Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum I
RaththeNomad
Anhur
Platinum I
Level 160
God Stats
11W - 18L
1,544 SR
Queue Stats
948W - 940L
1,949 MMR
Solo
Athena
Athena
Platinum V
XJesus4444
Athena
Platinum V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 237L
1,842 MMR
Party 1
Thanatos
Thanatos
Diamond V
lmJaff
Thanatos
Diamond V
Level 155
God Stats
1W - 1L
1,485 SR
Queue Stats
224W - 227L
1,959 MMR
Solo
Chronos
Chronos
Platinum I
ttvTheGeanmarcoM
Chronos
Platinum I
Level 122
God Stats
40W - 19L
1,683 SR
Queue Stats
365W - 365L
1,955 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,542 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,579 SR
1,892 MMR
Ravana
Ravana
Platinum V
FroJesus
Ravana
Platinum V
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
163W - 157L
1,789 MMR
Solo
Fafnir
Fafnir
Platinum IV
GothVampireHoe
Fafnir
Platinum IV
Level 157
God Stats
2W - 1L
1,593 SR
Queue Stats
48W - 43L
1,881 MMR
Solo
Sol
Sol
Platinum II
MÀGE
Sol
Platinum II
Level 119
God Stats
6W - 3L
1,641 SR
Queue Stats
40W - 27L
1,924 MMR
Solo
Mulan
Mulan
Platinum I
Zofus
Mulan
Platinum I
Level 160
God Stats
47W - 44L
1,660 SR
Queue Stats
126W - 131L
1,959 MMR
Solo
Charybdis
Charybdis
Platinum III
saainz
Charybdis
Platinum III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 277L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 5 / 5
10,777
490
7,892
23,767
18,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 4
10,676
485
7,742
13,238
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
XJesus4444
Athena
14
0 / 3 / 8
9,644
438
7,502
23,113
23,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
lmJaff
Thanatos
19
9 / 5 / 3
12,395
563
13,360
16,918
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 6 / 5
11,377
517
11,432
17,006
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatGilgameshGebPersephoneMorgan Le Fay

VS

Bans
ArtioOdinSobekScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FroJesus
Ravana
19
6 / 3 / 10
12,082
549
13,374
13,827
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 14
10,636
483
6,639
16,088
22,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
MÀGE
Sol
18
7 / 3 / 7
12,527
569
16,338
12,975
4,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zofus
Mulan
18
4 / 4 / 7
11,978
544
17,083
18,331
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
saainz
Charybdis
18
3 / 3 / 6
11,801
536
13,708
15,610
5,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
15
Kills
21
21
Deaths
15
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
5
0.9
W
Ravana
FroJesus
Ravana
6
3
10
3.67
W
1
2
14
4
W
Sol
MÀGE
Sol
7
3
7
3.5
L
1
2
4
1.5
L
Athena
XJesus4444
Athena
0
3
8
1.33
W
Mulan
Zofus
Mulan
4
4
7
1.88
L
Thanatos
lmJaff
Thanatos
9
5
3
2.1
W
Charybdis
saainz
Charybdis
3
3
6
2
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
67,142
94,042
Taken
76,831
59,413
Mitigated
54,725
27,362
Healing
27,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,892
408
0
6,826
23,767
18,792
158
3,413
19,327
10,426
49,291
W
Ravana
FroJesus
Ravana
13,374
4,466
0
4,785
13,827
6,104
1,059
5,573
8,254
0
93,414
W
6,639
1,430
1,843
4,039
16,088
22,663
502
4,313
11,775
19,127
0
W
Sol
MÀGE
Sol
16,338
3,690
0
5,754
12,975
4,899
2,611
4,467
8,508
87,408
0
L
7,742
2,455
0
3,799
13,238
4,757
2,071
2,835
10,370
0
68,312
L
Athena
XJesus4444
Athena
7,502
1,586
0
1,812
23,113
23,234
231
5,751
17,053
26,897
0
W
Mulan
Zofus
Mulan
17,083
2,451
0
6,907
18,331
15,569
1,017
4,948
13,383
0
70,239
L
Thanatos
lmJaff
Thanatos
13,360
4,694
0
13,705
16,918
7,044
50
3,622
12,947
0
89,637
W
Charybdis
saainz
Charybdis
13,708
7,056
0
3,949
15,610
5,490
6,183
2,935
12,675
0
97,269
L
11,432
6,168
0
1,220
17,006
5,586
3,182
7,473
9,419
74,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
59,024
543
Minions Killed
522
0
Camps Cleared
0
2,289,710
Distance Traveled
2,156,415
30
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,777
490
110
5
0
475,722
6
W
Ravana
12,082
549
121
6
0
453,791
5
W
Fafnir
10,636
483
18
1
0
437,932
7
W
Sol
12,527
569
118
5
0
420,252
11
L
Anhur
10,676
485
133
6
0
387,154
7
L
Athena
9,644
438
50
2
0
492,643
4
W
Mulan
11,978
544
118
5
0
423,350
7
L
Thanatos
12,395
563
111
5
0
503,517
4
W
Charybdis
11,801
536
147
7
0
421,090
9
L
Chronos
11,377
517
139
6
0
430,674
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role