Player Matchup

Aphrodite
Aphrodite
AnnoyingHawk597
Aphrodite
Level 67
God Stats
3W - 3L
1,206 SR
Queue Stats
181W - 195L
1,331 Elo+
Solo
Neith
Neith
I10k Famous
Neith
Level 101
God Stats
30W - 19L
1,646 SR
Queue Stats
70W - 73L
1,478 Elo+
Party 1
Arachne
Arachne
Its SlimShady95
Arachne
Level 147
God Stats
4W - 3L
1,519 SR
Queue Stats
108W - 108L
1,511 Elo+
Party 1
Achilles
Achilles
JKobe2411
Achilles
Level 155
God Stats
4W - 4L
1,523 SR
Queue Stats
101W - 109L
1,476 Elo+
Party 1
Yemoja
Yemoja
Renegade Z113
Yemoja
Level 158
God Stats
1W - 1L
1,628 SR
Queue Stats
113W - 111L
1,544 Elo+
Party 1
Team Averages
Level 126
1,504 SR
1,468 Elo+

VS

Team Averages
Level 94
1,520 SR
1,393 Elo+
Cerberus
Cerberus
GoldenShadow912
Cerberus
Level 99
God Stats
0W - 3L
1,430 SR
Queue Stats
15W - 28L
1,380 Elo+
Solo
Merlin
Merlin
Granados1992
Merlin
Level 126
God Stats
14W - 22L
1,452 SR
Queue Stats
131W - 147L
1,371 Elo+
Solo
Chiron
Chiron
Guilty_Crown2015
Chiron
Level 54
God Stats
0W - 1L
1,667 SR
Queue Stats
11W - 12L
1,431 Elo+
Solo
Hercules
Hercules
MR DATA 534
Hercules
Level 89
God Stats
10W - 11L
1,497 SR
Queue Stats
332W - 314L
1,428 Elo+
Solo
Loki
Loki
bigmart19
Loki
Level 101
God Stats
21W - 24L
1,555 SR
Queue Stats
257W - 302L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnnoyingHawk597
Aphrodite
13
0 / 0 / 8
7,946
441
7,739
10,453
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 2 / 2
8,464
470
9,382
12,778
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 5
8,966
498
7,370
10,162
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
JKobe2411
Achilles
16
9 / 1 / 1
10,231
568
13,856
21,165
19,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 4
9,730
541
8,563
15,311
12,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 5 / 0
7,320
407
4,913
14,626
14,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
0 / 3 / 3
8,861
492
8,038
10,143
4,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
7,141
397
8,027
11,503
3,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MR DATA 534
Hercules
12
0 / 1 / 2
7,498
417
5,594
15,021
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
4 / 4 / 0
9,016
501
9,375
14,622
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
5
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnnoyingHawk597
Aphrodite
0
0
8
4
L
Cerberus
0
5
0
0
L
Merlin
0
3
3
0.5
L
1
6
0
0.17
W
4
2
2
2.5
W
3
1
5
5.5
W
Achilles
JKobe2411
Achilles
9
1
1
9.5
L
Hercules
MR DATA 534
Hercules
0
1
2
1
W
3
1
4
5
L
Loki
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
35,947
69,869
Taken
65,915
43,645
Mitigated
46,914
37,052
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnnoyingHawk597
Aphrodite
7,739
2,071
6,612
8,421
10,453
3,831
78
297
10,156
32,612
0
L
Cerberus
4,913
994
0
3,428
14,626
14,683
494
470
14,156
41,746
0
L
Merlin
8,038
978
81
3,216
10,143
4,755
0
5,211
4,932
62,843
0
L
8,027
2,026
1,003
3,781
11,503
3,772
0
3,140
8,137
0
48,420
W
9,382
4,546
0
2,972
12,778
4,389
1,328
375
12,403
0
54,403
W
7,370
6,267
0
895
10,162
3,371
921
1,802
8,360
0
47,634
W
Achilles
JKobe2411
Achilles
13,856
6,371
0
9,364
21,165
19,434
329
5,577
15,588
0
52,680
L
Hercules
MR DATA 534
Hercules
5,594
890
0
5,994
15,021
15,571
0
4,721
9,734
0
21,425
W
8,563
2,707
692
8,096
15,311
12,620
1,784
4,900
10,411
69,321
0
L
Loki
9,375
1,749
0
4,542
14,622
8,133
0
1,876
12,654
0
63,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
39,836
440
Minions Killed
477
0
Camps Cleared
0
1,689,097
Distance Traveled
1,547,092
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,946
441
67
4
0
331,179
0
L
Cerberus
7,320
407
98
5
0
284,804
0
L
Merlin
8,861
492
134
7
0
286,610
0
L
Chiron
7,141
397
92
5
0
282,503
1
W
Neith
8,464
470
81
5
0
303,093
4
W
Arachne
8,966
498
79
4
0
390,615
4
W
Achilles
10,231
568
86
5
0
332,667
1
L
Hercules
7,498
417
33
2
0
350,706
4
W
Yemoja
9,730
541
127
7
0
331,543
6
L
Loki
9,016
501
120
7
0
342,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role