Player Matchup

Amaterasu
Amaterasu
IRONNEE
Amaterasu
Level 107
God Stats
9W - 4L
1,641 SR
Queue Stats
257W - 268L
1,469 Elo+
Party 1
Skadi
Skadi
Lacoste237
Skadi
Level 42
God Stats
2W - 3L
1,434 SR
Queue Stats
52W - 57L
1,386 Elo+
Solo
Geb
Geb
LittleOsha
Geb
Level 116
God Stats
17W - 9L
1,549 SR
Queue Stats
332W - 374L
1,482 Elo+
Party 1
Scylla
Scylla
YuanGreek
Scylla
Level 145
God Stats
14W - 13L
1,567 SR
Queue Stats
298W - 283L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
cleaner817
Tsukuyomi
Level 108
God Stats
12W - 11L
1,630 SR
Queue Stats
132W - 125L
1,428 Elo+
Solo
Team Averages
Level 104
1,564 SR
1,454 Elo+

VS

Team Averages
Level 61
1,539 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RPDebilCZ
King Arthur
Level 47
God Stats
15W - 12L
1,544 SR
Queue Stats
70W - 62L
1,478 Elo+
Solo
Izanami
Izanami
Vichkata1
Izanami
Level 46
God Stats
9W - 14L
1,429 SR
Queue Stats
141W - 155L
1,466 Elo+
Solo
Set
Set
scream147
Set
Level 49
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 8L
1,348 Elo+
Solo
He Bo
He Bo
猛男刘发财
He Bo
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 189L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IRONNEE
Amaterasu
10
1 / 2 / 0
5,610
561
4,022
9,887
4,057
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
9
0 / 1 / 1
5,217
522
1,860
3,223
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 1 / 1
4,985
499
1,578
7,112
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
YuanGreek
Scylla
9
0 / 0 / 1
5,131
513
1,184
3,069
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
cleaner817
Tsukuyomi
8
1 / 5 / 0
5,143
514
3,821
7,353
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 1
6,548
655
2,866
2,935
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
RPDebilCZ
King Arthur
10
3 / 1 / 1
5,929
593
7,187
7,855
4,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Vichkata1
Izanami
10
0 / 0 / 3
5,472
547
2,260
2,707
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 1 / 2
4,663
466
2,490
4,433
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 2
6,150
615
2,525
4,524
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
1
2.5
L
Amaterasu
IRONNEE
Amaterasu
1
2
0
0.5
L
Skadi
0
1
1
0.5
L
1
1
1
1.5
W
King Arthur
RPDebilCZ
King Arthur
3
1
1
3.5
W
Izanami
Vichkata1
Izanami
0
0
3
1.5
L
Scylla
YuanGreek
Scylla
0
0
1
0.5
L
Tsukuyomi
cleaner817
Tsukuyomi
1
5
0
0.2
W
1
1
2
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,465
Damage
17,328
30,644
Taken
22,454
11,700
Mitigated
9,206
9,976
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,866
222
0
407
2,935
799
593
451
2,484
39,368
0
L
Amaterasu
IRONNEE
Amaterasu
4,022
1,728
0
3,521
9,887
4,057
173
171
9,716
0
27,844
L
Skadi
1,860
804
0
1,214
3,223
831
135
837
2,386
0
26,630
L
1,578
63
385
2,062
7,112
3,017
0
1,111
6,001
18,306
0
W
King Arthur
RPDebilCZ
King Arthur
7,187
1,320
0
2,671
7,855
4,761
0
212
7,643
0
27,691
W
Izanami
Vichkata1
Izanami
2,260
1,105
0
1,423
2,707
844
0
414
2,293
0
34,988
L
Scylla
YuanGreek
Scylla
1,184
208
0
1,360
3,069
819
0
1,527
1,430
23,934
0
L
Tsukuyomi
cleaner817
Tsukuyomi
3,821
1,085
0
1,434
7,353
2,976
0
1,816
5,441
0
28,469
W
2,490
819
0
619
4,433
1,753
0
1,082
3,351
0
13,744
W
2,525
94
0
3,037
4,524
1,049
0
603
3,921
33,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
28,762
264
Minions Killed
312
0
Camps Cleared
0
974,111
Distance Traveled
1,025,416
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,548
655
86
9
0
205,726
4
L
Amaterasu
5,610
561
62
6
0
181,135
3
L
Skadi
5,217
522
71
7
0
186,250
2
L
Geb
4,985
499
21
2
0
209,894
5
W
King Arthur
5,929
593
67
7
0
213,684
0
W
Izanami
5,472
547
74
7
0
197,390
3
L
Scylla
5,131
513
54
5
0
197,984
5
L
Tsukuyomi
5,143
514
56
6
0
198,848
2
W
Set
4,663
466
18
2
0
193,994
3
W
He Bo
6,150
615
67
7
0
214,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role