Player Matchup

Nu Wa
Nu Wa
MRDROPxTHExBASS
Nu Wa
Level 126
God Stats
1W - 0L
1,765 SR
Queue Stats
50W - 59L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
NL Singularity
Sylvanus
Level 120
God Stats
25W - 17L
1,672 SR
Queue Stats
84W - 85L
1,580 Elo+
Party 2
Izanami
Izanami
Ommpa13
Izanami
Level 144
God Stats
5W - 2L
1,871 SR
Queue Stats
181W - 192L
1,561 Elo+
Party 2
Serqet
Serqet
marstunes
Serqet
Level 128
God Stats
2W - 6L
1,287 SR
Queue Stats
166W - 179L
1,586 Elo+
Party 2
Artio
Artio
xAculous
Artio
Level 112
God Stats
9W - 7L
1,581 SR
Queue Stats
282W - 307L
1,480 Elo+
Party 2
Team Averages
Level 126
1,635 SR
1,546 Elo+

VS

Team Averages
Level 129
1,539 SR
1,551 Elo+
Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BigBlacGoliath
Cabrakan
Level 120
God Stats
15W - 7L
1,732 SR
Queue Stats
162W - 147L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CallMeShadowe
Morgan Le Fay
Level 129
God Stats
4W - 12L
1,395 SR
Queue Stats
176W - 159L
1,581 Elo+
Party 1
Serqet
Serqet
DoctorSpell
Serqet
Level 137
God Stats
2W - 3L
1,568 SR
Queue Stats
166W - 176L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
10,019
589
13,567
10,024
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
4 / 1 / 7
8,740
514
9,863
12,349
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Ommpa13
Izanami
16
6 / 2 / 4
9,990
588
11,937
12,838
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
marstunes
Serqet
17
6 / 3 / 4
10,022
590
7,967
12,836
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
xAculous
Artio
15
2 / 1 / 3
9,244
544
7,358
14,509
10,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 6 / 1
8,946
526
10,925
17,386
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
 
Izanami
13
2 / 4 / 1
8,065
474
7,978
12,827
3,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
12
2 / 2 / 3
8,090
476
8,016
16,155
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
CallMeShadowe
Morgan Le Fay
14
6 / 4 / 0
9,300
547
13,630
12,612
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
13
0 / 5 / 2
7,744
456
2,861
11,012
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
12
12
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
1
0.42
L
Izanami
 
Izanami
2
4
1
0.63
L
Cabrakan
2
2
3
1.75
L
Morgan Le Fay
CallMeShadowe
Morgan Le Fay
6
4
0
1.5
L
Serqet
0
5
2
0.2
W
3
5
8
1.4
W
Sylvanus
4
1
7
7.5
W
Izanami
Ommpa13
Izanami
6
2
4
4
W
Serqet
marstunes
Serqet
6
3
4
2.67
W
Artio
xAculous
Artio
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,692
Damage
43,410
62,556
Taken
69,992
33,268
Mitigated
32,941
23,516
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,925
2,858
0
4,668
17,386
7,511
996
9,219
7,469
0
59,674
L
Izanami
 
Izanami
7,978
4,881
0
4,033
12,827
3,455
0
4,247
8,348
0
57,350
L
Cabrakan
8,016
1,166
417
4,286
16,155
12,865
26
5,108
10,839
25,540
0
L
Morgan Le Fay
CallMeShadowe
Morgan Le Fay
13,630
1,306
0
2,062
12,612
3,947
486
6,865
4,848
74,301
0
L
Serqet
2,861
492
0
1,994
11,012
5,163
0
3,141
7,683
0
51,322
W
13,567
2,954
69
1,848
10,024
3,454
692
6,960
2,402
61,026
0
W
Sylvanus
9,863
3,180
2,542
3,704
12,349
9,763
352
5,425
6,838
26,049
9,544
W
Izanami
Ommpa13
Izanami
11,937
6,505
0
3,978
12,838
4,500
970
3,375
9,023
0
82,304
W
Serqet
marstunes
Serqet
7,967
1,668
0
4,143
12,836
5,001
878
4,142
8,500
0
61,539
W
Artio
xAculous
Artio
7,358
615
374
6,858
14,509
10,550
661
1,080
13,413
46,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
42,145
484
Minions Killed
479
0
Camps Cleared
0
1,645,676
Distance Traveled
1,591,155
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,946
526
120
7
0
291,799
1
L
Izanami
8,065
474
107
6
0
304,896
4
L
Cabrakan
8,090
476
32
2
0
327,758
4
L
Morgan Le Fay
9,300
547
133
8
0
303,482
3
L
Serqet
7,744
456
87
5
0
363,220
4
W
Nu Wa
10,019
589
110
6
0
309,012
1
W
Sylvanus
8,740
514
48
3
0
304,641
1
W
Izanami
9,990
588
138
8
0
289,651
7
W
Serqet
10,022
590
93
5
0
392,071
4
W
Artio
9,244
544
95
6
0
350,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role