
22,570
34,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
19
3 / 4 / 5
11,046
614
14,270
24,420
34,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jerry2010
Tiamat
15
0 / 4 / 7
10,113
562
3,859
13,375
7,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Mannic13
Chang'e
20
1 / 1 / 13
11,675
649
8,816
11,967
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Nicmani
Hades
19
4 / 5 / 5
11,951
664
19,642
18,148
11,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Tee Leaph
Kukulkan
20
3 / 1 / 13
12,420
690
22,204
12,859
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
draaamatic
Apollo
20
12 / 2 / 8
13,780
766
28,896
18,726
7,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
13
Kills
20
20
Deaths
13
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
8
1.4
L
0
4
1
0.13
L
Serqet
3
5
8
1.4
W
Tiamat
Jerry2010
Tiamat
0
4
7
0.88
W
Chang'e
Mannic13
Chang'e
1
1
13
7.5
W
Hades
Nicmani
Hades
4
5
5
1.3
L
4
2
8
4
W
Kukulkan
Tee Leaph
Kukulkan
3
1
13
9.5
L
Sylvanus
3
4
5
1.38
W
Apollo
draaamatic
Apollo
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,494
Damage
83,417
96,808
Taken
75,075
127,085
Mitigated
38,193
38,531
Healing
43,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,291
3,734
174
10,304
27,466
34,388
643
16,047
11,419
0
36,713
L
1,241
186
0
20
3,804
1,362
0
2,333
1,471
0
1,241
L
Serqet
12,629
1,771
2,106
1,791
18,548
22,216
174
10,732
7,816
0
20,193
W
Tiamat
Jerry2010
Tiamat
3,859
332
1,330
2,256
13,375
7,979
190
5,851
7,087
16,844
0
W
Chang'e
Mannic13
Chang'e
8,816
913
10,662
5,538
11,967
5,259
1,501
4,115
7,594
20,620
0
W
Hades
Nicmani
Hades
19,642
1,194
3,706
5,181
18,148
11,435
530
7,613
9,816
32,128
0
L
14,063
1,429
2,958
4,727
22,570
34,290
385
12,876
9,694
36,467
0
W
Kukulkan
Tee Leaph
Kukulkan
22,204
2,184
3,301
2,560
12,859
5,921
741
4,755
7,846
49,886
0
L
Sylvanus
14,270
3,951
9,372
7,079
24,420
34,829
0
12,533
11,887
32,264
0
W
Apollo
draaamatic
Apollo
28,896
13,955
2,909
6,103
18,726
7,599
2,389
5,999
11,197
0
55,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,151
Gold Earned
59,939
122
Minions Killed
194
0
Camps Cleared
0
1,248,737
Distance Traveled
1,535,979
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,273
626
33
2
0
320,985
0
L
Da Ji
7,949
442
0
0
0
65,570
0
L
Serqet
10,786
599
28
2
0
330,204
1
W
Tiamat
10,113
562
16
1
0
281,721
1
W
Chang'e
11,675
649
24
1
0
294,141
0
W
Hades
11,951
664
29
2
0
285,630
1
L
Ares
13,097
728
35
2
0
329,604
1
W
Kukulkan
12,420
690
72
4
0
355,652
0
L
Sylvanus
11,046
614
26
1
0
202,374
0
W
Apollo
13,780
766
53
3
0
318,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role