Player Matchup

Amaterasu
Amaterasu
BrotherYeehaw
Amaterasu
Level 80
God Stats
11W - 7L
1,540 SR
Queue Stats
390W - 359L
1,533 Elo+
Party 1
Anubis
Anubis
KlosterMonster
Anubis
Level 28
God Stats
14W - 13L
1,577 SR
Queue Stats
32W - 37L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LaFoe
Tsukuyomi
Level 83
God Stats
27W - 13L
1,629 SR
Queue Stats
62W - 67L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
Rutobia
Sun Wukong
Level 33
God Stats
1W - 2L
1,665 SR
Queue Stats
50W - 51L
1,449 Elo+
Party 1
Izanami
Izanami
The_Peace_Lord
Izanami
Level 121
God Stats
1W - 1L
1,474 SR
Queue Stats
224W - 231L
1,540 Elo+
Party 1
Team Averages
Level 69
1,577 SR
1,504 Elo+

VS

Team Averages
Level 66
1,331 SR
1,472 Elo+
Ganesha
Ganesha
Gabe Uhtsecs
Ganesha
Level 83
God Stats
0W - 2L
1,420 SR
Queue Stats
141W - 151L
1,422 Elo+
Party 2
Loki
Loki
Ksully1137
Loki
Level 81
God Stats
2W - 13L
1,188 SR
Queue Stats
208W - 209L
1,486 Elo+
Party 2
Yemoja
Yemoja
QuizFrnt
Yemoja
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 136L
1,537 Elo+
Party 2
Sol
Sol
charlierange
Sol
Level 79
God Stats
0W - 2L
1,191 SR
Queue Stats
93W - 101L
1,456 Elo+
Party 4
Hou Yi
Hou Yi
madeenlima
Hou Yi
Level 41
God Stats
1W - 1L
1,356 SR
Queue Stats
82W - 85L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrotherYeehaw
Amaterasu
19
7 / 1 / 3
12,021
601
13,799
16,418
15,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 3
11,720
586
10,951
11,268
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LaFoe
Tsukuyomi
17
5 / 3 / 3
10,621
531
8,180
11,957
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Rutobia
Sun Wukong
13
0 / 1 / 4
7,940
397
7,372
10,133
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 5 / 5
9,974
499
10,660
12,627
4,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gabe Uhtsecs
Ganesha
18
2 / 5 / 3
10,369
518
6,123
13,599
11,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 7 / 1
10,033
502
10,486
17,389
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
QuizFrnt
Yemoja
13
1 / 1 / 3
8,587
429
5,512
14,381
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 2
9,357
468
7,412
15,988
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
madeenlima
Hou Yi
13
3 / 4 / 2
7,799
390
7,624
10,954
3,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
23
Kills
12
12
Deaths
23
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BrotherYeehaw
Amaterasu
7
1
3
8.5
L
Ganesha
Gabe Uhtsecs
Ganesha
2
5
3
0.7
W
7
2
3
4.25
L
5
7
1
0.79
W
Tsukuyomi
LaFoe
Tsukuyomi
5
3
3
2.17
L
Yemoja
QuizFrnt
Yemoja
1
1
3
2.5
W
Sun Wukong
Rutobia
Sun Wukong
0
1
4
2
W
4
5
5
1.3
L
1
6
2
0.33
L
Hou Yi
madeenlima
Hou Yi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
37,157
62,403
Taken
72,311
37,748
Mitigated
37,847
24,232
Healing
17,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BrotherYeehaw
Amaterasu
13,799
6,491
0
6,806
16,418
15,723
0
6,061
9,937
0
86,940
L
Ganesha
Gabe Uhtsecs
Ganesha
6,123
522
0
3,025
13,599
11,316
327
56
13,444
54,253
0
W
10,951
203
0
5,675
11,268
5,726
590
3,183
8,079
80,263
0
L
10,486
2,755
0
4,950
17,389
5,072
0
4,913
12,433
0
84,862
W
Tsukuyomi
LaFoe
Tsukuyomi
8,180
2,719
0
4,949
11,957
3,859
276
1,618
10,299
0
66,407
L
Yemoja
QuizFrnt
Yemoja
5,512
1,343
1,744
2,491
14,381
13,031
44
1,189
12,665
32,102
0
W
Sun Wukong
Rutobia
Sun Wukong
7,372
774
0
4,095
10,133
8,179
184
3,823
6,230
0
26,145
W
10,660
6,388
0
2,707
12,627
4,261
1,909
3,777
8,850
0
76,640
L
7,412
1,364
0
3,996
15,988
5,020
1,376
4,849
11,093
50,860
4,426
L
Hou Yi
madeenlima
Hou Yi
7,624
4,486
0
1,746
10,954
3,408
0
0
10,282
0
38,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
46,145
562
Minions Killed
468
0
Camps Cleared
0
1,946,294
Distance Traveled
1,709,161
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,021
601
159
8
0
406,271
1
L
Ganesha
10,369
518
116
6
0
346,083
1
W
Anubis
11,720
586
154
8
0
357,347
5
L
Loki
10,033
502
134
7
0
362,781
3
W
Tsukuyomi
10,621
531
106
5
0
441,032
2
L
Yemoja
8,587
429
58
3
0
331,739
3
W
Sun Wukong
7,940
397
40
2
0
380,006
2
W
Izanami
9,974
499
103
5
0
361,638
2
L
Sol
9,357
468
100
5
0
331,210
2
L
Hou Yi
7,799
390
60
3
0
337,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role